Documentation ¶
Index ¶
- type ChatServiceWebsocket
- func (s *ChatServiceWebsocket) GetPersonalChatHistory(friendID string) error
- func (s *ChatServiceWebsocket) JoinDefaultChannel() error
- func (s *ChatServiceWebsocket) SendChannelChat(channelSlug, payload string) error
- func (s *ChatServiceWebsocket) SendPartyChat(content string) error
- func (s *ChatServiceWebsocket) SendPersonalChat(friendID, content string) error
- type DSServiceWebsocket
- type FriendServiceWebsocket
- func (friendService *FriendServiceWebsocket) AcceptFriendRequest(friendID string) error
- func (friendService *FriendServiceWebsocket) Block(namespace, userID, blockedUserID string) error
- func (friendService *FriendServiceWebsocket) CancelFriendRequest(friendID string) error
- func (friendService *FriendServiceWebsocket) GetFriendPresenceStatus() error
- func (friendService *FriendServiceWebsocket) GetFriends() error
- func (friendService *FriendServiceWebsocket) GetFriendshipStatus(friendID string) error
- func (friendService *FriendServiceWebsocket) GetIncomingFriendRequest() error
- func (friendService *FriendServiceWebsocket) GetOutgoingFriendRequest() error
- func (friendService *FriendServiceWebsocket) RejectFriendRequest(friendID string) error
- func (friendService *FriendServiceWebsocket) RequestFriend(friendID string) error
- func (friendService *FriendServiceWebsocket) SetUserStatus(availability int, activity string) error
- func (friendService *FriendServiceWebsocket) Unblock(namespace, userID, unblockedUserID string) error
- func (friendService *FriendServiceWebsocket) Unfriend(friendID string) error
- type LobbyServiceWebsocket
- func (lobbyService *LobbyServiceWebsocket) AcceptFriendsNotif(friendId string) error
- func (lobbyService *LobbyServiceWebsocket) AcceptFriendsRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) AcceptFriendsResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) BlockPlayerNotif(blockedUserId string, userId string) error
- func (lobbyService *LobbyServiceWebsocket) BlockPlayerRequest(blockUserId *string, id *string, namespace *string) error
- func (lobbyService *LobbyServiceWebsocket) BlockPlayerResponse(blockUserId string, code int64, id string, namespace string) error
- func (lobbyService *LobbyServiceWebsocket) CancelFriendsNotif(userId string) error
- func (lobbyService *LobbyServiceWebsocket) CancelFriendsRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) CancelFriendsResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) CancelMatchmakingRequest(gameMode *string, id *string, isTempParty *bool) error
- func (lobbyService *LobbyServiceWebsocket) CancelMatchmakingResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) ChannelChatNotif(channelSlug string, from string, payload string, sentAt string) error
- func (lobbyService *LobbyServiceWebsocket) ClientResetRequest(namespace *string, userId *string) error
- func (lobbyService *LobbyServiceWebsocket) ConnectNotif(lobbySessionId string) error
- func (lobbyService *LobbyServiceWebsocket) DisconnectNotif(connectionId string, namespace string) error
- func (lobbyService *LobbyServiceWebsocket) DsNotif(alternateIps []string, customAttribute string, deployment string, ...) error
- func (lobbyService *LobbyServiceWebsocket) ErrorNotif(message string) error
- func (lobbyService *LobbyServiceWebsocket) ExitAllChannel(namespace string, userId string) error
- func (lobbyService *LobbyServiceWebsocket) FriendsStatusRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) FriendsStatusResponse(activity []string, availability []string, code int64, friendIds []string, ...) error
- func (lobbyService *LobbyServiceWebsocket) GetAllSessionAttributeRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) GetAllSessionAttributeResponse(attributes string, code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) GetFriendshipStatusRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) GetFriendshipStatusResponse(code int64, friendshipStatus string, id string) error
- func (lobbyService *LobbyServiceWebsocket) GetSessionAttributeRequest(id *string, key *string) error
- func (lobbyService *LobbyServiceWebsocket) GetSessionAttributeResponse(code int64, id string, value string) error
- func (lobbyService *LobbyServiceWebsocket) Heartbeat() error
- func (lobbyService *LobbyServiceWebsocket) JoinDefaultChannelRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) JoinDefaultChannelResponse(channelSlug string, code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) ListIncomingFriendsRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) ListIncomingFriendsResponse(code int64, id string, userIds []string) error
- func (lobbyService *LobbyServiceWebsocket) ListOfFriendsRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) ListOfFriendsResponse(code int64, friendIds []string, id string) error
- func (lobbyService *LobbyServiceWebsocket) ListOnlineFriendsRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) ListOutgoingFriendsRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) ListOutgoingFriendsResponse(code int64, friendIds []string, id string) error
- func (lobbyService *LobbyServiceWebsocket) MatchmakingNotif(counterPartyMember []string, matchId string, message string, ...) error
- func (lobbyService *LobbyServiceWebsocket) MessageNotif(from string, id string, payload string, sentAt string, to string, topic string) error
- func (lobbyService *LobbyServiceWebsocket) MessageSessionNotif(from string, id string, payload string, sentAt string, to string, topic string) error
- func (lobbyService *LobbyServiceWebsocket) OfflineNotificationRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) OfflineNotificationResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) OnAccessTokenChanged(accessToken string) error
- func (lobbyService *LobbyServiceWebsocket) OnlineFriends(code int64, id string, onlineFriendIds []string) error
- func (lobbyService *LobbyServiceWebsocket) PartyChatNotif(from string, id string, payload string, receivedAt string, to string) error
- func (lobbyService *LobbyServiceWebsocket) PartyChatRequest(from *string, id *string, payload *string, receivedAt *string, to *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyChatResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) PartyCreateRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyCreateResponse(code int64, id string, invitationToken string, invitees string, ...) error
- func (lobbyService *LobbyServiceWebsocket) PartyDataUpdateNotif(customAttributes string, invitees []string, leader string, members []string, ...) error
- func (lobbyService *LobbyServiceWebsocket) PartyGetInvitedNotif(from string, invitationToken string, partyId string) error
- func (lobbyService *LobbyServiceWebsocket) PartyInfoRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyInfoResponse(code int64, customAttributes string, id string, invitationToken string, ...) error
- func (lobbyService *LobbyServiceWebsocket) PartyInviteNotif(inviteeId string, inviterId string) error
- func (lobbyService *LobbyServiceWebsocket) PartyInviteRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyInviteResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) PartyJoinNotif(userId string) error
- func (lobbyService *LobbyServiceWebsocket) PartyJoinRequest(id *string, invitationToken *string, partyId *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyJoinResponse(code int64, id string, invitationToken string, invitees string, ...) error
- func (lobbyService *LobbyServiceWebsocket) PartyKickNotif(leaderId string, partyId string, userId string) error
- func (lobbyService *LobbyServiceWebsocket) PartyKickRequest(id *string, memberId *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyKickResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) PartyLeaveNotif(leaderId string, userId string) error
- func (lobbyService *LobbyServiceWebsocket) PartyLeaveRequest(id *string, ignoreUserRegistry *bool) error
- func (lobbyService *LobbyServiceWebsocket) PartyLeaveResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) PartyPromoteLeaderRequest(id *string, newLeaderUserId *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyPromoteLeaderResponse(code int64, id string, invitationToken string, invitees string, ...) error
- func (lobbyService *LobbyServiceWebsocket) PartyRejectNotif(leaderId string, partyId string, userId string) error
- func (lobbyService *LobbyServiceWebsocket) PartyRejectRequest(id *string, invitationToken *string, partyId *string) error
- func (lobbyService *LobbyServiceWebsocket) PartyRejectResponse(code int64, id string, partyId string) error
- func (lobbyService *LobbyServiceWebsocket) PersonalChatHistoryRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) PersonalChatHistoryResponse(chat string, code int64, friendId string, id string) error
- func (lobbyService *LobbyServiceWebsocket) PersonalChatNotif(from string, id string, payload string, receivedAt string, to string) error
- func (lobbyService *LobbyServiceWebsocket) PersonalChatRequest(from *string, id *string, payload *string, receivedAt *string, to *string) error
- func (lobbyService *LobbyServiceWebsocket) PersonalChatResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) RefreshTokenRequest(id *string, token *string) error
- func (lobbyService *LobbyServiceWebsocket) RefreshTokenResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) RejectFriendsNotif(userId string) error
- func (lobbyService *LobbyServiceWebsocket) RejectFriendsRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) RejectFriendsResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) RematchmakingNotif(banDuration int64) error
- func (lobbyService *LobbyServiceWebsocket) RequestFriendsNotif(friendId string) error
- func (lobbyService *LobbyServiceWebsocket) RequestFriendsRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) RequestFriendsResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) SendChannelChatRequest(channelSlug *string, id *string, payload *string) error
- func (lobbyService *LobbyServiceWebsocket) SendChannelChatResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) SetReadyConsentNotif(matchId string, userId string) error
- func (lobbyService *LobbyServiceWebsocket) SetReadyConsentRequest(id *string, matchId *string) error
- func (lobbyService *LobbyServiceWebsocket) SetReadyConsentResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) SetSessionAttributeRequest(id *string, key *string, namespace *string, value *string) error
- func (lobbyService *LobbyServiceWebsocket) SetSessionAttributeResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) SetUserStatusRequest(activity *string, availability *int64, id *string) error
- func (lobbyService *LobbyServiceWebsocket) SetUserStatusResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) ShutdownNotif(message string) error
- func (lobbyService *LobbyServiceWebsocket) SignalingP2PNotif(destinationId string, message string) error
- func (lobbyService *LobbyServiceWebsocket) StartMatchmakingRequest(extraAttributes *string, gameMode *string, id *string, partyAttributes string, ...) error
- func (lobbyService *LobbyServiceWebsocket) StartMatchmakingResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) UnblockPlayerNotif(unblockedUserId string, userId string) error
- func (lobbyService *LobbyServiceWebsocket) UnblockPlayerRequest(id *string, namespace *string, unblockedUserId *string) error
- func (lobbyService *LobbyServiceWebsocket) UnblockPlayerResponse(code int64, id string, namespace string, unblockedUserId string) error
- func (lobbyService *LobbyServiceWebsocket) UnfriendNotif(friendId string) error
- func (lobbyService *LobbyServiceWebsocket) UnfriendRequest(friendId *string, id *string) error
- func (lobbyService *LobbyServiceWebsocket) UnfriendResponse(code int64, id string) error
- func (lobbyService *LobbyServiceWebsocket) UserBannedNotification() error
- func (lobbyService *LobbyServiceWebsocket) UserMetricRequest(id *string) error
- func (lobbyService *LobbyServiceWebsocket) UserMetricResponse(code int64, id string, playerCount int64) error
- func (lobbyService *LobbyServiceWebsocket) UserStatusNotif(activity string, availability int64, lastSeenAt string, userId string) error
- type MatchmakingServiceWebsocket
- type NotificationServiceWebsocket
- type PartyServiceWebsocket
- func (s *PartyServiceWebsocket) CreateParty() error
- func (s *PartyServiceWebsocket) DeletePartyCode() error
- func (s *PartyServiceWebsocket) GeneratePartyCode() error
- func (s *PartyServiceWebsocket) GetAllSessionAttribute() error
- func (s *PartyServiceWebsocket) GetPartyCode() error
- func (s *PartyServiceWebsocket) GetPartyInfo() error
- func (s *PartyServiceWebsocket) GetSessionAttribute(key string) error
- func (s *PartyServiceWebsocket) InviteParty(friendID string) error
- func (s *PartyServiceWebsocket) JoinParty(partyID, token string) error
- func (s *PartyServiceWebsocket) JoinViaPartyCode(partyCode string) error
- func (s *PartyServiceWebsocket) KickPartyMember(id string) error
- func (s *PartyServiceWebsocket) LeaveParty() error
- func (s *PartyServiceWebsocket) PromotePartyLeader(leaderUserID string) error
- func (s *PartyServiceWebsocket) RejectPartyInvitation(partyID, token string) error
- func (s *PartyServiceWebsocket) SendPartyNotif(topic, payload string) error
- func (s *PartyServiceWebsocket) SetSessionAttribute(key, value string) error
- func (s *PartyServiceWebsocket) UserMetric() error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ChatServiceWebsocket ¶ added in v0.7.0
type ChatServiceWebsocket struct { ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository ConnectionManager connectionutils.ConnectionManager }
func (*ChatServiceWebsocket) GetPersonalChatHistory ¶ added in v0.7.0
func (s *ChatServiceWebsocket) GetPersonalChatHistory(friendID string) error
func (*ChatServiceWebsocket) JoinDefaultChannel ¶ added in v0.7.0
func (s *ChatServiceWebsocket) JoinDefaultChannel() error
func (*ChatServiceWebsocket) SendChannelChat ¶ added in v0.7.0
func (s *ChatServiceWebsocket) SendChannelChat(channelSlug, payload string) error
func (*ChatServiceWebsocket) SendPartyChat ¶ added in v0.7.0
func (s *ChatServiceWebsocket) SendPartyChat(content string) error
func (*ChatServiceWebsocket) SendPersonalChat ¶ added in v0.7.0
func (s *ChatServiceWebsocket) SendPersonalChat(friendID, content string) error
type DSServiceWebsocket ¶ added in v0.7.0
type DSServiceWebsocket struct { ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository ConnectionManager connectionutils.ConnectionManager }
func (*DSServiceWebsocket) CreateDS ¶ added in v0.7.0
func (dsService *DSServiceWebsocket) CreateDS(matchID, gameMode, dsName, clientVersion, region, deployment string) error
type FriendServiceWebsocket ¶
type FriendServiceWebsocket struct { ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository ConnectionManager connectionutils.ConnectionManager }
func (*FriendServiceWebsocket) AcceptFriendRequest ¶
func (friendService *FriendServiceWebsocket) AcceptFriendRequest(friendID string) error
func (*FriendServiceWebsocket) Block ¶
func (friendService *FriendServiceWebsocket) Block(namespace, userID, blockedUserID string) error
func (*FriendServiceWebsocket) CancelFriendRequest ¶
func (friendService *FriendServiceWebsocket) CancelFriendRequest(friendID string) error
func (*FriendServiceWebsocket) GetFriendPresenceStatus ¶
func (friendService *FriendServiceWebsocket) GetFriendPresenceStatus() error
func (*FriendServiceWebsocket) GetFriends ¶
func (friendService *FriendServiceWebsocket) GetFriends() error
func (*FriendServiceWebsocket) GetFriendshipStatus ¶
func (friendService *FriendServiceWebsocket) GetFriendshipStatus(friendID string) error
func (*FriendServiceWebsocket) GetIncomingFriendRequest ¶
func (friendService *FriendServiceWebsocket) GetIncomingFriendRequest() error
func (*FriendServiceWebsocket) GetOutgoingFriendRequest ¶
func (friendService *FriendServiceWebsocket) GetOutgoingFriendRequest() error
func (*FriendServiceWebsocket) RejectFriendRequest ¶
func (friendService *FriendServiceWebsocket) RejectFriendRequest(friendID string) error
func (*FriendServiceWebsocket) RequestFriend ¶
func (friendService *FriendServiceWebsocket) RequestFriend(friendID string) error
func (*FriendServiceWebsocket) SetUserStatus ¶
func (friendService *FriendServiceWebsocket) SetUserStatus(availability int, activity string) error
func (*FriendServiceWebsocket) Unblock ¶
func (friendService *FriendServiceWebsocket) Unblock(namespace, userID, unblockedUserID string) error
func (*FriendServiceWebsocket) Unfriend ¶
func (friendService *FriendServiceWebsocket) Unfriend(friendID string) error
type LobbyServiceWebsocket ¶ added in v0.18.0
type LobbyServiceWebsocket struct { ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository ConnectionManager connectionutils.ConnectionManager }
func (*LobbyServiceWebsocket) AcceptFriendsNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) AcceptFriendsNotif(friendId string) error
func (*LobbyServiceWebsocket) AcceptFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) AcceptFriendsRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) AcceptFriendsResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) AcceptFriendsResponse(code int64, id string) error
func (*LobbyServiceWebsocket) BlockPlayerNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) BlockPlayerNotif(blockedUserId string, userId string) error
func (*LobbyServiceWebsocket) BlockPlayerRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) BlockPlayerRequest(blockUserId *string, id *string, namespace *string) error
func (*LobbyServiceWebsocket) BlockPlayerResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) CancelFriendsNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) CancelFriendsNotif(userId string) error
func (*LobbyServiceWebsocket) CancelFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) CancelFriendsRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) CancelFriendsResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) CancelFriendsResponse(code int64, id string) error
func (*LobbyServiceWebsocket) CancelMatchmakingRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) CancelMatchmakingRequest(gameMode *string, id *string, isTempParty *bool) error
func (*LobbyServiceWebsocket) CancelMatchmakingResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) CancelMatchmakingResponse(code int64, id string) error
func (*LobbyServiceWebsocket) ChannelChatNotif ¶ added in v0.18.0
func (*LobbyServiceWebsocket) ClientResetRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ClientResetRequest(namespace *string, userId *string) error
func (*LobbyServiceWebsocket) ConnectNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ConnectNotif(lobbySessionId string) error
func (*LobbyServiceWebsocket) DisconnectNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) DisconnectNotif(connectionId string, namespace string) error
func (*LobbyServiceWebsocket) DsNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) DsNotif(alternateIps []string, customAttribute string, deployment string, gameVersion string, imageVersion string, ip string, isOK bool, isOverrideGameVersion bool, lastUpdate string, matchId string, message string, namespace string, podName string, port int64, ports string, protocol string, provider string, region string, sessionId string, status string) error
func (*LobbyServiceWebsocket) ErrorNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ErrorNotif(message string) error
func (*LobbyServiceWebsocket) ExitAllChannel ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ExitAllChannel(namespace string, userId string) error
func (*LobbyServiceWebsocket) FriendsStatusRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) FriendsStatusRequest(id *string) error
func (*LobbyServiceWebsocket) FriendsStatusResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) GetAllSessionAttributeRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) GetAllSessionAttributeRequest(id *string) error
func (*LobbyServiceWebsocket) GetAllSessionAttributeResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) GetAllSessionAttributeResponse(attributes string, code int64, id string) error
func (*LobbyServiceWebsocket) GetFriendshipStatusRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) GetFriendshipStatusRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) GetFriendshipStatusResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) GetFriendshipStatusResponse(code int64, friendshipStatus string, id string) error
func (*LobbyServiceWebsocket) GetSessionAttributeRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) GetSessionAttributeRequest(id *string, key *string) error
func (*LobbyServiceWebsocket) GetSessionAttributeResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) GetSessionAttributeResponse(code int64, id string, value string) error
func (*LobbyServiceWebsocket) Heartbeat ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) Heartbeat() error
func (*LobbyServiceWebsocket) JoinDefaultChannelRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) JoinDefaultChannelRequest(id *string) error
func (*LobbyServiceWebsocket) JoinDefaultChannelResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) JoinDefaultChannelResponse(channelSlug string, code int64, id string) error
func (*LobbyServiceWebsocket) ListIncomingFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ListIncomingFriendsRequest(id *string) error
func (*LobbyServiceWebsocket) ListIncomingFriendsResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ListIncomingFriendsResponse(code int64, id string, userIds []string) error
func (*LobbyServiceWebsocket) ListOfFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ListOfFriendsRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) ListOfFriendsResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ListOfFriendsResponse(code int64, friendIds []string, id string) error
func (*LobbyServiceWebsocket) ListOnlineFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ListOnlineFriendsRequest(id *string) error
func (*LobbyServiceWebsocket) ListOutgoingFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ListOutgoingFriendsRequest(id *string) error
func (*LobbyServiceWebsocket) ListOutgoingFriendsResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ListOutgoingFriendsResponse(code int64, friendIds []string, id string) error
func (*LobbyServiceWebsocket) MatchmakingNotif ¶ added in v0.18.0
func (*LobbyServiceWebsocket) MessageNotif ¶ added in v0.18.0
func (*LobbyServiceWebsocket) MessageSessionNotif ¶ added in v0.66.0
func (*LobbyServiceWebsocket) OfflineNotificationRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) OfflineNotificationRequest(id *string) error
func (*LobbyServiceWebsocket) OfflineNotificationResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) OfflineNotificationResponse(code int64, id string) error
func (*LobbyServiceWebsocket) OnAccessTokenChanged ¶ added in v0.67.0
func (lobbyService *LobbyServiceWebsocket) OnAccessTokenChanged(accessToken string) error
func (*LobbyServiceWebsocket) OnlineFriends ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) OnlineFriends(code int64, id string, onlineFriendIds []string) error
func (*LobbyServiceWebsocket) PartyChatNotif ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PartyChatRequest ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PartyChatResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyChatResponse(code int64, id string) error
func (*LobbyServiceWebsocket) PartyCreateRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyCreateRequest(id *string) error
func (*LobbyServiceWebsocket) PartyCreateResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PartyDataUpdateNotif ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PartyGetInvitedNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyGetInvitedNotif(from string, invitationToken string, partyId string) error
func (*LobbyServiceWebsocket) PartyInfoRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyInfoRequest(id *string) error
func (*LobbyServiceWebsocket) PartyInfoResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PartyInviteNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyInviteNotif(inviteeId string, inviterId string) error
func (*LobbyServiceWebsocket) PartyInviteRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyInviteRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) PartyInviteResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyInviteResponse(code int64, id string) error
func (*LobbyServiceWebsocket) PartyJoinNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyJoinNotif(userId string) error
func (*LobbyServiceWebsocket) PartyJoinRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyJoinRequest(id *string, invitationToken *string, partyId *string) error
func (*LobbyServiceWebsocket) PartyJoinResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PartyKickNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyKickNotif(leaderId string, partyId string, userId string) error
func (*LobbyServiceWebsocket) PartyKickRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyKickRequest(id *string, memberId *string) error
func (*LobbyServiceWebsocket) PartyKickResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyKickResponse(code int64, id string) error
func (*LobbyServiceWebsocket) PartyLeaveNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyLeaveNotif(leaderId string, userId string) error
func (*LobbyServiceWebsocket) PartyLeaveRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyLeaveRequest(id *string, ignoreUserRegistry *bool) error
func (*LobbyServiceWebsocket) PartyLeaveResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyLeaveResponse(code int64, id string) error
func (*LobbyServiceWebsocket) PartyPromoteLeaderRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyPromoteLeaderRequest(id *string, newLeaderUserId *string) error
func (*LobbyServiceWebsocket) PartyPromoteLeaderResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PartyRejectNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyRejectNotif(leaderId string, partyId string, userId string) error
func (*LobbyServiceWebsocket) PartyRejectRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyRejectRequest(id *string, invitationToken *string, partyId *string) error
func (*LobbyServiceWebsocket) PartyRejectResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PartyRejectResponse(code int64, id string, partyId string) error
func (*LobbyServiceWebsocket) PersonalChatHistoryRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PersonalChatHistoryRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) PersonalChatHistoryResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PersonalChatNotif ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PersonalChatRequest ¶ added in v0.18.0
func (*LobbyServiceWebsocket) PersonalChatResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) PersonalChatResponse(code int64, id string) error
func (*LobbyServiceWebsocket) RefreshTokenRequest ¶ added in v0.61.0
func (lobbyService *LobbyServiceWebsocket) RefreshTokenRequest(id *string, token *string) error
func (*LobbyServiceWebsocket) RefreshTokenResponse ¶ added in v0.61.0
func (lobbyService *LobbyServiceWebsocket) RefreshTokenResponse(code int64, id string) error
func (*LobbyServiceWebsocket) RejectFriendsNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) RejectFriendsNotif(userId string) error
func (*LobbyServiceWebsocket) RejectFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) RejectFriendsRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) RejectFriendsResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) RejectFriendsResponse(code int64, id string) error
func (*LobbyServiceWebsocket) RematchmakingNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) RematchmakingNotif(banDuration int64) error
func (*LobbyServiceWebsocket) RequestFriendsNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) RequestFriendsNotif(friendId string) error
func (*LobbyServiceWebsocket) RequestFriendsRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) RequestFriendsRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) RequestFriendsResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) RequestFriendsResponse(code int64, id string) error
func (*LobbyServiceWebsocket) SendChannelChatRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SendChannelChatRequest(channelSlug *string, id *string, payload *string) error
func (*LobbyServiceWebsocket) SendChannelChatResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SendChannelChatResponse(code int64, id string) error
func (*LobbyServiceWebsocket) SetReadyConsentNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SetReadyConsentNotif(matchId string, userId string) error
func (*LobbyServiceWebsocket) SetReadyConsentRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SetReadyConsentRequest(id *string, matchId *string) error
func (*LobbyServiceWebsocket) SetReadyConsentResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SetReadyConsentResponse(code int64, id string) error
func (*LobbyServiceWebsocket) SetSessionAttributeRequest ¶ added in v0.18.0
func (*LobbyServiceWebsocket) SetSessionAttributeResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SetSessionAttributeResponse(code int64, id string) error
func (*LobbyServiceWebsocket) SetUserStatusRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SetUserStatusRequest(activity *string, availability *int64, id *string) error
func (*LobbyServiceWebsocket) SetUserStatusResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SetUserStatusResponse(code int64, id string) error
func (*LobbyServiceWebsocket) ShutdownNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) ShutdownNotif(message string) error
func (*LobbyServiceWebsocket) SignalingP2PNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) SignalingP2PNotif(destinationId string, message string) error
func (*LobbyServiceWebsocket) StartMatchmakingRequest ¶ added in v0.18.0
func (*LobbyServiceWebsocket) StartMatchmakingResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) StartMatchmakingResponse(code int64, id string) error
func (*LobbyServiceWebsocket) UnblockPlayerNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UnblockPlayerNotif(unblockedUserId string, userId string) error
func (*LobbyServiceWebsocket) UnblockPlayerRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UnblockPlayerRequest(id *string, namespace *string, unblockedUserId *string) error
func (*LobbyServiceWebsocket) UnblockPlayerResponse ¶ added in v0.18.0
func (*LobbyServiceWebsocket) UnfriendNotif ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UnfriendNotif(friendId string) error
func (*LobbyServiceWebsocket) UnfriendRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UnfriendRequest(friendId *string, id *string) error
func (*LobbyServiceWebsocket) UnfriendResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UnfriendResponse(code int64, id string) error
func (*LobbyServiceWebsocket) UserBannedNotification ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UserBannedNotification() error
func (*LobbyServiceWebsocket) UserMetricRequest ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UserMetricRequest(id *string) error
func (*LobbyServiceWebsocket) UserMetricResponse ¶ added in v0.18.0
func (lobbyService *LobbyServiceWebsocket) UserMetricResponse(code int64, id string, playerCount int64) error
func (*LobbyServiceWebsocket) UserStatusNotif ¶ added in v0.18.0
type MatchmakingServiceWebsocket ¶ added in v0.7.0
type MatchmakingServiceWebsocket struct { ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository ConnectionManager connectionutils.ConnectionManager }
func (*MatchmakingServiceWebsocket) CancelMatchmaking ¶ added in v0.7.0
func (matchmakingService *MatchmakingServiceWebsocket) CancelMatchmaking(gameMode string) error
func (*MatchmakingServiceWebsocket) SetReadyConsent ¶ added in v0.7.0
func (matchmakingService *MatchmakingServiceWebsocket) SetReadyConsent(matchID string) error
func (*MatchmakingServiceWebsocket) StartMatchmaking ¶ added in v0.7.0
func (matchmakingService *MatchmakingServiceWebsocket) StartMatchmaking(gameMode, dsName, clientVersion, latencies, partyAttribute, tempParty, extraAttributes string) error
type NotificationServiceWebsocket ¶ added in v0.3.0
type NotificationServiceWebsocket struct { ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository ConnectionManager connectionutils.ConnectionManager }
func (*NotificationServiceWebsocket) GetNotificationMessage ¶ added in v0.3.0
func (notificationService *NotificationServiceWebsocket) GetNotificationMessage() error
func (*NotificationServiceWebsocket) GetOfflineNotification ¶ added in v0.7.0
func (notificationService *NotificationServiceWebsocket) GetOfflineNotification() error
type PartyServiceWebsocket ¶ added in v0.7.0
type PartyServiceWebsocket struct { ConfigRepository repository.ConfigRepository TokenRepository repository.TokenRepository ConnectionManager connectionutils.ConnectionManager }
func (*PartyServiceWebsocket) CreateParty ¶ added in v0.7.0
func (s *PartyServiceWebsocket) CreateParty() error
func (*PartyServiceWebsocket) DeletePartyCode ¶ added in v0.7.0
func (s *PartyServiceWebsocket) DeletePartyCode() error
func (*PartyServiceWebsocket) GeneratePartyCode ¶ added in v0.7.0
func (s *PartyServiceWebsocket) GeneratePartyCode() error
func (*PartyServiceWebsocket) GetAllSessionAttribute ¶ added in v0.7.0
func (s *PartyServiceWebsocket) GetAllSessionAttribute() error
func (*PartyServiceWebsocket) GetPartyCode ¶ added in v0.7.0
func (s *PartyServiceWebsocket) GetPartyCode() error
func (*PartyServiceWebsocket) GetPartyInfo ¶ added in v0.7.0
func (s *PartyServiceWebsocket) GetPartyInfo() error
func (*PartyServiceWebsocket) GetSessionAttribute ¶ added in v0.7.0
func (s *PartyServiceWebsocket) GetSessionAttribute(key string) error
func (*PartyServiceWebsocket) InviteParty ¶ added in v0.7.0
func (s *PartyServiceWebsocket) InviteParty(friendID string) error
func (*PartyServiceWebsocket) JoinParty ¶ added in v0.7.0
func (s *PartyServiceWebsocket) JoinParty(partyID, token string) error
func (*PartyServiceWebsocket) JoinViaPartyCode ¶ added in v0.7.0
func (s *PartyServiceWebsocket) JoinViaPartyCode(partyCode string) error
func (*PartyServiceWebsocket) KickPartyMember ¶ added in v0.7.0
func (s *PartyServiceWebsocket) KickPartyMember(id string) error
func (*PartyServiceWebsocket) LeaveParty ¶ added in v0.7.0
func (s *PartyServiceWebsocket) LeaveParty() error
func (*PartyServiceWebsocket) PromotePartyLeader ¶ added in v0.7.0
func (s *PartyServiceWebsocket) PromotePartyLeader(leaderUserID string) error
func (*PartyServiceWebsocket) RejectPartyInvitation ¶ added in v0.7.0
func (s *PartyServiceWebsocket) RejectPartyInvitation(partyID, token string) error
func (*PartyServiceWebsocket) SendPartyNotif ¶ added in v0.7.0
func (s *PartyServiceWebsocket) SendPartyNotif(topic, payload string) error
func (*PartyServiceWebsocket) SetSessionAttribute ¶ added in v0.7.0
func (s *PartyServiceWebsocket) SetSessionAttribute(key, value string) error
func (*PartyServiceWebsocket) UserMetric ¶ added in v0.7.0
func (s *PartyServiceWebsocket) UserMetric() error
Source Files ¶
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