Versions in this module Expand all Collapse all v1 v1.1.0 Mar 11, 2023 v1.0.0 Feb 21, 2023 Changes in this version + type Client struct + OnClose func(reason string) + OnMessage func(message string) + OnSpawn func() + RainbowSkin bool + func NewClient(address string) (*Client, error) + func (c *Client) Attack(player string) + func (c *Client) Chat(message string) + func (c *Client) Connect() + func (c *Client) Disconnect(reason string) + func (c *Client) Jump() + func (c *Client) Move(direction string) + func (c *Client) Rainbow() + func (c *Client) Sneak()