client

package
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Published: May 11, 2024 License: AGPL-3.0 Imports: 46 Imported by: 5

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Index

Constants

This section is empty.

Variables

View Source
var (
	ErrAlreadyOnline  = errors.New("already online")
	ErrMemberNotFound = errors.New("member not found")
	ErrNotExists      = errors.New("not exists")
)

Functions

func ConvertNTHighwayNetWork

func ConvertNTHighwayNetWork(ipv4s []*oidb2.IPv4) []*highway.NTHighwayIPv4

func ParseNtloginResponse

func ParseNtloginResponse(response []byte, sig *auth.SigInfo) (loginState.State, error)

Types

type ClientDisconnectedEvent

type ClientDisconnectedEvent struct {
	Message string
}

type ConnectionQualityInfo

type ConnectionQualityInfo struct {
	// ChatServerLatency 聊天服务器延迟
	ChatServerLatency int64
	// ChatServerPacketLoss 聊天服务器ICMP丢包数
	ChatServerPacketLoss int
	// LongMessageServerLatency 长消息服务器延迟. 涉及长消息以及合并转发消息下载
	LongMessageServerLatency int64
	// LongMessageServerResponseLatency 长消息服务器返回延迟
	LongMessageServerResponseLatency int64
	// SrvServerLatency Highway服务器延迟. 涉及媒体以及群文件上传
	SrvServerLatency int64
	// SrvServerPacketLoss Highway服务器ICMP丢包数.
	SrvServerPacketLoss int
}

ConnectionQualityInfo 客户端连接质量测试结果 延迟单位为 ms 如为 9999 则测试失败 测试方法为 TCP 连接测试 丢包测试方法为 ICMP. 总共发送 10 个包, 记录丢包数

type EventHandle

type EventHandle[T any] struct {
	// contains filtered or unexported fields
}

func (*EventHandle[T]) Subscribe

func (handle *EventHandle[T]) Subscribe(handler func(client *QQClient, event T))

type QQClient

type QQClient struct {
	Uin uint32

	Online atomic.Bool

	TCP         network.TCPClient // todo: combine other protocol state into one struct
	ConnectTime time.Time

	// event handles
	GroupMessageEvent   EventHandle[*message.GroupMessage]
	PrivateMessageEvent EventHandle[*message.PrivateMessage]
	TempMessageEvent    EventHandle[*message.TempMessage]

	GroupInvitedEvent           EventHandle[*event.GroupInvite]            // 邀请入群
	GroupMemberJoinRequestEvent EventHandle[*event.GroupMemberJoinRequest] // 加群申请
	GroupMemberJoinEvent        EventHandle[*event.GroupMemberIncrease]    // 成员入群
	GroupMemberLeaveEvent       EventHandle[*event.GroupMemberDecrease]    // 成员退群
	GroupMuteEvent              EventHandle[*event.GroupMute]
	GroupRecallEvent            EventHandle[*event.GroupRecall]
	FriendRequestEvent          EventHandle[*event.FriendRequest] // 好友申请
	FriendRecallEvent           EventHandle[*event.FriendRecall]
	RenameEvent                 EventHandle[*event.Rename]

	DisconnectedEvent EventHandle[*ClientDisconnectedEvent]
	// contains filtered or unexported fields
}

func NewClient

func NewClient(uin uint32, signUrl string, appInfo *auth.AppInfo) *QQClient

NewClient 创建一个新的 QQ Client

func (*QQClient) Device

func (c *QQClient) Device() *auth.DeviceInfo

func (*QQClient) Disconnect

func (c *QQClient) Disconnect()

Disconnect 中断连接, 不释放资源

func (*QQClient) FecthQRCode

func (c *QQClient) FecthQRCode() ([]byte, string, error)

func (*QQClient) FetchFriends

func (c *QQClient) FetchFriends() ([]*entity.Friend, error)

FetchFriends 获取好友列表信息

func (*QQClient) FetchGroupMember

func (c *QQClient) FetchGroupMember(groupID uint32, token string) ([]*entity.GroupMember, string, error)

FetchGroupMember 获取对应群的群成员信息,使用token可以获取下一页的群成员信息

func (*QQClient) FetchGroups

func (c *QQClient) FetchGroups() ([]*entity.Group, error)

FetchGroups 获取所有已加入的群的信息

func (*QQClient) FriendPoke

func (c *QQClient) FriendPoke(uin uint32) error

func (*QQClient) GetAllGroupsInfo

func (c *QQClient) GetAllGroupsInfo() (map[uint32]*entity.Group, error)

func (*QQClient) GetAllGroupsMembersData

func (c *QQClient) GetAllGroupsMembersData() (map[uint32]map[uint32]*entity.GroupMember, error)

GetAllGroupsMembersData 获取所有群的群成员信息

func (*QQClient) GetCachedAllGroupsInfo

func (c *QQClient) GetCachedAllGroupsInfo() (map[uint32]*entity.Group, error)

GetCachedAllGroupsInfo 获取所有群信息(缓存)

func (*QQClient) GetCachedFriendInfo

func (c *QQClient) GetCachedFriendInfo(uin uint32) (*entity.Friend, error)

GetCachedFriendInfo 获取好友信息(缓存)

func (*QQClient) GetCachedGroupInfo

func (c *QQClient) GetCachedGroupInfo(groupUin uint32) (*entity.Group, error)

GetCachedGroupInfo 获取群信息(缓存)

func (*QQClient) GetCachedMemberInfo

func (c *QQClient) GetCachedMemberInfo(uin, groupUin uint32) (*entity.GroupMember, error)

GetCachedMemberInfo 获取群成员信息(缓存)

func (*QQClient) GetCachedMembersInfo

func (c *QQClient) GetCachedMembersInfo(groupUin uint32) (map[uint32]*entity.GroupMember, error)

GetCachedMembersInfo 获取指定群所有群成员信息(缓存)

func (*QQClient) GetFriendsData

func (c *QQClient) GetFriendsData() (map[uint32]*entity.Friend, error)

GetFriendsData 获取好友列表数据

func (*QQClient) GetGroupMembersData

func (c *QQClient) GetGroupMembersData(groupUin uint32) (map[uint32]*entity.GroupMember, error)

GetGroupMembersData 获取指定群所有成员信息

func (*QQClient) GetQRCodeResult

func (c *QQClient) GetQRCodeResult() (qrcodeState.State, error)

func (*QQClient) GetStatistics

func (c *QQClient) GetStatistics() *Statistics

func (*QQClient) GetUid

func (c *QQClient) GetUid(uin uint32, groupUin ...uint32) string

GetUid 获取缓存中对应uin的uid

func (*QQClient) GetUin

func (c *QQClient) GetUin(uid string, groupUin ...uint32) uint32

GetUin 获取缓存中对应的uin

func (*QQClient) GroupKickMember

func (c *QQClient) GroupKickMember(groupID, uin uint32, rejectAddRequest bool) error

func (*QQClient) GroupLeave

func (c *QQClient) GroupLeave(groupID uint32) error

func (*QQClient) GroupMuteGlobal

func (c *QQClient) GroupMuteGlobal(groupID uint32, isMute bool) error

func (*QQClient) GroupMuteMember

func (c *QQClient) GroupMuteMember(groupID, duration, uin uint32) error

func (*QQClient) GroupPoke

func (c *QQClient) GroupPoke(groupID, uin uint32) error

func (*QQClient) GroupRemark

func (c *QQClient) GroupRemark(groupID uint32, remark string) error

func (*QQClient) GroupRename

func (c *QQClient) GroupRename(groupID uint32, name string) error

func (*QQClient) GroupRenameMember

func (c *QQClient) GroupRenameMember(groupID, uin uint32, name string) error

func (*QQClient) GroupSetAdmin

func (c *QQClient) GroupSetAdmin(groupID, uin uint32, isAdmin bool) error

func (*QQClient) GroupSetSpecialTitle

func (c *QQClient) GroupSetSpecialTitle(groupUin, uin uint32, title string) error

func (*QQClient) ImageUploadGroup

func (c *QQClient) ImageUploadGroup(groupUin uint32, element message.IMessageElement) (*message.GroupImageElement, error)

func (*QQClient) ImageUploadPrivate

func (c *QQClient) ImageUploadPrivate(targetUid string, element message.IMessageElement) (*message.FriendImageElement, error)

func (*QQClient) Login

func (c *QQClient) Login(password, qrcodePath string) error

func (*QQClient) NickName

func (c *QQClient) NickName() string

func (*QQClient) PasswordLogin

func (c *QQClient) PasswordLogin(password string) (loginState.State, error)

func (*QQClient) QRCodeConfirmed

func (c *QQClient) QRCodeConfirmed() error

func (*QQClient) QRCodeLogin

func (c *QQClient) QRCodeLogin(refreshInterval int) error

func (*QQClient) RecallGroupMessage

func (c *QQClient) RecallGroupMessage(GrpUin, seq uint32) error

func (*QQClient) RefreshAllGroupMembersCache

func (c *QQClient) RefreshAllGroupMembersCache() error

RefreshAllGroupMembersCache 刷新所有群的群成员缓存

func (*QQClient) RefreshAllGroupsInfo

func (c *QQClient) RefreshAllGroupsInfo() error

RefreshAllGroupsInfo 刷新所有群信息缓存

func (*QQClient) RefreshFriendCache

func (c *QQClient) RefreshFriendCache() error

RefreshFriendCache 刷新好友缓存

func (*QQClient) RefreshGroupMembersCache

func (c *QQClient) RefreshGroupMembersCache(groupUin uint32) error

RefreshGroupMembersCache 刷新指定群的群成员员缓存

func (*QQClient) Release

func (c *QQClient) Release()

func (*QQClient) SendGroupMessage

func (c *QQClient) SendGroupMessage(groupUin uint32, elements []message2.IMessageElement) (resp *action.SendMessageResponse, err error)

func (*QQClient) SendPrivateMessage

func (c *QQClient) SendPrivateMessage(uin uint32, elements []message2.IMessageElement) (resp *action.SendMessageResponse, err error)

func (*QQClient) SendRawMessage

func (c *QQClient) SendRawMessage(route *message.RoutingHead, body *message.MessageBody) (resp *action.SendMessageResponse, err error)

func (*QQClient) SendSsoPacket

func (c *QQClient) SendSsoPacket(cmd string, body []byte) ([]byte, error)

SendSsoPacket 发送签名回调包给服务器并获取返回结果供提交

func (*QQClient) SendTempMessage

func (c *QQClient) SendTempMessage(groupID uint32, uin uint32, elements []message2.IMessageElement) (resp *action.SendMessageResponse, err error)

func (*QQClient) Sig

func (c *QQClient) Sig() *auth.SigInfo

func (*QQClient) SubscribeEventHandler

func (c *QQClient) SubscribeEventHandler(handler any)

func (*QQClient) TokenLogin

func (c *QQClient) TokenLogin() (loginState.State, error)

func (*QQClient) UseDevice

func (c *QQClient) UseDevice(d *auth.DeviceInfo)

func (*QQClient) UseSig

func (c *QQClient) UseSig(s auth.SigInfo)

type Statistics

type Statistics struct {
	PacketReceived  atomic.Uint64
	PacketSent      atomic.Uint64
	PacketLost      atomic.Uint64
	MessageReceived atomic.Uint64
	MessageSent     atomic.Uint64
	LastMessageTime atomic.Int64
	DisconnectTimes atomic.Uint32
	LostTimes       atomic.Uint32
}

func (*Statistics) MarshalJSON

func (m *Statistics) MarshalJSON() ([]byte, error)

MarshalJSON encodes the wrapped statistics into JSON.

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