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v1
Feb 10, 2024
Changes in this version
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Changes in this version
+
var UseAVX2 bool = cpu.X86.HasAVX2 && cpu.X86.HasFMA && runtime.GOOS != "darwin"
—
darwin/amd64, linux/amd64, windows/amd64
+
func CosineSimilarity_AVX2_F64(x []float64, y []float64) float64
—
darwin/amd64, linux/amd64, windows/amd64
+
func Distance_AVX2_F64(x []float64, y []float64) float64
—
darwin/amd64, linux/amd64, windows/amd64
+
func EqNumber_AVX2_F64(x []bool, y []float64, a float64)
—
darwin/amd64, linux/amd64, windows/amd64
+
func GtNumber_AVX2_F64(x []bool, y []float64, a float64)
—
darwin/amd64, linux/amd64, windows/amd64
+
func GteNumber_AVX2_F64(x []bool, y []float64, a float64)
—
darwin/amd64, linux/amd64, windows/amd64
+
func LtNumber_AVX2_F64(x []bool, y []float64, a float64)
—
darwin/amd64, linux/amd64, windows/amd64
+
func LteNumber_AVX2_F64(x []bool, y []float64, a float64)
—
darwin/amd64, linux/amd64, windows/amd64
+
func ManhattanDistance_AVX2_F64(x []float64, y []float64) float64
—
darwin/amd64, linux/amd64, windows/amd64
+
func Mat4Mul_AVX2_F64(x []float64, y []float64, z []float64)
—
darwin/amd64, linux/amd64, windows/amd64
+
func MatMul_Parallel_AVX2_F32(dst, x, y []float32, m, n, p int)
—
darwin/amd64, linux/amd64, windows/amd64
+
func MatMul_Parallel_AVX2_F64(dst, x, y []float64, m, n, p int)
—
darwin/amd64, linux/amd64, windows/amd64
+
func NeqNumber_AVX2_F64(x []bool, y []float64, a float64)
—
darwin/amd64, linux/amd64, windows/amd64