Versions in this module Expand all Collapse all v0 v0.1.0 Jan 6, 2022 Changes in this version + var GamePlayerState_name = map[int32]string + var GamePlayerState_value = map[string]int32 + func FindMethod(clientName string, methodName string) reflect.Type + func RegisterFastTestServer(s *grpc.Server, srv FastTestServer) + func RegisterLobbyServer(s *grpc.Server, srv LobbyServer) + type Account struct + AccountId uint32 + AntiAddiction *AntiAddiction + AvatarFrame uint32 + AvatarId uint32 + Birthday int32 + Diamond uint32 + Email string + EmailVerify uint32 + Gold uint32 + Level *AccountLevel + Level3 *AccountLevel + LoginTime uint32 + LogoutTime uint32 + Nickname string + Phone string + PhoneVerify uint32 + PlatformDiamond []*Account_PlatformDiamond + RoomId uint32 + Signature string + Title uint32 + Vip uint32 + func (*Account) Descriptor() ([]byte, []int) + func (*Account) ProtoMessage() + func (m *Account) GetAccountId() uint32 + func (m *Account) GetAntiAddiction() *AntiAddiction + func (m *Account) GetAvatarFrame() uint32 + func (m *Account) GetAvatarId() uint32 + func (m *Account) GetBirthday() int32 + func (m *Account) GetDiamond() uint32 + func (m *Account) GetEmail() string + func (m *Account) GetEmailVerify() uint32 + func (m *Account) GetGold() uint32 + func (m *Account) GetLevel() *AccountLevel + func (m *Account) GetLevel3() *AccountLevel + func (m *Account) GetLoginTime() uint32 + func (m *Account) GetLogoutTime() uint32 + func (m *Account) GetNickname() string + func (m *Account) GetPhone() string + func (m *Account) GetPhoneVerify() uint32 + func (m *Account) GetPlatformDiamond() []*Account_PlatformDiamond + func (m *Account) GetRoomId() uint32 + func (m *Account) GetSignature() string + func (m *Account) GetTitle() uint32 + func (m *Account) GetVip() uint32 + func (m *Account) Reset() + func (m *Account) String() string + type AccountActiveState struct + AccountId uint32 + IsOnline bool + LoginTime uint32 + LogoutTime uint32 + Playing *AccountPlayingGame + func (*AccountActiveState) Descriptor() ([]byte, []int) + func (*AccountActiveState) ProtoMessage() + func (m *AccountActiveState) GetAccountId() uint32 + func (m *AccountActiveState) GetIsOnline() bool + func (m *AccountActiveState) GetLoginTime() uint32 + func (m *AccountActiveState) GetLogoutTime() uint32 + func (m *AccountActiveState) GetPlaying() *AccountPlayingGame + func (m *AccountActiveState) Reset() + func (m *AccountActiveState) String() string + type AccountCacheView struct + AccountId uint32 + AvatarFrame uint32 + AvatarId uint32 + CacheVersion uint32 + IsOnline bool + Level *AccountLevel + Level3 *AccountLevel + LoginTime uint32 + LogoutTime uint32 + Nickname string + PlayingGame *AccountPlayingGame + RoomId uint32 + Title uint32 + Vip uint32 + func (*AccountCacheView) Descriptor() ([]byte, []int) + func (*AccountCacheView) ProtoMessage() + func (m *AccountCacheView) GetAccountId() uint32 + func (m *AccountCacheView) GetAvatarFrame() uint32 + func (m *AccountCacheView) GetAvatarId() uint32 + func (m *AccountCacheView) GetCacheVersion() uint32 + func (m *AccountCacheView) GetIsOnline() bool + func (m *AccountCacheView) GetLevel() *AccountLevel + func (m *AccountCacheView) GetLevel3() *AccountLevel + func (m *AccountCacheView) GetLoginTime() uint32 + func (m *AccountCacheView) GetLogoutTime() uint32 + func (m *AccountCacheView) GetNickname() string + func (m *AccountCacheView) GetPlayingGame() *AccountPlayingGame + func (m *AccountCacheView) GetRoomId() uint32 + func (m *AccountCacheView) GetTitle() uint32 + func (m *AccountCacheView) GetVip() uint32 + func (m *AccountCacheView) Reset() + func (m *AccountCacheView) String() string + type AccountDetailStatistic struct + Fan []*AccountStatisticByFan + FanAchieved []*AccountFanAchieved + GameMode []*AccountStatisticByGameMode + Liujumanguan uint32 + func (*AccountDetailStatistic) Descriptor() ([]byte, []int) + func (*AccountDetailStatistic) ProtoMessage() + func (m *AccountDetailStatistic) GetFan() []*AccountStatisticByFan + func (m *AccountDetailStatistic) GetFanAchieved() []*AccountFanAchieved + func (m *AccountDetailStatistic) GetGameMode() []*AccountStatisticByGameMode + func (m *AccountDetailStatistic) GetLiujumanguan() uint32 + func (m *AccountDetailStatistic) Reset() + func (m *AccountDetailStatistic) String() string + type AccountDetailStatisticByCategory struct + Category uint32 + DetailStatistic *AccountDetailStatistic + func (*AccountDetailStatisticByCategory) Descriptor() ([]byte, []int) + func (*AccountDetailStatisticByCategory) ProtoMessage() + func (m *AccountDetailStatisticByCategory) GetCategory() uint32 + func (m *AccountDetailStatisticByCategory) GetDetailStatistic() *AccountDetailStatistic + func (m *AccountDetailStatisticByCategory) Reset() + func (m *AccountDetailStatisticByCategory) String() string + type AccountDetailStatisticV2 struct + CustomizedContestStatistic *AccountDetailStatisticV2_CustomizedContestStatistic + FriendRoomStatistic *AccountDetailStatistic + LeisureMatchStatistic *AccountDetailStatistic + RankStatistic *AccountDetailStatisticV2_RankStatistic + func (*AccountDetailStatisticV2) Descriptor() ([]byte, []int) + func (*AccountDetailStatisticV2) ProtoMessage() + func (m *AccountDetailStatisticV2) GetCustomizedContestStatistic() *AccountDetailStatisticV2_CustomizedContestStatistic + func (m *AccountDetailStatisticV2) GetFriendRoomStatistic() *AccountDetailStatistic + func (m *AccountDetailStatisticV2) GetLeisureMatchStatistic() *AccountDetailStatistic + func (m *AccountDetailStatisticV2) GetRankStatistic() *AccountDetailStatisticV2_RankStatistic + func (m *AccountDetailStatisticV2) Reset() + func (m *AccountDetailStatisticV2) String() string + type AccountDetailStatisticV2_CustomizedContestStatistic struct + MonthRefreshTime uint32 + MonthStatistic *AccountDetailStatistic + TotalStatistic *AccountDetailStatistic + func (*AccountDetailStatisticV2_CustomizedContestStatistic) Descriptor() ([]byte, []int) + func (*AccountDetailStatisticV2_CustomizedContestStatistic) ProtoMessage() + func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthRefreshTime() uint32 + func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetMonthStatistic() *AccountDetailStatistic + func (m *AccountDetailStatisticV2_CustomizedContestStatistic) GetTotalStatistic() *AccountDetailStatistic + func (m *AccountDetailStatisticV2_CustomizedContestStatistic) Reset() + func (m *AccountDetailStatisticV2_CustomizedContestStatistic) String() string + type AccountDetailStatisticV2_RankStatistic struct + MonthRefreshTime uint32 + MonthStatistic *AccountDetailStatisticV2_RankStatistic_RankData + TotalStatistic *AccountDetailStatisticV2_RankStatistic_RankData + func (*AccountDetailStatisticV2_RankStatistic) Descriptor() ([]byte, []int) + func (*AccountDetailStatisticV2_RankStatistic) ProtoMessage() + func (m *AccountDetailStatisticV2_RankStatistic) GetMonthRefreshTime() uint32 + func (m *AccountDetailStatisticV2_RankStatistic) GetMonthStatistic() *AccountDetailStatisticV2_RankStatistic_RankData + func (m *AccountDetailStatisticV2_RankStatistic) GetTotalStatistic() *AccountDetailStatisticV2_RankStatistic_RankData + func (m *AccountDetailStatisticV2_RankStatistic) Reset() + func (m *AccountDetailStatisticV2_RankStatistic) String() string + type AccountDetailStatisticV2_RankStatistic_RankData struct + AllLevelStatistic *AccountDetailStatistic + LevelDataList []*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData + func (*AccountDetailStatisticV2_RankStatistic_RankData) Descriptor() ([]byte, []int) + func (*AccountDetailStatisticV2_RankStatistic_RankData) ProtoMessage() + func (m *AccountDetailStatisticV2_RankStatistic_RankData) GetAllLevelStatistic() *AccountDetailStatistic + func (m *AccountDetailStatisticV2_RankStatistic_RankData) GetLevelDataList() []*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData + func (m *AccountDetailStatisticV2_RankStatistic_RankData) Reset() + func (m *AccountDetailStatisticV2_RankStatistic_RankData) String() string + type AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData struct + RankLevel uint32 + Statistic *AccountDetailStatistic + func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Descriptor() ([]byte, []int) + func (*AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) ProtoMessage() + func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetRankLevel() uint32 + func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) GetStatistic() *AccountDetailStatistic + func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) Reset() + func (m *AccountDetailStatisticV2_RankStatistic_RankData_RankLevelData) String() string + type AccountFanAchieved struct + Fan []*AccountStatisticByFan + Liujumanguan uint32 + MahjongCategory uint32 + func (*AccountFanAchieved) Descriptor() ([]byte, []int) + func (*AccountFanAchieved) ProtoMessage() + func (m *AccountFanAchieved) GetFan() []*AccountStatisticByFan + func (m *AccountFanAchieved) GetLiujumanguan() uint32 + func (m *AccountFanAchieved) GetMahjongCategory() uint32 + func (m *AccountFanAchieved) Reset() + func (m *AccountFanAchieved) String() string + type AccountLevel struct + Id uint32 + Score uint32 + func (*AccountLevel) Descriptor() ([]byte, []int) + func (*AccountLevel) ProtoMessage() + func (m *AccountLevel) GetId() uint32 + func (m *AccountLevel) GetScore() uint32 + func (m *AccountLevel) Reset() + func (m *AccountLevel) String() string + type AccountMahjongStatistic struct + FinalPositionCounts []uint32 + HighestHu *AccountMahjongStatistic_HighestHuRecord + RecentHu *AccountMahjongStatistic_HuSummary + RecentRound *AccountMahjongStatistic_RoundSummary + Recent_10GameResult []*AccountMahjongStatistic_GameResult + Recent_10HuSummary *AccountMahjongStatistic_LiQi10Summary + Recent_20HuSummary *AccountMahjongStatistic_Liqi20Summary + func (*AccountMahjongStatistic) Descriptor() ([]byte, []int) + func (*AccountMahjongStatistic) ProtoMessage() + func (m *AccountMahjongStatistic) GetFinalPositionCounts() []uint32 + func (m *AccountMahjongStatistic) GetHighestHu() *AccountMahjongStatistic_HighestHuRecord + func (m *AccountMahjongStatistic) GetRecentHu() *AccountMahjongStatistic_HuSummary + func (m *AccountMahjongStatistic) GetRecentRound() *AccountMahjongStatistic_RoundSummary + func (m *AccountMahjongStatistic) GetRecent_10GameResult() []*AccountMahjongStatistic_GameResult + func (m *AccountMahjongStatistic) GetRecent_10HuSummary() *AccountMahjongStatistic_LiQi10Summary + func (m *AccountMahjongStatistic) GetRecent_20HuSummary() *AccountMahjongStatistic_Liqi20Summary + func (m *AccountMahjongStatistic) Reset() + func (m *AccountMahjongStatistic) String() string + type AccountMahjongStatistic_GameResult struct + FinalPoint int32 + Rank uint32 + func (*AccountMahjongStatistic_GameResult) Descriptor() ([]byte, []int) + func (*AccountMahjongStatistic_GameResult) ProtoMessage() + func (m *AccountMahjongStatistic_GameResult) GetFinalPoint() int32 + func (m *AccountMahjongStatistic_GameResult) GetRank() uint32 + func (m *AccountMahjongStatistic_GameResult) Reset() + func (m *AccountMahjongStatistic_GameResult) String() string + type AccountMahjongStatistic_HighestHuRecord struct + Doranum uint32 + Fanshu uint32 + Hands []string + Hupai string + Ming []string + Title string + TitleId uint32 + func (*AccountMahjongStatistic_HighestHuRecord) Descriptor() ([]byte, []int) + func (*AccountMahjongStatistic_HighestHuRecord) ProtoMessage() + func (m *AccountMahjongStatistic_HighestHuRecord) GetDoranum() uint32 + func (m *AccountMahjongStatistic_HighestHuRecord) GetFanshu() uint32 + func (m *AccountMahjongStatistic_HighestHuRecord) GetHands() []string + func (m *AccountMahjongStatistic_HighestHuRecord) GetHupai() string + func (m *AccountMahjongStatistic_HighestHuRecord) GetMing() []string + func (m *AccountMahjongStatistic_HighestHuRecord) GetTitle() string + func (m *AccountMahjongStatistic_HighestHuRecord) GetTitleId() uint32 + func (m *AccountMahjongStatistic_HighestHuRecord) Reset() + func (m *AccountMahjongStatistic_HighestHuRecord) String() string + type AccountMahjongStatistic_HuSummary struct + DoraRoundCount uint32 + TotalCount uint32 + TotalFan uint32 + func (*AccountMahjongStatistic_HuSummary) Descriptor() ([]byte, []int) + func (*AccountMahjongStatistic_HuSummary) ProtoMessage() + func (m *AccountMahjongStatistic_HuSummary) GetDoraRoundCount() uint32 + func (m *AccountMahjongStatistic_HuSummary) GetTotalCount() uint32 + func (m *AccountMahjongStatistic_HuSummary) GetTotalFan() uint32 + func (m *AccountMahjongStatistic_HuSummary) Reset() + func (m *AccountMahjongStatistic_HuSummary) String() string + type AccountMahjongStatistic_LiQi10Summary struct + TotalFanshu uint32 + TotalXuanshang uint32 + func (*AccountMahjongStatistic_LiQi10Summary) Descriptor() ([]byte, []int) + func (*AccountMahjongStatistic_LiQi10Summary) ProtoMessage() + func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalFanshu() uint32 + func (m *AccountMahjongStatistic_LiQi10Summary) GetTotalXuanshang() uint32 + func (m *AccountMahjongStatistic_LiQi10Summary) Reset() + func (m *AccountMahjongStatistic_LiQi10Summary) String() string + type AccountMahjongStatistic_Liqi20Summary struct + AverageHuPoint uint32 + TotalCount uint32 + TotalLidoraCount uint32 + func (*AccountMahjongStatistic_Liqi20Summary) Descriptor() ([]byte, []int) + func (*AccountMahjongStatistic_Liqi20Summary) ProtoMessage() + func (m *AccountMahjongStatistic_Liqi20Summary) GetAverageHuPoint() uint32 + func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalCount() uint32 + func (m *AccountMahjongStatistic_Liqi20Summary) GetTotalLidoraCount() uint32 + func (m *AccountMahjongStatistic_Liqi20Summary) Reset() + func (m *AccountMahjongStatistic_Liqi20Summary) String() string + type AccountMahjongStatistic_RoundSummary struct + FangchongCount uint32 + RongCount uint32 + TotalCount uint32 + ZimoCount uint32 + func (*AccountMahjongStatistic_RoundSummary) Descriptor() ([]byte, []int) + func (*AccountMahjongStatistic_RoundSummary) ProtoMessage() + func (m *AccountMahjongStatistic_RoundSummary) GetFangchongCount() uint32 + func (m *AccountMahjongStatistic_RoundSummary) GetRongCount() uint32 + func (m *AccountMahjongStatistic_RoundSummary) GetTotalCount() uint32 + func (m *AccountMahjongStatistic_RoundSummary) GetZimoCount() uint32 + func (m *AccountMahjongStatistic_RoundSummary) Reset() + func (m *AccountMahjongStatistic_RoundSummary) String() string + type AccountOwnerData struct + UnlockCharacters []uint32 + func (*AccountOwnerData) Descriptor() ([]byte, []int) + func (*AccountOwnerData) ProtoMessage() + func (m *AccountOwnerData) GetUnlockCharacters() []uint32 + func (m *AccountOwnerData) Reset() + func (m *AccountOwnerData) String() string + type AccountPlayingGame struct + Category uint32 + GameUuid string + Meta *GameMetaData + func (*AccountPlayingGame) Descriptor() ([]byte, []int) + func (*AccountPlayingGame) ProtoMessage() + func (m *AccountPlayingGame) GetCategory() uint32 + func (m *AccountPlayingGame) GetGameUuid() string + func (m *AccountPlayingGame) GetMeta() *GameMetaData + func (m *AccountPlayingGame) Reset() + func (m *AccountPlayingGame) String() string + type AccountSetting struct + Key uint32 + Value uint32 + func (*AccountSetting) Descriptor() ([]byte, []int) + func (*AccountSetting) ProtoMessage() + func (m *AccountSetting) GetKey() uint32 + func (m *AccountSetting) GetValue() uint32 + func (m *AccountSetting) Reset() + func (m *AccountSetting) String() string + type AccountShiLian struct + State uint32 + Step uint32 + func (*AccountShiLian) Descriptor() ([]byte, []int) + func (*AccountShiLian) ProtoMessage() + func (m *AccountShiLian) GetState() uint32 + func (m *AccountShiLian) GetStep() uint32 + func (m *AccountShiLian) Reset() + func (m *AccountShiLian) String() string + type AccountStatisticByFan struct + FanId uint32 + Sum uint32 + func (*AccountStatisticByFan) Descriptor() ([]byte, []int) + func (*AccountStatisticByFan) ProtoMessage() + func (m *AccountStatisticByFan) GetFanId() uint32 + func (m *AccountStatisticByFan) GetSum() uint32 + func (m *AccountStatisticByFan) Reset() + func (m *AccountStatisticByFan) String() string + type AccountStatisticByGameMode struct + DadianSum float32 + FlyCount uint32 + GameCountSum uint32 + GameFinalPosition []uint32 + GoldEarnSum float32 + HighestLianzhuang uint32 + LiqiCountSum uint32 + MingCountSum uint32 + Mode uint32 + RankScore []*AccountStatisticByGameMode_RankScore + RoundCountSum uint32 + RoundEnd []*AccountStatisticByGameMode_RoundEndData + ScoreEarnSum uint32 + XunCountSum uint32 + func (*AccountStatisticByGameMode) Descriptor() ([]byte, []int) + func (*AccountStatisticByGameMode) ProtoMessage() + func (m *AccountStatisticByGameMode) GetDadianSum() float32 + func (m *AccountStatisticByGameMode) GetFlyCount() uint32 + func (m *AccountStatisticByGameMode) GetGameCountSum() uint32 + func (m *AccountStatisticByGameMode) GetGameFinalPosition() []uint32 + func (m *AccountStatisticByGameMode) GetGoldEarnSum() float32 + func (m *AccountStatisticByGameMode) GetHighestLianzhuang() uint32 + func (m *AccountStatisticByGameMode) GetLiqiCountSum() uint32 + func (m *AccountStatisticByGameMode) GetMingCountSum() uint32 + func (m *AccountStatisticByGameMode) GetMode() uint32 + func (m *AccountStatisticByGameMode) GetRankScore() []*AccountStatisticByGameMode_RankScore + func (m *AccountStatisticByGameMode) GetRoundCountSum() uint32 + func (m *AccountStatisticByGameMode) GetRoundEnd() []*AccountStatisticByGameMode_RoundEndData + func (m *AccountStatisticByGameMode) GetScoreEarnSum() uint32 + func (m *AccountStatisticByGameMode) GetXunCountSum() uint32 + func (m *AccountStatisticByGameMode) Reset() + func (m *AccountStatisticByGameMode) String() string + type AccountStatisticByGameMode_RankScore struct + Count uint32 + Rank uint32 + ScoreSum int32 + func (*AccountStatisticByGameMode_RankScore) Descriptor() ([]byte, []int) + func (*AccountStatisticByGameMode_RankScore) ProtoMessage() + func (m *AccountStatisticByGameMode_RankScore) GetCount() uint32 + func (m *AccountStatisticByGameMode_RankScore) GetRank() uint32 + func (m *AccountStatisticByGameMode_RankScore) GetScoreSum() int32 + func (m *AccountStatisticByGameMode_RankScore) Reset() + func (m *AccountStatisticByGameMode_RankScore) String() string + type AccountStatisticByGameMode_RoundEndData struct + Sum uint32 + Type uint32 + func (*AccountStatisticByGameMode_RoundEndData) Descriptor() ([]byte, []int) + func (*AccountStatisticByGameMode_RoundEndData) ProtoMessage() + func (m *AccountStatisticByGameMode_RoundEndData) GetSum() uint32 + func (m *AccountStatisticByGameMode_RoundEndData) GetType() uint32 + func (m *AccountStatisticByGameMode_RoundEndData) Reset() + func (m *AccountStatisticByGameMode_RoundEndData) String() string + type AccountStatisticData struct + GameCategory uint32 + MahjongCategory uint32 + Statistic *AccountMahjongStatistic + func (*AccountStatisticData) Descriptor() ([]byte, []int) + func (*AccountStatisticData) ProtoMessage() + func (m *AccountStatisticData) GetGameCategory() uint32 + func (m *AccountStatisticData) GetMahjongCategory() uint32 + func (m *AccountStatisticData) GetStatistic() *AccountMahjongStatistic + func (m *AccountStatisticData) Reset() + func (m *AccountStatisticData) String() string + type AccountUpdate struct + Achievement *AccountUpdate_AchievementUpdate + ActivityFlipTask *AccountUpdate_ActivityFlipTaskUpdate + ActivityTask *AccountUpdate_ActivityTaskUpdate + Bag *BagUpdate + Character *AccountUpdate_CharacterUpdate + DailyTask *AccountUpdate_DailyTaskUpdate + NewRechargedList []uint32 + Numerical []*AccountUpdate_NumericalUpdate + Shilian *AccountShiLian + Title *AccountUpdate_TitleUpdate + func (*AccountUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate) ProtoMessage() + func (m *AccountUpdate) GetAchievement() *AccountUpdate_AchievementUpdate + func (m *AccountUpdate) GetActivityFlipTask() *AccountUpdate_ActivityFlipTaskUpdate + func (m *AccountUpdate) GetActivityTask() *AccountUpdate_ActivityTaskUpdate + func (m *AccountUpdate) GetBag() *BagUpdate + func (m *AccountUpdate) GetCharacter() *AccountUpdate_CharacterUpdate + func (m *AccountUpdate) GetDailyTask() *AccountUpdate_DailyTaskUpdate + func (m *AccountUpdate) GetNewRechargedList() []uint32 + func (m *AccountUpdate) GetNumerical() []*AccountUpdate_NumericalUpdate + func (m *AccountUpdate) GetShilian() *AccountShiLian + func (m *AccountUpdate) GetTitle() *AccountUpdate_TitleUpdate + func (m *AccountUpdate) Reset() + func (m *AccountUpdate) String() string + type AccountUpdate_AchievementUpdate struct + Progresses []*AchievementProgress + func (*AccountUpdate_AchievementUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate_AchievementUpdate) ProtoMessage() + func (m *AccountUpdate_AchievementUpdate) GetProgresses() []*AchievementProgress + func (m *AccountUpdate_AchievementUpdate) Reset() + func (m *AccountUpdate_AchievementUpdate) String() string + type AccountUpdate_ActivityFlipTaskUpdate struct + Progresses []*TaskProgress + func (*AccountUpdate_ActivityFlipTaskUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate_ActivityFlipTaskUpdate) ProtoMessage() + func (m *AccountUpdate_ActivityFlipTaskUpdate) GetProgresses() []*TaskProgress + func (m *AccountUpdate_ActivityFlipTaskUpdate) Reset() + func (m *AccountUpdate_ActivityFlipTaskUpdate) String() string + type AccountUpdate_ActivityTaskUpdate struct + Progresses []*TaskProgress + func (*AccountUpdate_ActivityTaskUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate_ActivityTaskUpdate) ProtoMessage() + func (m *AccountUpdate_ActivityTaskUpdate) GetProgresses() []*TaskProgress + func (m *AccountUpdate_ActivityTaskUpdate) Reset() + func (m *AccountUpdate_ActivityTaskUpdate) String() string + type AccountUpdate_CharacterUpdate struct + Characters []*Character + Skins []uint32 + func (*AccountUpdate_CharacterUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate_CharacterUpdate) ProtoMessage() + func (m *AccountUpdate_CharacterUpdate) GetCharacters() []*Character + func (m *AccountUpdate_CharacterUpdate) GetSkins() []uint32 + func (m *AccountUpdate_CharacterUpdate) Reset() + func (m *AccountUpdate_CharacterUpdate) String() string + type AccountUpdate_DailyTaskUpdate struct + Progresses []*TaskProgress + func (*AccountUpdate_DailyTaskUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate_DailyTaskUpdate) ProtoMessage() + func (m *AccountUpdate_DailyTaskUpdate) GetProgresses() []*TaskProgress + func (m *AccountUpdate_DailyTaskUpdate) Reset() + func (m *AccountUpdate_DailyTaskUpdate) String() string + type AccountUpdate_NumericalUpdate struct + Final uint32 + Id uint32 + func (*AccountUpdate_NumericalUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate_NumericalUpdate) ProtoMessage() + func (m *AccountUpdate_NumericalUpdate) GetFinal() uint32 + func (m *AccountUpdate_NumericalUpdate) GetId() uint32 + func (m *AccountUpdate_NumericalUpdate) Reset() + func (m *AccountUpdate_NumericalUpdate) String() string + type AccountUpdate_TitleUpdate struct + NewTitles []uint32 + func (*AccountUpdate_TitleUpdate) Descriptor() ([]byte, []int) + func (*AccountUpdate_TitleUpdate) ProtoMessage() + func (m *AccountUpdate_TitleUpdate) GetNewTitles() []uint32 + func (m *AccountUpdate_TitleUpdate) Reset() + func (m *AccountUpdate_TitleUpdate) String() string + type Account_PlatformDiamond struct + Count uint32 + Id uint32 + func (*Account_PlatformDiamond) Descriptor() ([]byte, []int) + func (*Account_PlatformDiamond) ProtoMessage() + func (m *Account_PlatformDiamond) GetCount() uint32 + func (m *Account_PlatformDiamond) GetId() uint32 + func (m *Account_PlatformDiamond) Reset() + func (m *Account_PlatformDiamond) String() string + type AchievementProgress struct + Achieved bool + Counter uint32 + Date uint32 + Id uint32 + func (*AchievementProgress) Descriptor() ([]byte, []int) + func (*AchievementProgress) ProtoMessage() + func (m *AchievementProgress) GetAchieved() bool + func (m *AchievementProgress) GetCounter() uint32 + func (m *AchievementProgress) GetDate() uint32 + func (m *AchievementProgress) GetId() uint32 + func (m *AchievementProgress) Reset() + func (m *AchievementProgress) String() string + type ActionAnGangAddGang struct + Doras []string + Operation *OptionalOperationList + Seat uint32 + Tiles string + Tingpais []*TingPaiInfo + Type uint32 + Zhenting bool + func (*ActionAnGangAddGang) Descriptor() ([]byte, []int) + func (*ActionAnGangAddGang) ProtoMessage() + func (m *ActionAnGangAddGang) GetDoras() []string + func (m *ActionAnGangAddGang) GetOperation() *OptionalOperationList + func (m *ActionAnGangAddGang) GetSeat() uint32 + func (m *ActionAnGangAddGang) GetTiles() string + func (m *ActionAnGangAddGang) GetTingpais() []*TingPaiInfo + func (m *ActionAnGangAddGang) GetType() uint32 + func (m *ActionAnGangAddGang) GetZhenting() bool + func (m *ActionAnGangAddGang) Reset() + func (m *ActionAnGangAddGang) String() string + type ActionBaBei struct + Doras []string + Moqie bool + Operation *OptionalOperationList + Seat uint32 + Tingpais []*TingPaiInfo + Zhenting bool + func (*ActionBaBei) Descriptor() ([]byte, []int) + func (*ActionBaBei) ProtoMessage() + func (m *ActionBaBei) GetDoras() []string + func (m *ActionBaBei) GetMoqie() bool + func (m *ActionBaBei) GetOperation() *OptionalOperationList + func (m *ActionBaBei) GetSeat() uint32 + func (m *ActionBaBei) GetTingpais() []*TingPaiInfo + func (m *ActionBaBei) GetZhenting() bool + func (m *ActionBaBei) Reset() + func (m *ActionBaBei) String() string + type ActionChiPengGang struct + Froms []uint32 + Liqi *LiQiSuccess + Operation *OptionalOperationList + Seat uint32 + Tiles []string + Tingpais []*TingPaiDiscardInfo + Type uint32 + Zhenting bool + func (*ActionChiPengGang) Descriptor() ([]byte, []int) + func (*ActionChiPengGang) ProtoMessage() + func (m *ActionChiPengGang) GetFroms() []uint32 + func (m *ActionChiPengGang) GetLiqi() *LiQiSuccess + func (m *ActionChiPengGang) GetOperation() *OptionalOperationList + func (m *ActionChiPengGang) GetSeat() uint32 + func (m *ActionChiPengGang) GetTiles() []string + func (m *ActionChiPengGang) GetTingpais() []*TingPaiDiscardInfo + func (m *ActionChiPengGang) GetType() uint32 + func (m *ActionChiPengGang) GetZhenting() bool + func (m *ActionChiPengGang) Reset() + func (m *ActionChiPengGang) String() string + type ActionDealTile struct + Doras []string + LeftTileCount uint32 + Liqi *LiQiSuccess + Operation *OptionalOperationList + Seat uint32 + Tile string + Tingpais []*TingPaiDiscardInfo + Zhenting bool + func (*ActionDealTile) Descriptor() ([]byte, []int) + func (*ActionDealTile) ProtoMessage() + func (m *ActionDealTile) GetDoras() []string + func (m *ActionDealTile) GetLeftTileCount() uint32 + func (m *ActionDealTile) GetLiqi() *LiQiSuccess + func (m *ActionDealTile) GetOperation() *OptionalOperationList + func (m *ActionDealTile) GetSeat() uint32 + func (m *ActionDealTile) GetTile() string + func (m *ActionDealTile) GetTingpais() []*TingPaiDiscardInfo + func (m *ActionDealTile) GetZhenting() bool + func (m *ActionDealTile) Reset() + func (m *ActionDealTile) String() string + type ActionDiscardTile struct + Doras []string + IsLiqi bool + IsWliqi bool + Moqie bool + Operation *OptionalOperationList + Seat uint32 + Tile string + Tingpais []*TingPaiInfo + Zhenting bool + func (*ActionDiscardTile) Descriptor() ([]byte, []int) + func (*ActionDiscardTile) ProtoMessage() + func (m *ActionDiscardTile) GetDoras() []string + func (m *ActionDiscardTile) GetIsLiqi() bool + func (m *ActionDiscardTile) GetIsWliqi() bool + func (m *ActionDiscardTile) GetMoqie() bool + func (m *ActionDiscardTile) GetOperation() *OptionalOperationList + func (m *ActionDiscardTile) GetSeat() uint32 + func (m *ActionDiscardTile) GetTile() string + func (m *ActionDiscardTile) GetTingpais() []*TingPaiInfo + func (m *ActionDiscardTile) GetZhenting() bool + func (m *ActionDiscardTile) Reset() + func (m *ActionDiscardTile) String() string + type ActionHule struct + DeltaScores []int32 + Doras []string + Gameend *GameEnd + Hules []*HuleInfo + OldScores []int32 + Scores []int32 + WaitTimeout uint32 + func (*ActionHule) Descriptor() ([]byte, []int) + func (*ActionHule) ProtoMessage() + func (m *ActionHule) GetDeltaScores() []int32 + func (m *ActionHule) GetDoras() []string + func (m *ActionHule) GetGameend() *GameEnd + func (m *ActionHule) GetHules() []*HuleInfo + func (m *ActionHule) GetOldScores() []int32 + func (m *ActionHule) GetScores() []int32 + func (m *ActionHule) GetWaitTimeout() uint32 + func (m *ActionHule) Reset() + func (m *ActionHule) String() string + type ActionLiuJu struct + Allplayertiles []string + Gameend *GameEnd + Liqi *LiQiSuccess + Seat uint32 + Tiles []string + Type uint32 + func (*ActionLiuJu) Descriptor() ([]byte, []int) + func (*ActionLiuJu) ProtoMessage() + func (m *ActionLiuJu) GetAllplayertiles() []string + func (m *ActionLiuJu) GetGameend() *GameEnd + func (m *ActionLiuJu) GetLiqi() *LiQiSuccess + func (m *ActionLiuJu) GetSeat() uint32 + func (m *ActionLiuJu) GetTiles() []string + func (m *ActionLiuJu) GetType() uint32 + func (m *ActionLiuJu) Reset() + func (m *ActionLiuJu) String() string + type ActionMJStart struct + func (*ActionMJStart) Descriptor() ([]byte, []int) + func (*ActionMJStart) ProtoMessage() + func (m *ActionMJStart) Reset() + func (m *ActionMJStart) String() string + type ActionNewRound struct + Al bool + Ben uint32 + Chang uint32 + Dora string + Doras []string + Ju uint32 + LeftTileCount uint32 + Liqibang uint32 + Md5 string + Operation *OptionalOperationList + Scores []int32 + Tiles []string + Tingpais0 []*TingPaiDiscardInfo + Tingpais1 []*TingPaiInfo + func (*ActionNewRound) Descriptor() ([]byte, []int) + func (*ActionNewRound) ProtoMessage() + func (m *ActionNewRound) GetAl() bool + func (m *ActionNewRound) GetBen() uint32 + func (m *ActionNewRound) GetChang() uint32 + func (m *ActionNewRound) GetDora() string + func (m *ActionNewRound) GetDoras() []string + func (m *ActionNewRound) GetJu() uint32 + func (m *ActionNewRound) GetLeftTileCount() uint32 + func (m *ActionNewRound) GetLiqibang() uint32 + func (m *ActionNewRound) GetMd5() string + func (m *ActionNewRound) GetOperation() *OptionalOperationList + func (m *ActionNewRound) GetScores() []int32 + func (m *ActionNewRound) GetTiles() []string + func (m *ActionNewRound) GetTingpais0() []*TingPaiDiscardInfo + func (m *ActionNewRound) GetTingpais1() []*TingPaiInfo + func (m *ActionNewRound) Reset() + func (m *ActionNewRound) String() string + type ActionNoTile struct + Gameend bool + Liujumanguan bool + Players []*NoTilePlayerInfo + Scores []*NoTileScoreInfo + func (*ActionNoTile) Descriptor() ([]byte, []int) + func (*ActionNoTile) ProtoMessage() + func (m *ActionNoTile) GetGameend() bool + func (m *ActionNoTile) GetLiujumanguan() bool + func (m *ActionNoTile) GetPlayers() []*NoTilePlayerInfo + func (m *ActionNoTile) GetScores() []*NoTileScoreInfo + func (m *ActionNoTile) Reset() + func (m *ActionNoTile) String() string + type ActionPrototype struct + Data []byte + Name string + Step uint32 + func (*ActionPrototype) Descriptor() ([]byte, []int) + func (*ActionPrototype) ProtoMessage() + func (m *ActionPrototype) GetData() []byte + func (m *ActionPrototype) GetName() string + func (m *ActionPrototype) GetStep() uint32 + func (m *ActionPrototype) ParseData() (proto.Message, error) + func (m *ActionPrototype) Reset() + func (m *ActionPrototype) String() string + type Activity struct + ActivityId uint32 + EndTime uint32 + StartTime uint32 + Type string + func (*Activity) Descriptor() ([]byte, []int) + func (*Activity) ProtoMessage() + func (m *Activity) GetActivityId() uint32 + func (m *Activity) GetEndTime() uint32 + func (m *Activity) GetStartTime() uint32 + func (m *Activity) GetType() string + func (m *Activity) Reset() + func (m *Activity) String() string + type ActivityAccumulatedPointData struct + ActivityId uint32 + GainedRewardList []uint32 + Point int32 + func (*ActivityAccumulatedPointData) Descriptor() ([]byte, []int) + func (*ActivityAccumulatedPointData) ProtoMessage() + func (m *ActivityAccumulatedPointData) GetActivityId() uint32 + func (m *ActivityAccumulatedPointData) GetGainedRewardList() []uint32 + func (m *ActivityAccumulatedPointData) GetPoint() int32 + func (m *ActivityAccumulatedPointData) Reset() + func (m *ActivityAccumulatedPointData) String() string + type ActivityRankPointData struct + GainableTime uint32 + GainedReward bool + LeaderboardId uint32 + Point int32 + func (*ActivityRankPointData) Descriptor() ([]byte, []int) + func (*ActivityRankPointData) ProtoMessage() + func (m *ActivityRankPointData) GetGainableTime() uint32 + func (m *ActivityRankPointData) GetGainedReward() bool + func (m *ActivityRankPointData) GetLeaderboardId() uint32 + func (m *ActivityRankPointData) GetPoint() int32 + func (m *ActivityRankPointData) Reset() + func (m *ActivityRankPointData) String() string + type Announcement struct + Content string + Id uint32 + Title string + func (*Announcement) Descriptor() ([]byte, []int) + func (*Announcement) ProtoMessage() + func (m *Announcement) GetContent() string + func (m *Announcement) GetId() uint32 + func (m *Announcement) GetTitle() string + func (m *Announcement) Reset() + func (m *Announcement) String() string + type AntiAddiction struct + OnlineDuration uint32 + func (*AntiAddiction) Descriptor() ([]byte, []int) + func (*AntiAddiction) ProtoMessage() + func (m *AntiAddiction) GetOnlineDuration() uint32 + func (m *AntiAddiction) Reset() + func (m *AntiAddiction) String() string + type Bag struct + DailyGainRecord []*ItemGainRecords + Items []*Item + func (*Bag) Descriptor() ([]byte, []int) + func (*Bag) ProtoMessage() + func (m *Bag) GetDailyGainRecord() []*ItemGainRecords + func (m *Bag) GetItems() []*Item + func (m *Bag) Reset() + func (m *Bag) String() string + type BagUpdate struct + UpdateDailyGainRecord []*ItemGainRecords + UpdateItems []*Item + func (*BagUpdate) Descriptor() ([]byte, []int) + func (*BagUpdate) ProtoMessage() + func (m *BagUpdate) GetUpdateDailyGainRecord() []*ItemGainRecords + func (m *BagUpdate) GetUpdateItems() []*Item + func (m *BagUpdate) Reset() + func (m *BagUpdate) String() string + type BillShortcut struct + Count uint32 + DealPrice uint32 + Id uint32 + func (*BillShortcut) Descriptor() ([]byte, []int) + func (*BillShortcut) ProtoMessage() + func (m *BillShortcut) GetCount() uint32 + func (m *BillShortcut) GetDealPrice() uint32 + func (m *BillShortcut) GetId() uint32 + func (m *BillShortcut) Reset() + func (m *BillShortcut) String() string + type BillingGoods struct + Desc string + Icon string + Id string + Name string + ResourceCount uint32 + ResourceId uint32 + func (*BillingGoods) Descriptor() ([]byte, []int) + func (*BillingGoods) ProtoMessage() + func (m *BillingGoods) GetDesc() string + func (m *BillingGoods) GetIcon() string + func (m *BillingGoods) GetId() string + func (m *BillingGoods) GetName() string + func (m *BillingGoods) GetResourceCount() uint32 + func (m *BillingGoods) GetResourceId() uint32 + func (m *BillingGoods) Reset() + func (m *BillingGoods) String() string + type BillingProduct struct + CurrencyCode string + CurrencyPrice uint32 + Goods *BillingGoods + SortWeight uint32 + func (*BillingProduct) Descriptor() ([]byte, []int) + func (*BillingProduct) ProtoMessage() + func (m *BillingProduct) GetCurrencyCode() string + func (m *BillingProduct) GetCurrencyPrice() uint32 + func (m *BillingProduct) GetGoods() *BillingGoods + func (m *BillingProduct) GetSortWeight() uint32 + func (m *BillingProduct) Reset() + func (m *BillingProduct) String() string + type BuyRecord struct + Count uint32 + Id uint32 + func (*BuyRecord) Descriptor() ([]byte, []int) + func (*BuyRecord) ProtoMessage() + func (m *BuyRecord) GetCount() uint32 + func (m *BuyRecord) GetId() uint32 + func (m *BuyRecord) Reset() + func (m *BuyRecord) String() string + type ChangeNicknameRecord struct + From string + Time uint32 + To string + func (*ChangeNicknameRecord) Descriptor() ([]byte, []int) + func (*ChangeNicknameRecord) ProtoMessage() + func (m *ChangeNicknameRecord) GetFrom() string + func (m *ChangeNicknameRecord) GetTime() uint32 + func (m *ChangeNicknameRecord) GetTo() string + func (m *ChangeNicknameRecord) Reset() + func (m *ChangeNicknameRecord) String() string + type Character struct + Charid uint32 + Exp uint32 + ExtraEmoji []uint32 + IsUpgraded bool + Level uint32 + Skin uint32 + Views []*Character_ViewSlotSet + func (*Character) Descriptor() ([]byte, []int) + func (*Character) ProtoMessage() + func (m *Character) GetCharid() uint32 + func (m *Character) GetExp() uint32 + func (m *Character) GetExtraEmoji() []uint32 + func (m *Character) GetIsUpgraded() bool + func (m *Character) GetLevel() uint32 + func (m *Character) GetSkin() uint32 + func (m *Character) GetViews() []*Character_ViewSlotSet + func (m *Character) Reset() + func (m *Character) String() string + type Character_ViewSlotSet struct + ItemId uint32 + Slot uint32 + func (*Character_ViewSlotSet) Descriptor() ([]byte, []int) + func (*Character_ViewSlotSet) ProtoMessage() + func (m *Character_ViewSlotSet) GetItemId() uint32 + func (m *Character_ViewSlotSet) GetSlot() uint32 + func (m *Character_ViewSlotSet) Reset() + func (m *Character_ViewSlotSet) String() string + type ChestData struct + ChestId uint32 + ConsumeCount uint32 + FaceBlackCount uint32 + TotalOpenCount uint32 + func (*ChestData) Descriptor() ([]byte, []int) + func (*ChestData) ProtoMessage() + func (m *ChestData) GetChestId() uint32 + func (m *ChestData) GetConsumeCount() uint32 + func (m *ChestData) GetFaceBlackCount() uint32 + func (m *ChestData) GetTotalOpenCount() uint32 + func (m *ChestData) Reset() + func (m *ChestData) String() string + type ChestDataV2 struct + ChestId uint32 + FaceBlackCount uint32 + TotalOpenCount uint32 + func (*ChestDataV2) Descriptor() ([]byte, []int) + func (*ChestDataV2) ProtoMessage() + func (m *ChestDataV2) GetChestId() uint32 + func (m *ChestDataV2) GetFaceBlackCount() uint32 + func (m *ChestDataV2) GetTotalOpenCount() uint32 + func (m *ChestDataV2) Reset() + func (m *ChestDataV2) String() string + type ClientDeviceInfo struct + Browser string + DeviceType string + Os string + OsVersion string + func (*ClientDeviceInfo) Descriptor() ([]byte, []int) + func (*ClientDeviceInfo) ProtoMessage() + func (m *ClientDeviceInfo) GetBrowser() string + func (m *ClientDeviceInfo) GetDeviceType() string + func (m *ClientDeviceInfo) GetOs() string + func (m *ClientDeviceInfo) GetOsVersion() string + func (m *ClientDeviceInfo) Reset() + func (m *ClientDeviceInfo) String() string + type CommentItem struct + CommentId uint32 + Commenter *PlayerBaseView + Content string + Timestamp uint32 + func (*CommentItem) Descriptor() ([]byte, []int) + func (*CommentItem) ProtoMessage() + func (m *CommentItem) GetCommentId() uint32 + func (m *CommentItem) GetCommenter() *PlayerBaseView + func (m *CommentItem) GetContent() string + func (m *CommentItem) GetTimestamp() uint32 + func (m *CommentItem) Reset() + func (m *CommentItem) String() string + type CustomizedContestAbstract struct + ContestId uint32 + ContestName string + CreateTime uint32 + CreatorId uint32 + FinishTime uint32 + Open bool + PublicNotice string + StartTime uint32 + State uint32 + UniqueId uint32 + func (*CustomizedContestAbstract) Descriptor() ([]byte, []int) + func (*CustomizedContestAbstract) ProtoMessage() + func (m *CustomizedContestAbstract) GetContestId() uint32 + func (m *CustomizedContestAbstract) GetContestName() string + func (m *CustomizedContestAbstract) GetCreateTime() uint32 + func (m *CustomizedContestAbstract) GetCreatorId() uint32 + func (m *CustomizedContestAbstract) GetFinishTime() uint32 + func (m *CustomizedContestAbstract) GetOpen() bool + func (m *CustomizedContestAbstract) GetPublicNotice() string + func (m *CustomizedContestAbstract) GetStartTime() uint32 + func (m *CustomizedContestAbstract) GetState() uint32 + func (m *CustomizedContestAbstract) GetUniqueId() uint32 + func (m *CustomizedContestAbstract) Reset() + func (m *CustomizedContestAbstract) String() string + type CustomizedContestBase struct + ContestId uint32 + ContestName string + CreateTime uint32 + CreatorId uint32 + FinishTime uint32 + Open bool + StartTime uint32 + State uint32 + UniqueId uint32 + func (*CustomizedContestBase) Descriptor() ([]byte, []int) + func (*CustomizedContestBase) ProtoMessage() + func (m *CustomizedContestBase) GetContestId() uint32 + func (m *CustomizedContestBase) GetContestName() string + func (m *CustomizedContestBase) GetCreateTime() uint32 + func (m *CustomizedContestBase) GetCreatorId() uint32 + func (m *CustomizedContestBase) GetFinishTime() uint32 + func (m *CustomizedContestBase) GetOpen() bool + func (m *CustomizedContestBase) GetStartTime() uint32 + func (m *CustomizedContestBase) GetState() uint32 + func (m *CustomizedContestBase) GetUniqueId() uint32 + func (m *CustomizedContestBase) Reset() + func (m *CustomizedContestBase) String() string + type CustomizedContestDetail struct + ContestId uint32 + ContestName string + CreateTime uint32 + CreatorId uint32 + FinishTime uint32 + GameMode *GameMode + Open bool + PrivateNotice string + RankRule uint32 + StartTime uint32 + State uint32 + UniqueId uint32 + func (*CustomizedContestDetail) Descriptor() ([]byte, []int) + func (*CustomizedContestDetail) ProtoMessage() + func (m *CustomizedContestDetail) GetContestId() uint32 + func (m *CustomizedContestDetail) GetContestName() string + func (m *CustomizedContestDetail) GetCreateTime() uint32 + func (m *CustomizedContestDetail) GetCreatorId() uint32 + func (m *CustomizedContestDetail) GetFinishTime() uint32 + func (m *CustomizedContestDetail) GetGameMode() *GameMode + func (m *CustomizedContestDetail) GetOpen() bool + func (m *CustomizedContestDetail) GetPrivateNotice() string + func (m *CustomizedContestDetail) GetRankRule() uint32 + func (m *CustomizedContestDetail) GetStartTime() uint32 + func (m *CustomizedContestDetail) GetState() uint32 + func (m *CustomizedContestDetail) GetUniqueId() uint32 + func (m *CustomizedContestDetail) Reset() + func (m *CustomizedContestDetail) String() string + type CustomizedContestExtend struct + PublicNotice string + UniqueId uint32 + func (*CustomizedContestExtend) Descriptor() ([]byte, []int) + func (*CustomizedContestExtend) ProtoMessage() + func (m *CustomizedContestExtend) GetPublicNotice() string + func (m *CustomizedContestExtend) GetUniqueId() uint32 + func (m *CustomizedContestExtend) Reset() + func (m *CustomizedContestExtend) String() string + type CustomizedContestGameEnd struct + Players []*CustomizedContestGameEnd_Item + func (*CustomizedContestGameEnd) Descriptor() ([]byte, []int) + func (*CustomizedContestGameEnd) ProtoMessage() + func (m *CustomizedContestGameEnd) GetPlayers() []*CustomizedContestGameEnd_Item + func (m *CustomizedContestGameEnd) Reset() + func (m *CustomizedContestGameEnd) String() string + type CustomizedContestGameEnd_Item struct + AccountId uint32 + Nickname string + TotalPoint int32 + func (*CustomizedContestGameEnd_Item) Descriptor() ([]byte, []int) + func (*CustomizedContestGameEnd_Item) ProtoMessage() + func (m *CustomizedContestGameEnd_Item) GetAccountId() uint32 + func (m *CustomizedContestGameEnd_Item) GetNickname() string + func (m *CustomizedContestGameEnd_Item) GetTotalPoint() int32 + func (m *CustomizedContestGameEnd_Item) Reset() + func (m *CustomizedContestGameEnd_Item) String() string + type CustomizedContestGameStart struct + Players []*CustomizedContestGameStart_Item + func (*CustomizedContestGameStart) Descriptor() ([]byte, []int) + func (*CustomizedContestGameStart) ProtoMessage() + func (m *CustomizedContestGameStart) GetPlayers() []*CustomizedContestGameStart_Item + func (m *CustomizedContestGameStart) Reset() + func (m *CustomizedContestGameStart) String() string + type CustomizedContestGameStart_Item struct + AccountId uint32 + Nickname string + func (*CustomizedContestGameStart_Item) Descriptor() ([]byte, []int) + func (*CustomizedContestGameStart_Item) ProtoMessage() + func (m *CustomizedContestGameStart_Item) GetAccountId() uint32 + func (m *CustomizedContestGameStart_Item) GetNickname() string + func (m *CustomizedContestGameStart_Item) Reset() + func (m *CustomizedContestGameStart_Item) String() string + type CustomizedContestPlayerReport struct + Point int32 + Rank uint32 + RankRule uint32 + RecentGameRanks []uint32 + TotalGameCount uint32 + func (*CustomizedContestPlayerReport) Descriptor() ([]byte, []int) + func (*CustomizedContestPlayerReport) ProtoMessage() + func (m *CustomizedContestPlayerReport) GetPoint() int32 + func (m *CustomizedContestPlayerReport) GetRank() uint32 + func (m *CustomizedContestPlayerReport) GetRankRule() uint32 + func (m *CustomizedContestPlayerReport) GetRecentGameRanks() []uint32 + func (m *CustomizedContestPlayerReport) GetTotalGameCount() uint32 + func (m *CustomizedContestPlayerReport) Reset() + func (m *CustomizedContestPlayerReport) String() string + type Error struct + Code uint32 + JsonParam string + StrParams []string + U32Params []uint32 + func (*Error) Descriptor() ([]byte, []int) + func (*Error) ProtoMessage() + func (m *Error) GetCode() uint32 + func (m *Error) GetJsonParam() string + func (m *Error) GetStrParams() []string + func (m *Error) GetU32Params() []uint32 + func (m *Error) Reset() + func (m *Error) String() string + type ExchangeRecord struct + Count uint32 + ExchangeId uint32 + func (*ExchangeRecord) Descriptor() ([]byte, []int) + func (*ExchangeRecord) ProtoMessage() + func (m *ExchangeRecord) GetCount() uint32 + func (m *ExchangeRecord) GetExchangeId() uint32 + func (m *ExchangeRecord) Reset() + func (m *ExchangeRecord) String() string + type ExecuteReward struct + Replace *RewardSlot + ReplaceCount uint32 + Reward *RewardSlot + func (*ExecuteReward) Descriptor() ([]byte, []int) + func (*ExecuteReward) ProtoMessage() + func (m *ExecuteReward) GetReplace() *RewardSlot + func (m *ExecuteReward) GetReplaceCount() uint32 + func (m *ExecuteReward) GetReward() *RewardSlot + func (m *ExecuteReward) Reset() + func (m *ExecuteReward) String() string + type FaithData struct + ConsumeCount uint32 + FaithId uint32 + TotalOpenCount uint32 + func (*FaithData) Descriptor() ([]byte, []int) + func (*FaithData) ProtoMessage() + func (m *FaithData) GetConsumeCount() uint32 + func (m *FaithData) GetFaithId() uint32 + func (m *FaithData) GetTotalOpenCount() uint32 + func (m *FaithData) Reset() + func (m *FaithData) String() string + type FanInfo struct + Id uint32 + Name string + Val uint32 + func (*FanInfo) Descriptor() ([]byte, []int) + func (*FanInfo) ProtoMessage() + func (m *FanInfo) GetId() uint32 + func (m *FanInfo) GetName() string + func (m *FanInfo) GetVal() uint32 + func (m *FanInfo) Reset() + func (m *FanInfo) String() string + type FastTestClient interface + AuthGame func(ctx context.Context, in *ReqAuthGame, opts ...grpc.CallOption) (*ResAuthGame, error) + BroadcastInGame func(ctx context.Context, in *ReqBroadcastInGame, opts ...grpc.CallOption) (*ResCommon, error) + CheckNetworkDelay func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + ConfirmNewRound func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + EnterGame func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResEnterGame, error) + FetchGamePlayerState func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResGamePlayerState, error) + FinishSyncGame func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + InputChiPengGang func(ctx context.Context, in *ReqChiPengGang, opts ...grpc.CallOption) (*ResCommon, error) + InputGameGMCommand func(ctx context.Context, in *ReqGMCommandInGaming, opts ...grpc.CallOption) (*ResCommon, error) + InputOperation func(ctx context.Context, in *ReqSelfOperation, opts ...grpc.CallOption) (*ResCommon, error) + SyncGame func(ctx context.Context, in *ReqSyncGame, opts ...grpc.CallOption) (*ResSyncGame, error) + TerminateGame func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + func NewFastTestClient(cc *grpc.ClientConn) FastTestClient + type FastTestServer interface + AuthGame func(context.Context, *ReqAuthGame) (*ResAuthGame, error) + BroadcastInGame func(context.Context, *ReqBroadcastInGame) (*ResCommon, error) + CheckNetworkDelay func(context.Context, *ReqCommon) (*ResCommon, error) + ConfirmNewRound func(context.Context, *ReqCommon) (*ResCommon, error) + EnterGame func(context.Context, *ReqCommon) (*ResEnterGame, error) + FetchGamePlayerState func(context.Context, *ReqCommon) (*ResGamePlayerState, error) + FinishSyncGame func(context.Context, *ReqCommon) (*ResCommon, error) + InputChiPengGang func(context.Context, *ReqChiPengGang) (*ResCommon, error) + InputGameGMCommand func(context.Context, *ReqGMCommandInGaming) (*ResCommon, error) + InputOperation func(context.Context, *ReqSelfOperation) (*ResCommon, error) + SyncGame func(context.Context, *ReqSyncGame) (*ResSyncGame, error) + TerminateGame func(context.Context, *ReqCommon) (*ResCommon, error) + type Friend struct + Base *PlayerBaseView + State *AccountActiveState + func (*Friend) Descriptor() ([]byte, []int) + func (*Friend) ProtoMessage() + func (m *Friend) CLIString() string + func (m *Friend) GetBase() *PlayerBaseView + func (m *Friend) GetState() *AccountActiveState + func (m *Friend) Reset() + func (m *Friend) String() string + type FriendList []*Friend + func (l FriendList) String() string + type GameConfig struct + Category uint32 + Meta *GameMetaData + Mode *GameMode + func (*GameConfig) Descriptor() ([]byte, []int) + func (*GameConfig) ProtoMessage() + func (m *GameConfig) GetCategory() uint32 + func (m *GameConfig) GetMeta() *GameMetaData + func (m *GameConfig) GetMode() *GameMode + func (m *GameConfig) Reset() + func (m *GameConfig) String() string + type GameConnectInfo struct + ConnectToken string + GameUuid string + Location string + func (*GameConnectInfo) Descriptor() ([]byte, []int) + func (*GameConnectInfo) ProtoMessage() + func (m *GameConnectInfo) GetConnectToken() string + func (m *GameConnectInfo) GetGameUuid() string + func (m *GameConnectInfo) GetLocation() string + func (m *GameConnectInfo) Reset() + func (m *GameConnectInfo) String() string + type GameDetailRecords struct + Records [][]byte + func (*GameDetailRecords) Descriptor() ([]byte, []int) + func (*GameDetailRecords) ProtoMessage() + func (m *GameDetailRecords) GetRecords() [][]byte + func (m *GameDetailRecords) Reset() + func (m *GameDetailRecords) String() string + type GameDetailRule struct + AiLevel uint32 + Bianjietishi bool + CanJifei bool + ChangbangValue uint32 + DisableMultiYukaman bool + Dora3Mode uint32 + DoraCount uint32 + Fandian uint32 + Fanfu uint32 + GuyiMode uint32 + HaveBiaoDora bool + HaveGangBiaoDora bool + HaveGangLiDora bool + HaveHelelianzhuang bool + HaveHelezhongju bool + HaveJiuzhongjiupai bool + HaveLiDora bool + HaveLiujumanguan bool + HaveNanruxiru bool + HaveQieshangmanguan bool + HaveSanjiahele bool + HaveSifenglianda bool + HaveSigangsanle bool + HaveSijializhi bool + HaveTingpailianzhuang bool + HaveTingpaizhongju bool + HaveToutiao bool + HaveYifa bool + HaveZimosun bool + InitPoint uint32 + Jingsuanyuandian uint32 + LiqibangValue uint32 + MingDoraImmediatelyOpen bool + NotingFafu_1 uint32 + NotingFafu_2 uint32 + NotingFafu_3 uint32 + Shiduan uint32 + Shunweima_2 int32 + Shunweima_3 int32 + Shunweima_4 int32 + TianbianValue uint32 + TimeAdd uint32 + TimeFixed uint32 + func (*GameDetailRule) Descriptor() ([]byte, []int) + func (*GameDetailRule) ProtoMessage() + func (m *GameDetailRule) GetAiLevel() uint32 + func (m *GameDetailRule) GetBianjietishi() bool + func (m *GameDetailRule) GetCanJifei() bool + func (m *GameDetailRule) GetChangbangValue() uint32 + func (m *GameDetailRule) GetDisableMultiYukaman() bool + func (m *GameDetailRule) GetDora3Mode() uint32 + func (m *GameDetailRule) GetDoraCount() uint32 + func (m *GameDetailRule) GetFandian() uint32 + func (m *GameDetailRule) GetFanfu() uint32 + func (m *GameDetailRule) GetGuyiMode() uint32 + func (m *GameDetailRule) GetHaveBiaoDora() bool + func (m *GameDetailRule) GetHaveGangBiaoDora() bool + func (m *GameDetailRule) GetHaveGangLiDora() bool + func (m *GameDetailRule) GetHaveHelelianzhuang() bool + func (m *GameDetailRule) GetHaveHelezhongju() bool + func (m *GameDetailRule) GetHaveJiuzhongjiupai() bool + func (m *GameDetailRule) GetHaveLiDora() bool + func (m *GameDetailRule) GetHaveLiujumanguan() bool + func (m *GameDetailRule) GetHaveNanruxiru() bool + func (m *GameDetailRule) GetHaveQieshangmanguan() bool + func (m *GameDetailRule) GetHaveSanjiahele() bool + func (m *GameDetailRule) GetHaveSifenglianda() bool + func (m *GameDetailRule) GetHaveSigangsanle() bool + func (m *GameDetailRule) GetHaveSijializhi() bool + func (m *GameDetailRule) GetHaveTingpailianzhuang() bool + func (m *GameDetailRule) GetHaveTingpaizhongju() bool + func (m *GameDetailRule) GetHaveToutiao() bool + func (m *GameDetailRule) GetHaveYifa() bool + func (m *GameDetailRule) GetHaveZimosun() bool + func (m *GameDetailRule) GetInitPoint() uint32 + func (m *GameDetailRule) GetJingsuanyuandian() uint32 + func (m *GameDetailRule) GetLiqibangValue() uint32 + func (m *GameDetailRule) GetMingDoraImmediatelyOpen() bool + func (m *GameDetailRule) GetNotingFafu_1() uint32 + func (m *GameDetailRule) GetNotingFafu_2() uint32 + func (m *GameDetailRule) GetNotingFafu_3() uint32 + func (m *GameDetailRule) GetShiduan() uint32 + func (m *GameDetailRule) GetShunweima_2() int32 + func (m *GameDetailRule) GetShunweima_3() int32 + func (m *GameDetailRule) GetShunweima_4() int32 + func (m *GameDetailRule) GetTianbianValue() uint32 + func (m *GameDetailRule) GetTimeAdd() uint32 + func (m *GameDetailRule) GetTimeFixed() uint32 + func (m *GameDetailRule) Reset() + func (m *GameDetailRule) String() string + type GameEnd struct + Scores []int32 + func (*GameEnd) Descriptor() ([]byte, []int) + func (*GameEnd) ProtoMessage() + func (m *GameEnd) GetScores() []int32 + func (m *GameEnd) Reset() + func (m *GameEnd) String() string + type GameEndAction struct + State uint32 + func (*GameEndAction) Descriptor() ([]byte, []int) + func (*GameEndAction) ProtoMessage() + func (m *GameEndAction) GetState() uint32 + func (m *GameEndAction) Reset() + func (m *GameEndAction) String() string + type GameEndResult struct + Players []*GameEndResult_PlayerItem + func (*GameEndResult) Descriptor() ([]byte, []int) + func (*GameEndResult) ProtoMessage() + func (m *GameEndResult) GetPlayers() []*GameEndResult_PlayerItem + func (m *GameEndResult) Reset() + func (m *GameEndResult) String() string + type GameEndResult_PlayerItem struct + Gold int32 + GradingScore int32 + PartPoint_1 int32 + PartPoint_2 int32 + Seat uint32 + TotalPoint int32 + func (*GameEndResult_PlayerItem) Descriptor() ([]byte, []int) + func (*GameEndResult_PlayerItem) ProtoMessage() + func (m *GameEndResult_PlayerItem) GetGold() int32 + func (m *GameEndResult_PlayerItem) GetGradingScore() int32 + func (m *GameEndResult_PlayerItem) GetPartPoint_1() int32 + func (m *GameEndResult_PlayerItem) GetPartPoint_2() int32 + func (m *GameEndResult_PlayerItem) GetSeat() uint32 + func (m *GameEndResult_PlayerItem) GetTotalPoint() int32 + func (m *GameEndResult_PlayerItem) Reset() + func (m *GameEndResult_PlayerItem) String() string + type GameFinalSnapshot struct + AccountViews []*PlayerGameView + CalculateParam *GameFinalSnapshot_CalculateParam + Category uint32 + CreateTime uint32 + FinalPlayers []*GameFinalSnapshot_FinalPlayer + FinishTime uint32 + Meta *GameMetaData + Mode *GameMode + Rounds []*GameRoundSnapshot + Seats []*GameFinalSnapshot_GameSeat + StartTime uint32 + State uint32 + Uuid string + func (*GameFinalSnapshot) Descriptor() ([]byte, []int) + func (*GameFinalSnapshot) ProtoMessage() + func (m *GameFinalSnapshot) GetAccountViews() []*PlayerGameView + func (m *GameFinalSnapshot) GetCalculateParam() *GameFinalSnapshot_CalculateParam + func (m *GameFinalSnapshot) GetCategory() uint32 + func (m *GameFinalSnapshot) GetCreateTime() uint32 + func (m *GameFinalSnapshot) GetFinalPlayers() []*GameFinalSnapshot_FinalPlayer + func (m *GameFinalSnapshot) GetFinishTime() uint32 + func (m *GameFinalSnapshot) GetMeta() *GameMetaData + func (m *GameFinalSnapshot) GetMode() *GameMode + func (m *GameFinalSnapshot) GetRounds() []*GameRoundSnapshot + func (m *GameFinalSnapshot) GetSeats() []*GameFinalSnapshot_GameSeat + func (m *GameFinalSnapshot) GetStartTime() uint32 + func (m *GameFinalSnapshot) GetState() uint32 + func (m *GameFinalSnapshot) GetUuid() string + func (m *GameFinalSnapshot) Reset() + func (m *GameFinalSnapshot) String() string + type GameFinalSnapshot_CalculateParam struct + InitPoint uint32 + Jingsuanyuandian uint32 + RankPoints []int32 + func (*GameFinalSnapshot_CalculateParam) Descriptor() ([]byte, []int) + func (*GameFinalSnapshot_CalculateParam) ProtoMessage() + func (m *GameFinalSnapshot_CalculateParam) GetInitPoint() uint32 + func (m *GameFinalSnapshot_CalculateParam) GetJingsuanyuandian() uint32 + func (m *GameFinalSnapshot_CalculateParam) GetRankPoints() []int32 + func (m *GameFinalSnapshot_CalculateParam) Reset() + func (m *GameFinalSnapshot_CalculateParam) String() string + type GameFinalSnapshot_FinalPlayer struct + Gold int32 + GradingScore int32 + PartPoint_1 int32 + PartPoint_2 int32 + Seat uint32 + TotalPoint int32 + func (*GameFinalSnapshot_FinalPlayer) Descriptor() ([]byte, []int) + func (*GameFinalSnapshot_FinalPlayer) ProtoMessage() + func (m *GameFinalSnapshot_FinalPlayer) GetGold() int32 + func (m *GameFinalSnapshot_FinalPlayer) GetGradingScore() int32 + func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_1() int32 + func (m *GameFinalSnapshot_FinalPlayer) GetPartPoint_2() int32 + func (m *GameFinalSnapshot_FinalPlayer) GetSeat() uint32 + func (m *GameFinalSnapshot_FinalPlayer) GetTotalPoint() int32 + func (m *GameFinalSnapshot_FinalPlayer) Reset() + func (m *GameFinalSnapshot_FinalPlayer) String() string + type GameFinalSnapshot_GameSeat struct + AccountId uint32 + ClientAddress string + IsConnected bool + NotifyEndpoint *NetworkEndpoint + Type uint32 + func (*GameFinalSnapshot_GameSeat) Descriptor() ([]byte, []int) + func (*GameFinalSnapshot_GameSeat) ProtoMessage() + func (m *GameFinalSnapshot_GameSeat) GetAccountId() uint32 + func (m *GameFinalSnapshot_GameSeat) GetClientAddress() string + func (m *GameFinalSnapshot_GameSeat) GetIsConnected() bool + func (m *GameFinalSnapshot_GameSeat) GetNotifyEndpoint() *NetworkEndpoint + func (m *GameFinalSnapshot_GameSeat) GetType() uint32 + func (m *GameFinalSnapshot_GameSeat) Reset() + func (m *GameFinalSnapshot_GameSeat) String() string + type GameLiveHead struct + GameConfig *GameConfig + Players []*PlayerGameView + SeatList []uint32 + StartTime uint32 + Uuid string + func (*GameLiveHead) Descriptor() ([]byte, []int) + func (*GameLiveHead) ProtoMessage() + func (m *GameLiveHead) GetGameConfig() *GameConfig + func (m *GameLiveHead) GetPlayers() []*PlayerGameView + func (m *GameLiveHead) GetSeatList() []uint32 + func (m *GameLiveHead) GetStartTime() uint32 + func (m *GameLiveHead) GetUuid() string + func (m *GameLiveHead) Reset() + func (m *GameLiveHead) String() string + type GameLiveSegment struct + Actions []*GameLiveUnit + func (*GameLiveSegment) Descriptor() ([]byte, []int) + func (*GameLiveSegment) ProtoMessage() + func (m *GameLiveSegment) GetActions() []*GameLiveUnit + func (m *GameLiveSegment) Reset() + func (m *GameLiveSegment) String() string + type GameLiveSegmentUri struct + SegmentId uint32 + SegmentUri string + func (*GameLiveSegmentUri) Descriptor() ([]byte, []int) + func (*GameLiveSegmentUri) ProtoMessage() + func (m *GameLiveSegmentUri) GetSegmentId() uint32 + func (m *GameLiveSegmentUri) GetSegmentUri() string + func (m *GameLiveSegmentUri) Reset() + func (m *GameLiveSegmentUri) String() string + type GameLiveUnit struct + ActionCategory uint32 + ActionData []byte + Timestamp uint32 + func (*GameLiveUnit) Descriptor() ([]byte, []int) + func (*GameLiveUnit) ProtoMessage() + func (m *GameLiveUnit) GetActionCategory() uint32 + func (m *GameLiveUnit) GetActionData() []byte + func (m *GameLiveUnit) GetTimestamp() uint32 + func (m *GameLiveUnit) Reset() + func (m *GameLiveUnit) String() string + type GameMetaData struct + ContestUid uint32 + ModeId uint32 + RoomId uint32 + func (*GameMetaData) Descriptor() ([]byte, []int) + func (*GameMetaData) ProtoMessage() + func (m *GameMetaData) GetContestUid() uint32 + func (m *GameMetaData) GetModeId() uint32 + func (m *GameMetaData) GetRoomId() uint32 + func (m *GameMetaData) Reset() + func (m *GameMetaData) String() string + type GameMode struct + Ai bool + DetailRule *GameDetailRule + Extendinfo string + Mode uint32 + TestingEnvironment *GameTestingEnvironmentSet + func (*GameMode) Descriptor() ([]byte, []int) + func (*GameMode) ProtoMessage() + func (m *GameMode) GetAi() bool + func (m *GameMode) GetDetailRule() *GameDetailRule + func (m *GameMode) GetExtendinfo() string + func (m *GameMode) GetMode() uint32 + func (m *GameMode) GetTestingEnvironment() *GameTestingEnvironmentSet + func (m *GameMode) Reset() + func (m *GameMode) String() string + type GameNewRoundState struct + SeatStates []uint32 + func (*GameNewRoundState) Descriptor() ([]byte, []int) + func (*GameNewRoundState) ProtoMessage() + func (m *GameNewRoundState) GetSeatStates() []uint32 + func (m *GameNewRoundState) Reset() + func (m *GameNewRoundState) String() string + type GameNoopAction struct + func (*GameNoopAction) Descriptor() ([]byte, []int) + func (*GameNoopAction) ProtoMessage() + func (m *GameNoopAction) Reset() + func (m *GameNoopAction) String() string + type GamePlayerState int32 + const GamePlayerState_AUTH + const GamePlayerState_NULL + const GamePlayerState_READY + const GamePlayerState_SYNCING + func (GamePlayerState) EnumDescriptor() ([]byte, []int) + func (x GamePlayerState) String() string + type GameRestore struct + Actions []*ActionPrototype + GameState uint32 + LastPauseTimeMs uint32 + PassedWaitingTime uint32 + Snapshot *GameSnapshot + StartTime uint32 + func (*GameRestore) Descriptor() ([]byte, []int) + func (*GameRestore) ProtoMessage() + func (m *GameRestore) GetActions() []*ActionPrototype + func (m *GameRestore) GetGameState() uint32 + func (m *GameRestore) GetLastPauseTimeMs() uint32 + func (m *GameRestore) GetPassedWaitingTime() uint32 + func (m *GameRestore) GetSnapshot() *GameSnapshot + func (m *GameRestore) GetStartTime() uint32 + func (m *GameRestore) Reset() + func (m *GameRestore) String() string + type GameRoundHuData struct + BabeiCount uint32 + BiaoDoraCount uint32 + FanSum uint32 + Fans []*GameRoundHuData_Fan + FuSum uint32 + Hupai *GameRoundHuData_HuPai + LiDoraCount uint32 + RedDoraCount uint32 + Score uint32 + TitleId uint32 + XuanShangCount uint32 + Xun uint32 + YakumanCount uint32 + func (*GameRoundHuData) Descriptor() ([]byte, []int) + func (*GameRoundHuData) ProtoMessage() + func (m *GameRoundHuData) GetBabeiCount() uint32 + func (m *GameRoundHuData) GetBiaoDoraCount() uint32 + func (m *GameRoundHuData) GetFanSum() uint32 + func (m *GameRoundHuData) GetFans() []*GameRoundHuData_Fan + func (m *GameRoundHuData) GetFuSum() uint32 + func (m *GameRoundHuData) GetHupai() *GameRoundHuData_HuPai + func (m *GameRoundHuData) GetLiDoraCount() uint32 + func (m *GameRoundHuData) GetRedDoraCount() uint32 + func (m *GameRoundHuData) GetScore() uint32 + func (m *GameRoundHuData) GetTitleId() uint32 + func (m *GameRoundHuData) GetXuanShangCount() uint32 + func (m *GameRoundHuData) GetXun() uint32 + func (m *GameRoundHuData) GetYakumanCount() uint32 + func (m *GameRoundHuData) Reset() + func (m *GameRoundHuData) String() string + type GameRoundHuData_Fan struct + Count uint32 + Fan uint32 + Id uint32 + func (*GameRoundHuData_Fan) Descriptor() ([]byte, []int) + func (*GameRoundHuData_Fan) ProtoMessage() + func (m *GameRoundHuData_Fan) GetCount() uint32 + func (m *GameRoundHuData_Fan) GetFan() uint32 + func (m *GameRoundHuData_Fan) GetId() uint32 + func (m *GameRoundHuData_Fan) Reset() + func (m *GameRoundHuData_Fan) String() string + type GameRoundHuData_HuPai struct + Liqi uint32 + Seat uint32 + Tile string + func (*GameRoundHuData_HuPai) Descriptor() ([]byte, []int) + func (*GameRoundHuData_HuPai) ProtoMessage() + func (m *GameRoundHuData_HuPai) GetLiqi() uint32 + func (m *GameRoundHuData_HuPai) GetSeat() uint32 + func (m *GameRoundHuData_HuPai) GetTile() string + func (m *GameRoundHuData_HuPai) Reset() + func (m *GameRoundHuData_HuPai) String() string + type GameRoundPlayer struct + Rank uint32 + Result *GameRoundPlayerResult + Score int32 + func (*GameRoundPlayer) Descriptor() ([]byte, []int) + func (*GameRoundPlayer) ProtoMessage() + func (m *GameRoundPlayer) GetRank() uint32 + func (m *GameRoundPlayer) GetResult() *GameRoundPlayerResult + func (m *GameRoundPlayer) GetScore() int32 + func (m *GameRoundPlayer) Reset() + func (m *GameRoundPlayer) String() string + type GameRoundPlayerResult struct + Hands []string + Hu *GameRoundHuData + IsFulu bool + IsLiujumanguan bool + LianZhuang uint32 + LiqiType uint32 + Ming []string + Type uint32 + func (*GameRoundPlayerResult) Descriptor() ([]byte, []int) + func (*GameRoundPlayerResult) ProtoMessage() + func (m *GameRoundPlayerResult) GetHands() []string + func (m *GameRoundPlayerResult) GetHu() *GameRoundHuData + func (m *GameRoundPlayerResult) GetIsFulu() bool + func (m *GameRoundPlayerResult) GetIsLiujumanguan() bool + func (m *GameRoundPlayerResult) GetLianZhuang() uint32 + func (m *GameRoundPlayerResult) GetLiqiType() uint32 + func (m *GameRoundPlayerResult) GetMing() []string + func (m *GameRoundPlayerResult) GetType() uint32 + func (m *GameRoundPlayerResult) Reset() + func (m *GameRoundPlayerResult) String() string + type GameRoundSnapshot struct + Ben uint32 + Ju uint32 + Players []*GameRoundPlayer + func (*GameRoundSnapshot) Descriptor() ([]byte, []int) + func (*GameRoundSnapshot) ProtoMessage() + func (m *GameRoundSnapshot) GetBen() uint32 + func (m *GameRoundSnapshot) GetJu() uint32 + func (m *GameRoundSnapshot) GetPlayers() []*GameRoundPlayer + func (m *GameRoundSnapshot) Reset() + func (m *GameRoundSnapshot) String() string + type GameSnapshot struct + Ben uint32 + Chang uint32 + Doras []string + Hands []string + IndexPlayer uint32 + Ju uint32 + LeftTileCount uint32 + Liqibang uint32 + Players []*GameSnapshot_PlayerSnapshot + Zhenting bool + func (*GameSnapshot) Descriptor() ([]byte, []int) + func (*GameSnapshot) ProtoMessage() + func (m *GameSnapshot) GetBen() uint32 + func (m *GameSnapshot) GetChang() uint32 + func (m *GameSnapshot) GetDoras() []string + func (m *GameSnapshot) GetHands() []string + func (m *GameSnapshot) GetIndexPlayer() uint32 + func (m *GameSnapshot) GetJu() uint32 + func (m *GameSnapshot) GetLeftTileCount() uint32 + func (m *GameSnapshot) GetLiqibang() uint32 + func (m *GameSnapshot) GetPlayers() []*GameSnapshot_PlayerSnapshot + func (m *GameSnapshot) GetZhenting() bool + func (m *GameSnapshot) Reset() + func (m *GameSnapshot) String() string + type GameSnapshot_PlayerSnapshot struct + Liqiposition int32 + Mings []*GameSnapshot_PlayerSnapshot_Fulu + Qipais []string + Score int32 + Tilenum uint32 + func (*GameSnapshot_PlayerSnapshot) Descriptor() ([]byte, []int) + func (*GameSnapshot_PlayerSnapshot) ProtoMessage() + func (m *GameSnapshot_PlayerSnapshot) GetLiqiposition() int32 + func (m *GameSnapshot_PlayerSnapshot) GetMings() []*GameSnapshot_PlayerSnapshot_Fulu + func (m *GameSnapshot_PlayerSnapshot) GetQipais() []string + func (m *GameSnapshot_PlayerSnapshot) GetScore() int32 + func (m *GameSnapshot_PlayerSnapshot) GetTilenum() uint32 + func (m *GameSnapshot_PlayerSnapshot) Reset() + func (m *GameSnapshot_PlayerSnapshot) String() string + type GameSnapshot_PlayerSnapshot_Fulu struct + From []uint32 + Tile []string + Type uint32 + func (*GameSnapshot_PlayerSnapshot_Fulu) Descriptor() ([]byte, []int) + func (*GameSnapshot_PlayerSnapshot_Fulu) ProtoMessage() + func (m *GameSnapshot_PlayerSnapshot_Fulu) GetFrom() []uint32 + func (m *GameSnapshot_PlayerSnapshot_Fulu) GetTile() []string + func (m *GameSnapshot_PlayerSnapshot_Fulu) GetType() uint32 + func (m *GameSnapshot_PlayerSnapshot_Fulu) Reset() + func (m *GameSnapshot_PlayerSnapshot_Fulu) String() string + type GameTestingEnvironmentSet struct + LeftCount uint32 + Paixing uint32 + func (*GameTestingEnvironmentSet) Descriptor() ([]byte, []int) + func (*GameTestingEnvironmentSet) ProtoMessage() + func (m *GameTestingEnvironmentSet) GetLeftCount() uint32 + func (m *GameTestingEnvironmentSet) GetPaixing() uint32 + func (m *GameTestingEnvironmentSet) Reset() + func (m *GameTestingEnvironmentSet) String() string + type HuleInfo struct + Count uint32 + Doras []string + Fans []*FanInfo + Fu uint32 + Hand []string + HuTile string + LiDoras []string + Liqi bool + Ming []string + PointRong uint32 + PointSum uint32 + PointZimoQin uint32 + PointZimoXian uint32 + Qinjia bool + Seat uint32 + Title string + TitleId uint32 + Yiman bool + Zimo bool + func (*HuleInfo) Descriptor() ([]byte, []int) + func (*HuleInfo) ProtoMessage() + func (m *HuleInfo) GetCount() uint32 + func (m *HuleInfo) GetDoras() []string + func (m *HuleInfo) GetFans() []*FanInfo + func (m *HuleInfo) GetFu() uint32 + func (m *HuleInfo) GetHand() []string + func (m *HuleInfo) GetHuTile() string + func (m *HuleInfo) GetLiDoras() []string + func (m *HuleInfo) GetLiqi() bool + func (m *HuleInfo) GetMing() []string + func (m *HuleInfo) GetPointRong() uint32 + func (m *HuleInfo) GetPointSum() uint32 + func (m *HuleInfo) GetPointZimoQin() uint32 + func (m *HuleInfo) GetPointZimoXian() uint32 + func (m *HuleInfo) GetQinjia() bool + func (m *HuleInfo) GetSeat() uint32 + func (m *HuleInfo) GetTitle() string + func (m *HuleInfo) GetTitleId() uint32 + func (m *HuleInfo) GetYiman() bool + func (m *HuleInfo) GetZimo() bool + func (m *HuleInfo) Reset() + func (m *HuleInfo) String() string + type Item struct + ItemId uint32 + Stack uint32 + func (*Item) Descriptor() ([]byte, []int) + func (*Item) ProtoMessage() + func (m *Item) GetItemId() uint32 + func (m *Item) GetStack() uint32 + func (m *Item) Reset() + func (m *Item) String() string + type ItemGainRecord struct + Count uint32 + ItemId uint32 + func (*ItemGainRecord) Descriptor() ([]byte, []int) + func (*ItemGainRecord) ProtoMessage() + func (m *ItemGainRecord) GetCount() uint32 + func (m *ItemGainRecord) GetItemId() uint32 + func (m *ItemGainRecord) Reset() + func (m *ItemGainRecord) String() string + type ItemGainRecords struct + LimitSourceId uint32 + RecordTime uint32 + Records []*ItemGainRecord + func (*ItemGainRecords) Descriptor() ([]byte, []int) + func (*ItemGainRecords) ProtoMessage() + func (m *ItemGainRecords) GetLimitSourceId() uint32 + func (m *ItemGainRecords) GetRecordTime() uint32 + func (m *ItemGainRecords) GetRecords() []*ItemGainRecord + func (m *ItemGainRecords) Reset() + func (m *ItemGainRecords) String() string + type LiQiSuccess struct + Liqibang uint32 + Score int32 + Seat uint32 + func (*LiQiSuccess) Descriptor() ([]byte, []int) + func (*LiQiSuccess) ProtoMessage() + func (m *LiQiSuccess) GetLiqibang() uint32 + func (m *LiQiSuccess) GetScore() int32 + func (m *LiQiSuccess) GetSeat() uint32 + func (m *LiQiSuccess) Reset() + func (m *LiQiSuccess) String() string + type LobbyClient interface + AddCollectedGameRecord func(ctx context.Context, in *ReqAddCollectedGameRecord, opts ...grpc.CallOption) (*ResAddCollectedGameRecord, error) + ApplyFriend func(ctx context.Context, in *ReqApplyFriend, opts ...grpc.CallOption) (*ResCommon, error) + BindAccount func(ctx context.Context, in *ReqBindAccount, opts ...grpc.CallOption) (*ResCommon, error) + BindEmail func(ctx context.Context, in *ReqBindEmail, opts ...grpc.CallOption) (*ResCommon, error) + BindPhoneNumber func(ctx context.Context, in *ReqBindPhoneNumber, opts ...grpc.CallOption) (*ResCommon, error) + BuyFromChestShop func(ctx context.Context, in *ReqBuyFromChestShop, opts ...grpc.CallOption) (*ResBuyFromChestShop, error) + BuyFromShop func(ctx context.Context, in *ReqBuyFromShop, opts ...grpc.CallOption) (*ResBuyFromShop, error) + BuyFromZHP func(ctx context.Context, in *ReqBuyFromZHP, opts ...grpc.CallOption) (*ResCommon, error) + BuyShiLian func(ctx context.Context, in *ReqBuyShiLian, opts ...grpc.CallOption) (*ResCommon, error) + CancelGooglePlayOrder func(ctx context.Context, in *ReqCancelGooglePlayOrder, opts ...grpc.CallOption) (*ResCommon, error) + CancelMatch func(ctx context.Context, in *ReqCancelMatchQueue, opts ...grpc.CallOption) (*ResCommon, error) + ChangeAvatar func(ctx context.Context, in *ReqChangeAvatar, opts ...grpc.CallOption) (*ResCommon, error) + ChangeCharacterSkin func(ctx context.Context, in *ReqChangeCharacterSkin, opts ...grpc.CallOption) (*ResCommon, error) + ChangeCharacterView func(ctx context.Context, in *ReqChangeCharacterView, opts ...grpc.CallOption) (*ResCommon, error) + ChangeCollectedGameRecordRemarks func(ctx context.Context, in *ReqChangeCollectedGameRecordRemarks, ...) (*ResChangeCollectedGameRecordRemarks, error) + ChangeCommonView func(ctx context.Context, in *ReqChangeCommonView, opts ...grpc.CallOption) (*ResCommon, error) + ChangeMainCharacter func(ctx context.Context, in *ReqChangeMainCharacter, opts ...grpc.CallOption) (*ResCommon, error) + ClientMessage func(ctx context.Context, in *ReqClientMessage, opts ...grpc.CallOption) (*ResCommon, error) + CompleteActivityFlipTask func(ctx context.Context, in *ReqCompleteActivityTask, opts ...grpc.CallOption) (*ResCommon, error) + CompleteActivityTask func(ctx context.Context, in *ReqCompleteActivityTask, opts ...grpc.CallOption) (*ResCommon, error) + ComposeShard func(ctx context.Context, in *ReqComposeShard, opts ...grpc.CallOption) (*ResCommon, error) + CreateAlipayAppOrder func(ctx context.Context, in *ReqCreateAlipayAppOrder, opts ...grpc.CallOption) (*ResCreateAlipayAppOrder, error) + CreateAlipayOrder func(ctx context.Context, in *ReqCreateAlipayOrder, opts ...grpc.CallOption) (*ResCreateAlipayOrder, error) + CreateAlipayScanOrder func(ctx context.Context, in *ReqCreateAlipayScanOrder, opts ...grpc.CallOption) (*ResCreateAlipayScanOrder, error) + CreateBillingOrder func(ctx context.Context, in *ReqCreateBillingOrder, opts ...grpc.CallOption) (*ResCreateBillingOrder, error) + CreateENAlipayOrder func(ctx context.Context, in *ReqCreateENAlipayOrder, opts ...grpc.CallOption) (*ResCreateENAlipayOrder, error) + CreateENJCBOrder func(ctx context.Context, in *ReqCreateENJCBOrder, opts ...grpc.CallOption) (*ResCreateENJCBOrder, error) + CreateENMasterCardOrder func(ctx context.Context, in *ReqCreateENMasterCardOrder, opts ...grpc.CallOption) (*ResCreateENMasterCardOrder, error) + CreateENPaypalOrder func(ctx context.Context, in *ReqCreateENPaypalOrder, opts ...grpc.CallOption) (*ResCreateENPaypalOrder, error) + CreateENVisaOrder func(ctx context.Context, in *ReqCreateENVisaOrder, opts ...grpc.CallOption) (*ResCreateENVisaOrder, error) + CreateEmailVerifyCode func(ctx context.Context, in *ReqCreateEmailVerifyCode, opts ...grpc.CallOption) (*ResCommon, error) + CreateJPAuOrder func(ctx context.Context, in *ReqCreateJPAuOrder, opts ...grpc.CallOption) (*ResCreateJPAuOrder, error) + CreateJPCreditCardOrder func(ctx context.Context, in *ReqCreateJPCreditCardOrder, opts ...grpc.CallOption) (*ResCreateJPCreditCardOrder, error) + CreateJPDocomoOrder func(ctx context.Context, in *ReqCreateJPDocomoOrder, opts ...grpc.CallOption) (*ResCreateJPDocomoOrder, error) + CreateJPPaypalOrder func(ctx context.Context, in *ReqCreateJPPaypalOrder, opts ...grpc.CallOption) (*ResCreateJPPaypalOrder, error) + CreateJPSoftbankOrder func(ctx context.Context, in *ReqCreateJPSoftbankOrder, opts ...grpc.CallOption) (*ResCreateJPSoftbankOrder, error) + CreateJPWebMoneyOrder func(ctx context.Context, in *ReqCreateJPWebMoneyOrder, opts ...grpc.CallOption) (*ResCreateJPWebMoneyOrder, error) + CreateNickname func(ctx context.Context, in *ReqCreateNickname, opts ...grpc.CallOption) (*ResCommon, error) + CreatePhoneVerifyCode func(ctx context.Context, in *ReqCreatePhoneVerifyCode, opts ...grpc.CallOption) (*ResCommon, error) + CreateRoom func(ctx context.Context, in *ReqCreateRoom, opts ...grpc.CallOption) (*ResCreateRoom, error) + CreateWechatAppOrder func(ctx context.Context, in *ReqCreateWechatAppOrder, opts ...grpc.CallOption) (*ResCreateWechatAppOrder, error) + CreateWechatNativeOrder func(ctx context.Context, in *ReqCreateWechatNativeOrder, opts ...grpc.CallOption) (*ResCreateWechatNativeOrder, error) + DeleteComment func(ctx context.Context, in *ReqDeleteComment, opts ...grpc.CallOption) (*ResCommon, error) + DeleteMail func(ctx context.Context, in *ReqDeleteMail, opts ...grpc.CallOption) (*ResCommon, error) + DoActivitySignIn func(ctx context.Context, in *ReqDoActivitySignIn, opts ...grpc.CallOption) (*ResDoActivitySignIn, error) + DoDailySignIn func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + EmailLogin func(ctx context.Context, in *ReqEmailLogin, opts ...grpc.CallOption) (*ResLogin, error) + EnterCustomizedContest func(ctx context.Context, in *ReqEnterCustomizedContest, opts ...grpc.CallOption) (*ResEnterCustomizedContest, error) + ExchangeActivityItem func(ctx context.Context, in *ReqExchangeActivityItem, opts ...grpc.CallOption) (*ResExchangeActivityItem, error) + ExchangeChestStone func(ctx context.Context, in *ReqExchangeCurrency, opts ...grpc.CallOption) (*ResCommon, error) + ExchangeCurrency func(ctx context.Context, in *ReqExchangeCurrency, opts ...grpc.CallOption) (*ResCommon, error) + FetchAccountActivityData func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountActivityData, error) + FetchAccountCharacterInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountCharacterInfo, error) + FetchAccountInfo func(ctx context.Context, in *ReqAccountInfo, opts ...grpc.CallOption) (*ResAccountInfo, error) + FetchAccountSettings func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAccountSettings, error) + FetchAccountState func(ctx context.Context, in *ReqAccountList, opts ...grpc.CallOption) (*ResAccountStates, error) + FetchAccountStatisticInfo func(ctx context.Context, in *ReqAccountStatisticInfo, opts ...grpc.CallOption) (*ResAccountStatisticInfo, error) + FetchAchievement func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAchievement, error) + FetchActivityFlipInfo func(ctx context.Context, in *ReqFetchActivityFlipInfo, opts ...grpc.CallOption) (*ResFetchActivityFlipInfo, error) + FetchActivityList func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResActivityList, error) + FetchAnnouncement func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResAnnouncement, error) + FetchBagInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResBagInfo, error) + FetchCharacterInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCharacterInfo, error) + FetchClientValue func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResClientValue, error) + FetchCollectedGameRecordList func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCollectedGameRecordList, error) + FetchCommentContent func(ctx context.Context, in *ReqFetchCommentContent, opts ...grpc.CallOption) (*ResFetchCommentContent, error) + FetchCommentList func(ctx context.Context, in *ReqFetchCommentList, opts ...grpc.CallOption) (*ResFetchCommentList, error) + FetchCommentSetting func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommentSetting, error) + FetchCommonView func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommonView, error) + FetchConnectionInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResConnectionInfo, error) + FetchCurrentMatchInfo func(ctx context.Context, in *ReqCurrentMatchInfo, opts ...grpc.CallOption) (*ResCurrentMatchInfo, error) + FetchCustomizedContestByContestId func(ctx context.Context, in *ReqFetchCustomizedContestByContestId, ...) (*ResFetchCustomizedContestByContestId, error) + FetchCustomizedContestExtendInfo func(ctx context.Context, in *ReqFetchCustomizedContestExtendInfo, ...) (*ResFetchCustomizedContestExtendInfo, error) + FetchCustomizedContestGameLiveList func(ctx context.Context, in *ReqFetchCustomizedContestGameLiveList, ...) (*ResFetchCustomizedContestGameLiveList, error) + FetchCustomizedContestGameRecords func(ctx context.Context, in *ReqFetchCustomizedContestGameRecords, ...) (*ResFetchCustomizedContestGameRecords, error) + FetchCustomizedContestList func(ctx context.Context, in *ReqFetchCustomizedContestList, ...) (*ResFetchCustomizedContestList, error) + FetchCustomizedContestOnlineInfo func(ctx context.Context, in *ReqFetchCustomizedContestOnlineInfo, ...) (*ResFetchCustomizedContestOnlineInfo, error) + FetchDailySignInInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResDailySignInInfo, error) + FetchDailyTask func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResDailyTask, error) + FetchFriendApplyList func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResFriendApplyList, error) + FetchFriendList func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResFriendList, error) + FetchGameLiveInfo func(ctx context.Context, in *ReqGameLiveInfo, opts ...grpc.CallOption) (*ResGameLiveInfo, error) + FetchGameLiveLeftSegment func(ctx context.Context, in *ReqGameLiveLeftSegment, opts ...grpc.CallOption) (*ResGameLiveLeftSegment, error) + FetchGameLiveList func(ctx context.Context, in *ReqGameLiveList, opts ...grpc.CallOption) (*ResGameLiveList, error) + FetchGameRecord func(ctx context.Context, in *ReqGameRecord, opts ...grpc.CallOption) (*ResGameRecord, error) + FetchGameRecordList func(ctx context.Context, in *ReqGameRecordList, opts ...grpc.CallOption) (*ResGameRecordList, error) + FetchGameRecordsDetail func(ctx context.Context, in *ReqGameRecordsDetail, opts ...grpc.CallOption) (*ResGameRecordsDetail, error) + FetchIDCardInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResIDCardInfo, error) + FetchLevelLeaderboard func(ctx context.Context, in *ReqLevelLeaderboard, opts ...grpc.CallOption) (*ResLevelLeaderboard, error) + FetchMailInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMailInfo, error) + FetchMisc func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMisc, error) + FetchModNicknameTime func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResModNicknameTime, error) + FetchMonthTicketInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResMonthTicketInfo, error) + FetchMultiAccountBrief func(ctx context.Context, in *ReqMultiAccountId, opts ...grpc.CallOption) (*ResMultiAccountBrief, error) + FetchPlatformProducts func(ctx context.Context, in *ReqPlatformBillingProducts, opts ...grpc.CallOption) (*ResPlatformBillingProducts, error) + FetchRankPointLeaderboard func(ctx context.Context, in *ReqFetchRankPointLeaderboard, opts ...grpc.CallOption) (*ResFetchRankPointLeaderboard, error) + FetchReviveCoinInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResReviveCoinInfo, error) + FetchRollingNotice func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ReqRollingNotice, error) + FetchRoom func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResSelfRoom, error) + FetchServerSettings func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResServerSettings, error) + FetchServerTime func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResServerTime, error) + FetchShopInfo func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResShopInfo, error) + FetchTitleList func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResTitleList, error) + FetchVipReward func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResVipReward, error) + FollowCustomizedContest func(ctx context.Context, in *ReqTargetCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error) + GainAccumulatedPointActivityReward func(ctx context.Context, in *ReqGainAccumulatedPointActivityReward, ...) (*ResCommon, error) + GainRankPointReward func(ctx context.Context, in *ReqGainRankPointReward, opts ...grpc.CallOption) (*ResCommon, error) + GainReviveCoin func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + GainVipReward func(ctx context.Context, in *ReqGainVipReward, opts ...grpc.CallOption) (*ResCommon, error) + GameMasterCommand func(ctx context.Context, in *ReqGMCommand, opts ...grpc.CallOption) (*ResCommon, error) + GoNextShiLian func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + HandleFriendApply func(ctx context.Context, in *ReqHandleFriendApply, opts ...grpc.CallOption) (*ResCommon, error) + Heatbeat func(ctx context.Context, in *ReqHeatBeat, opts ...grpc.CallOption) (*ResCommon, error) + JoinCustomizedContestChatRoom func(ctx context.Context, in *ReqJoinCustomizedContestChatRoom, ...) (*ResJoinCustomizedContestChatRoom, error) + JoinRoom func(ctx context.Context, in *ReqJoinRoom, opts ...grpc.CallOption) (*ResJoinRoom, error) + KickPlayer func(ctx context.Context, in *ReqRoomKick, opts ...grpc.CallOption) (*ResCommon, error) + LeaveComment func(ctx context.Context, in *ReqLeaveComment, opts ...grpc.CallOption) (*ResCommon, error) + LeaveCustomizedContest func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + LeaveCustomizedContestChatRoom func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + LeaveRoom func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + Login func(ctx context.Context, in *ReqLogin, opts ...grpc.CallOption) (*ResLogin, error) + LoginBeat func(ctx context.Context, in *ReqLoginBeat, opts ...grpc.CallOption) (*ResCommon, error) + Logout func(ctx context.Context, in *ReqLogout, opts ...grpc.CallOption) (*ResLogout, error) + MatchGame func(ctx context.Context, in *ReqJoinMatchQueue, opts ...grpc.CallOption) (*ResCommon, error) + MatchShiLian func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + ModifyBirthday func(ctx context.Context, in *ReqModifyBirthday, opts ...grpc.CallOption) (*ResCommon, error) + ModifyNickname func(ctx context.Context, in *ReqModifyNickname, opts ...grpc.CallOption) (*ResCommon, error) + ModifyPassword func(ctx context.Context, in *ReqModifyPassword, opts ...grpc.CallOption) (*ResCommon, error) + ModifyRoom func(ctx context.Context, in *ReqModifyRoom, opts ...grpc.CallOption) (*ResCommon, error) + ModifySignature func(ctx context.Context, in *ReqModifySignature, opts ...grpc.CallOption) (*ResCommon, error) + Oauth2Auth func(ctx context.Context, in *ReqOauth2Auth, opts ...grpc.CallOption) (*ResOauth2Auth, error) + Oauth2Check func(ctx context.Context, in *ReqOauth2Check, opts ...grpc.CallOption) (*ResOauth2Check, error) + Oauth2Login func(ctx context.Context, in *ReqOauth2Login, opts ...grpc.CallOption) (*ResLogin, error) + Oauth2Signup func(ctx context.Context, in *ReqOauth2Signup, opts ...grpc.CallOption) (*ResOauth2Signup, error) + OpenChest func(ctx context.Context, in *ReqOpenChest, opts ...grpc.CallOption) (*ResOpenChest, error) + OpenManualItem func(ctx context.Context, in *ReqOpenManualItem, opts ...grpc.CallOption) (*ResCommon, error) + OpenRandomRewardItem func(ctx context.Context, in *ReqOpenRandomRewardItem, opts ...grpc.CallOption) (*ResOpenRandomRewardItem, error) + PayMonthTicket func(ctx context.Context, in *ReqPayMonthTicket, opts ...grpc.CallOption) (*ResPayMonthTicket, error) + ReadAnnouncement func(ctx context.Context, in *ReqReadAnnouncement, opts ...grpc.CallOption) (*ResCommon, error) + ReadMail func(ctx context.Context, in *ReqReadMail, opts ...grpc.CallOption) (*ResCommon, error) + ReadyPlay func(ctx context.Context, in *ReqRoomReady, opts ...grpc.CallOption) (*ResCommon, error) + RecieveActivityFlipTask func(ctx context.Context, in *ReqRecieveActivityFlipTask, opts ...grpc.CallOption) (*ResRecieveActivityFlipTask, error) + RefreshDailyTask func(ctx context.Context, in *ReqRefreshDailyTask, opts ...grpc.CallOption) (*ResRefreshDailyTask, error) + RefreshZHPShop func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResRefreshZHPShop, error) + RemoveCollectedGameRecord func(ctx context.Context, in *ReqRemoveCollectedGameRecord, opts ...grpc.CallOption) (*ResRemoveCollectedGameRecord, error) + RemoveFriend func(ctx context.Context, in *ReqRemoveFriend, opts ...grpc.CallOption) (*ResCommon, error) + SayChatMessage func(ctx context.Context, in *ReqSayChatMessage, opts ...grpc.CallOption) (*ResCommon, error) + SearchAccountById func(ctx context.Context, in *ReqSearchAccountById, opts ...grpc.CallOption) (*ResSearchAccountById, error) + SearchAccountByPattern func(ctx context.Context, in *ReqSearchAccountByPattern, opts ...grpc.CallOption) (*ResSearchAccountByPattern, error) + SellItem func(ctx context.Context, in *ReqSellItem, opts ...grpc.CallOption) (*ResCommon, error) + SendClientMessage func(ctx context.Context, in *ReqSendClientMessage, opts ...grpc.CallOption) (*ResCommon, error) + SendGiftToCharacter func(ctx context.Context, in *ReqSendGiftToCharacter, opts ...grpc.CallOption) (*ResSendGiftToCharacter, error) + ShopPurchase func(ctx context.Context, in *ReqShopPurchase, opts ...grpc.CallOption) (*ResShopPurchase, error) + Signup func(ctx context.Context, in *ReqSignupAccount, opts ...grpc.CallOption) (*ResSignupAccount, error) + SolveGooglePlayOrder func(ctx context.Context, in *ReqSolveGooglePlayOrder, opts ...grpc.CallOption) (*ResCommon, error) + StartCustomizedContest func(ctx context.Context, in *ReqStartCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error) + StartRoom func(ctx context.Context, in *ReqRoomStart, opts ...grpc.CallOption) (*ResCommon, error) + StopCustomizedContest func(ctx context.Context, in *ReqCommon, opts ...grpc.CallOption) (*ResCommon, error) + TakeAttachmentFromMail func(ctx context.Context, in *ReqTakeAttachment, opts ...grpc.CallOption) (*ResCommon, error) + UnfollowCustomizedContest func(ctx context.Context, in *ReqTargetCustomizedContest, opts ...grpc.CallOption) (*ResCommon, error) + UpdateAccountSettings func(ctx context.Context, in *ReqUpdateAccountSettings, opts ...grpc.CallOption) (*ResCommon, error) + UpdateClientValue func(ctx context.Context, in *ReqUpdateClientValue, opts ...grpc.CallOption) (*ResCommon, error) + UpdateCommentSetting func(ctx context.Context, in *ReqUpdateCommentSetting, opts ...grpc.CallOption) (*ResCommon, error) + UpdateIDCardInfo func(ctx context.Context, in *ReqUpdateIDCardInfo, opts ...grpc.CallOption) (*ResCommon, error) + UpdateReadComment func(ctx context.Context, in *ReqUpdateReadComment, opts ...grpc.CallOption) (*ResCommon, error) + UpgradeCharacter func(ctx context.Context, in *ReqUpgradeCharacter, opts ...grpc.CallOption) (*ResUpgradeCharacter, error) + UseBagItem func(ctx context.Context, in *ReqUseBagItem, opts ...grpc.CallOption) (*ResCommon, error) + UseGiftCode func(ctx context.Context, in *ReqUseGiftCode, opts ...grpc.CallOption) (*ResUseGiftCode, error) + UseTitle func(ctx context.Context, in *ReqUseTitle, opts ...grpc.CallOption) (*ResCommon, error) + VerfifyCodeForSecure func(ctx context.Context, in *ReqVerifyCodeForSecure, opts ...grpc.CallOption) (*ResVerfiyCodeForSecure, error) + func NewLobbyClient(cc *grpc.ClientConn) LobbyClient + type LobbyServer interface + AddCollectedGameRecord func(context.Context, *ReqAddCollectedGameRecord) (*ResAddCollectedGameRecord, error) + ApplyFriend func(context.Context, *ReqApplyFriend) (*ResCommon, error) + BindAccount func(context.Context, *ReqBindAccount) (*ResCommon, error) + BindEmail func(context.Context, *ReqBindEmail) (*ResCommon, error) + BindPhoneNumber func(context.Context, *ReqBindPhoneNumber) (*ResCommon, error) + BuyFromChestShop func(context.Context, *ReqBuyFromChestShop) (*ResBuyFromChestShop, error) + BuyFromShop func(context.Context, *ReqBuyFromShop) (*ResBuyFromShop, error) + BuyFromZHP func(context.Context, *ReqBuyFromZHP) (*ResCommon, error) + BuyShiLian func(context.Context, *ReqBuyShiLian) (*ResCommon, error) + CancelGooglePlayOrder func(context.Context, *ReqCancelGooglePlayOrder) (*ResCommon, error) + CancelMatch func(context.Context, *ReqCancelMatchQueue) (*ResCommon, error) + ChangeAvatar func(context.Context, *ReqChangeAvatar) (*ResCommon, error) + ChangeCharacterSkin func(context.Context, *ReqChangeCharacterSkin) (*ResCommon, error) + ChangeCharacterView func(context.Context, *ReqChangeCharacterView) (*ResCommon, error) + ChangeCollectedGameRecordRemarks func(context.Context, *ReqChangeCollectedGameRecordRemarks) (*ResChangeCollectedGameRecordRemarks, error) + ChangeCommonView func(context.Context, *ReqChangeCommonView) (*ResCommon, error) + ChangeMainCharacter func(context.Context, *ReqChangeMainCharacter) (*ResCommon, error) + ClientMessage func(context.Context, *ReqClientMessage) (*ResCommon, error) + CompleteActivityFlipTask func(context.Context, *ReqCompleteActivityTask) (*ResCommon, error) + CompleteActivityTask func(context.Context, *ReqCompleteActivityTask) (*ResCommon, error) + ComposeShard func(context.Context, *ReqComposeShard) (*ResCommon, error) + CreateAlipayAppOrder func(context.Context, *ReqCreateAlipayAppOrder) (*ResCreateAlipayAppOrder, error) + CreateAlipayOrder func(context.Context, *ReqCreateAlipayOrder) (*ResCreateAlipayOrder, error) + CreateAlipayScanOrder func(context.Context, *ReqCreateAlipayScanOrder) (*ResCreateAlipayScanOrder, error) + CreateBillingOrder func(context.Context, *ReqCreateBillingOrder) (*ResCreateBillingOrder, error) + CreateENAlipayOrder func(context.Context, *ReqCreateENAlipayOrder) (*ResCreateENAlipayOrder, error) + CreateENJCBOrder func(context.Context, *ReqCreateENJCBOrder) (*ResCreateENJCBOrder, error) + CreateENMasterCardOrder func(context.Context, *ReqCreateENMasterCardOrder) (*ResCreateENMasterCardOrder, error) + CreateENPaypalOrder func(context.Context, *ReqCreateENPaypalOrder) (*ResCreateENPaypalOrder, error) + CreateENVisaOrder func(context.Context, *ReqCreateENVisaOrder) (*ResCreateENVisaOrder, error) + CreateEmailVerifyCode func(context.Context, *ReqCreateEmailVerifyCode) (*ResCommon, error) + CreateJPAuOrder func(context.Context, *ReqCreateJPAuOrder) (*ResCreateJPAuOrder, error) + CreateJPCreditCardOrder func(context.Context, *ReqCreateJPCreditCardOrder) (*ResCreateJPCreditCardOrder, error) + CreateJPDocomoOrder func(context.Context, *ReqCreateJPDocomoOrder) (*ResCreateJPDocomoOrder, error) + CreateJPPaypalOrder func(context.Context, *ReqCreateJPPaypalOrder) (*ResCreateJPPaypalOrder, error) + CreateJPSoftbankOrder func(context.Context, *ReqCreateJPSoftbankOrder) (*ResCreateJPSoftbankOrder, error) + CreateJPWebMoneyOrder func(context.Context, *ReqCreateJPWebMoneyOrder) (*ResCreateJPWebMoneyOrder, error) + CreateNickname func(context.Context, *ReqCreateNickname) (*ResCommon, error) + CreatePhoneVerifyCode func(context.Context, *ReqCreatePhoneVerifyCode) (*ResCommon, error) + CreateRoom func(context.Context, *ReqCreateRoom) (*ResCreateRoom, error) + CreateWechatAppOrder func(context.Context, *ReqCreateWechatAppOrder) (*ResCreateWechatAppOrder, error) + CreateWechatNativeOrder func(context.Context, *ReqCreateWechatNativeOrder) (*ResCreateWechatNativeOrder, error) + DeleteComment func(context.Context, *ReqDeleteComment) (*ResCommon, error) + DeleteMail func(context.Context, *ReqDeleteMail) (*ResCommon, error) + DoActivitySignIn func(context.Context, *ReqDoActivitySignIn) (*ResDoActivitySignIn, error) + DoDailySignIn func(context.Context, *ReqCommon) (*ResCommon, error) + EmailLogin func(context.Context, *ReqEmailLogin) (*ResLogin, error) + EnterCustomizedContest func(context.Context, *ReqEnterCustomizedContest) (*ResEnterCustomizedContest, error) + ExchangeActivityItem func(context.Context, *ReqExchangeActivityItem) (*ResExchangeActivityItem, error) + ExchangeChestStone func(context.Context, *ReqExchangeCurrency) (*ResCommon, error) + ExchangeCurrency func(context.Context, *ReqExchangeCurrency) (*ResCommon, error) + FetchAccountActivityData func(context.Context, *ReqCommon) (*ResAccountActivityData, error) + FetchAccountCharacterInfo func(context.Context, *ReqCommon) (*ResAccountCharacterInfo, error) + FetchAccountInfo func(context.Context, *ReqAccountInfo) (*ResAccountInfo, error) + FetchAccountSettings func(context.Context, *ReqCommon) (*ResAccountSettings, error) + FetchAccountState func(context.Context, *ReqAccountList) (*ResAccountStates, error) + FetchAccountStatisticInfo func(context.Context, *ReqAccountStatisticInfo) (*ResAccountStatisticInfo, error) + FetchAchievement func(context.Context, *ReqCommon) (*ResAchievement, error) + FetchActivityFlipInfo func(context.Context, *ReqFetchActivityFlipInfo) (*ResFetchActivityFlipInfo, error) + FetchActivityList func(context.Context, *ReqCommon) (*ResActivityList, error) + FetchAnnouncement func(context.Context, *ReqCommon) (*ResAnnouncement, error) + FetchBagInfo func(context.Context, *ReqCommon) (*ResBagInfo, error) + FetchCharacterInfo func(context.Context, *ReqCommon) (*ResCharacterInfo, error) + FetchClientValue func(context.Context, *ReqCommon) (*ResClientValue, error) + FetchCollectedGameRecordList func(context.Context, *ReqCommon) (*ResCollectedGameRecordList, error) + FetchCommentContent func(context.Context, *ReqFetchCommentContent) (*ResFetchCommentContent, error) + FetchCommentList func(context.Context, *ReqFetchCommentList) (*ResFetchCommentList, error) + FetchCommentSetting func(context.Context, *ReqCommon) (*ResCommentSetting, error) + FetchCommonView func(context.Context, *ReqCommon) (*ResCommonView, error) + FetchConnectionInfo func(context.Context, *ReqCommon) (*ResConnectionInfo, error) + FetchCurrentMatchInfo func(context.Context, *ReqCurrentMatchInfo) (*ResCurrentMatchInfo, error) + FetchCustomizedContestByContestId func(context.Context, *ReqFetchCustomizedContestByContestId) (*ResFetchCustomizedContestByContestId, error) + FetchCustomizedContestExtendInfo func(context.Context, *ReqFetchCustomizedContestExtendInfo) (*ResFetchCustomizedContestExtendInfo, error) + FetchCustomizedContestGameLiveList func(context.Context, *ReqFetchCustomizedContestGameLiveList) (*ResFetchCustomizedContestGameLiveList, error) + FetchCustomizedContestGameRecords func(context.Context, *ReqFetchCustomizedContestGameRecords) (*ResFetchCustomizedContestGameRecords, error) + FetchCustomizedContestList func(context.Context, *ReqFetchCustomizedContestList) (*ResFetchCustomizedContestList, error) + FetchCustomizedContestOnlineInfo func(context.Context, *ReqFetchCustomizedContestOnlineInfo) (*ResFetchCustomizedContestOnlineInfo, error) + FetchDailySignInInfo func(context.Context, *ReqCommon) (*ResDailySignInInfo, error) + FetchDailyTask func(context.Context, *ReqCommon) (*ResDailyTask, error) + FetchFriendApplyList func(context.Context, *ReqCommon) (*ResFriendApplyList, error) + FetchFriendList func(context.Context, *ReqCommon) (*ResFriendList, error) + FetchGameLiveInfo func(context.Context, *ReqGameLiveInfo) (*ResGameLiveInfo, error) + FetchGameLiveLeftSegment func(context.Context, *ReqGameLiveLeftSegment) (*ResGameLiveLeftSegment, error) + FetchGameLiveList func(context.Context, *ReqGameLiveList) (*ResGameLiveList, error) + FetchGameRecord func(context.Context, *ReqGameRecord) (*ResGameRecord, error) + FetchGameRecordList func(context.Context, *ReqGameRecordList) (*ResGameRecordList, error) + FetchGameRecordsDetail func(context.Context, *ReqGameRecordsDetail) (*ResGameRecordsDetail, error) + FetchIDCardInfo func(context.Context, *ReqCommon) (*ResIDCardInfo, error) + FetchLevelLeaderboard func(context.Context, *ReqLevelLeaderboard) (*ResLevelLeaderboard, error) + FetchMailInfo func(context.Context, *ReqCommon) (*ResMailInfo, error) + FetchMisc func(context.Context, *ReqCommon) (*ResMisc, error) + FetchModNicknameTime func(context.Context, *ReqCommon) (*ResModNicknameTime, error) + FetchMonthTicketInfo func(context.Context, *ReqCommon) (*ResMonthTicketInfo, error) + FetchMultiAccountBrief func(context.Context, *ReqMultiAccountId) (*ResMultiAccountBrief, error) + FetchPlatformProducts func(context.Context, *ReqPlatformBillingProducts) (*ResPlatformBillingProducts, error) + FetchRankPointLeaderboard func(context.Context, *ReqFetchRankPointLeaderboard) (*ResFetchRankPointLeaderboard, error) + FetchReviveCoinInfo func(context.Context, *ReqCommon) (*ResReviveCoinInfo, error) + FetchRollingNotice func(context.Context, *ReqCommon) (*ReqRollingNotice, error) + FetchRoom func(context.Context, *ReqCommon) (*ResSelfRoom, error) + FetchServerSettings func(context.Context, *ReqCommon) (*ResServerSettings, error) + FetchServerTime func(context.Context, *ReqCommon) (*ResServerTime, error) + FetchShopInfo func(context.Context, *ReqCommon) (*ResShopInfo, error) + FetchTitleList func(context.Context, *ReqCommon) (*ResTitleList, error) + FetchVipReward func(context.Context, *ReqCommon) (*ResVipReward, error) + FollowCustomizedContest func(context.Context, *ReqTargetCustomizedContest) (*ResCommon, error) + GainAccumulatedPointActivityReward func(context.Context, *ReqGainAccumulatedPointActivityReward) (*ResCommon, error) + GainRankPointReward func(context.Context, *ReqGainRankPointReward) (*ResCommon, error) + GainReviveCoin func(context.Context, *ReqCommon) (*ResCommon, error) + GainVipReward func(context.Context, *ReqGainVipReward) (*ResCommon, error) + GameMasterCommand func(context.Context, *ReqGMCommand) (*ResCommon, error) + GoNextShiLian func(context.Context, *ReqCommon) (*ResCommon, error) + HandleFriendApply func(context.Context, *ReqHandleFriendApply) (*ResCommon, error) + Heatbeat func(context.Context, *ReqHeatBeat) (*ResCommon, error) + JoinCustomizedContestChatRoom func(context.Context, *ReqJoinCustomizedContestChatRoom) (*ResJoinCustomizedContestChatRoom, error) + JoinRoom func(context.Context, *ReqJoinRoom) (*ResJoinRoom, error) + KickPlayer func(context.Context, *ReqRoomKick) (*ResCommon, error) + LeaveComment func(context.Context, *ReqLeaveComment) (*ResCommon, error) + LeaveCustomizedContest func(context.Context, *ReqCommon) (*ResCommon, error) + LeaveCustomizedContestChatRoom func(context.Context, *ReqCommon) (*ResCommon, error) + LeaveRoom func(context.Context, *ReqCommon) (*ResCommon, error) + Login func(context.Context, *ReqLogin) (*ResLogin, error) + LoginBeat func(context.Context, *ReqLoginBeat) (*ResCommon, error) + Logout func(context.Context, *ReqLogout) (*ResLogout, error) + MatchGame func(context.Context, *ReqJoinMatchQueue) (*ResCommon, error) + MatchShiLian func(context.Context, *ReqCommon) (*ResCommon, error) + ModifyBirthday func(context.Context, *ReqModifyBirthday) (*ResCommon, error) + ModifyNickname func(context.Context, *ReqModifyNickname) (*ResCommon, error) + ModifyPassword func(context.Context, *ReqModifyPassword) (*ResCommon, error) + ModifyRoom func(context.Context, *ReqModifyRoom) (*ResCommon, error) + ModifySignature func(context.Context, *ReqModifySignature) (*ResCommon, error) + Oauth2Auth func(context.Context, *ReqOauth2Auth) (*ResOauth2Auth, error) + Oauth2Check func(context.Context, *ReqOauth2Check) (*ResOauth2Check, error) + Oauth2Login func(context.Context, *ReqOauth2Login) (*ResLogin, error) + Oauth2Signup func(context.Context, *ReqOauth2Signup) (*ResOauth2Signup, error) + OpenChest func(context.Context, *ReqOpenChest) (*ResOpenChest, error) + OpenManualItem func(context.Context, *ReqOpenManualItem) (*ResCommon, error) + OpenRandomRewardItem func(context.Context, *ReqOpenRandomRewardItem) (*ResOpenRandomRewardItem, error) + PayMonthTicket func(context.Context, *ReqPayMonthTicket) (*ResPayMonthTicket, error) + ReadAnnouncement func(context.Context, *ReqReadAnnouncement) (*ResCommon, error) + ReadMail func(context.Context, *ReqReadMail) (*ResCommon, error) + ReadyPlay func(context.Context, *ReqRoomReady) (*ResCommon, error) + RecieveActivityFlipTask func(context.Context, *ReqRecieveActivityFlipTask) (*ResRecieveActivityFlipTask, error) + RefreshDailyTask func(context.Context, *ReqRefreshDailyTask) (*ResRefreshDailyTask, error) + RefreshZHPShop func(context.Context, *ReqCommon) (*ResRefreshZHPShop, error) + RemoveCollectedGameRecord func(context.Context, *ReqRemoveCollectedGameRecord) (*ResRemoveCollectedGameRecord, error) + RemoveFriend func(context.Context, *ReqRemoveFriend) (*ResCommon, error) + SayChatMessage func(context.Context, *ReqSayChatMessage) (*ResCommon, error) + SearchAccountById func(context.Context, *ReqSearchAccountById) (*ResSearchAccountById, error) + SearchAccountByPattern func(context.Context, *ReqSearchAccountByPattern) (*ResSearchAccountByPattern, error) + SellItem func(context.Context, *ReqSellItem) (*ResCommon, error) + SendClientMessage func(context.Context, *ReqSendClientMessage) (*ResCommon, error) + SendGiftToCharacter func(context.Context, *ReqSendGiftToCharacter) (*ResSendGiftToCharacter, error) + ShopPurchase func(context.Context, *ReqShopPurchase) (*ResShopPurchase, error) + Signup func(context.Context, *ReqSignupAccount) (*ResSignupAccount, error) + SolveGooglePlayOrder func(context.Context, *ReqSolveGooglePlayOrder) (*ResCommon, error) + StartCustomizedContest func(context.Context, *ReqStartCustomizedContest) (*ResCommon, error) + StartRoom func(context.Context, *ReqRoomStart) (*ResCommon, error) + StopCustomizedContest func(context.Context, *ReqCommon) (*ResCommon, error) + TakeAttachmentFromMail func(context.Context, *ReqTakeAttachment) (*ResCommon, error) + UnfollowCustomizedContest func(context.Context, *ReqTargetCustomizedContest) (*ResCommon, error) + UpdateAccountSettings func(context.Context, *ReqUpdateAccountSettings) (*ResCommon, error) + UpdateClientValue func(context.Context, *ReqUpdateClientValue) (*ResCommon, error) + UpdateCommentSetting func(context.Context, *ReqUpdateCommentSetting) (*ResCommon, error) + UpdateIDCardInfo func(context.Context, *ReqUpdateIDCardInfo) (*ResCommon, error) + UpdateReadComment func(context.Context, *ReqUpdateReadComment) (*ResCommon, error) + UpgradeCharacter func(context.Context, *ReqUpgradeCharacter) (*ResUpgradeCharacter, error) + UseBagItem func(context.Context, *ReqUseBagItem) (*ResCommon, error) + UseGiftCode func(context.Context, *ReqUseGiftCode) (*ResUseGiftCode, error) + UseTitle func(context.Context, *ReqUseTitle) (*ResCommon, error) + VerfifyCodeForSecure func(context.Context, *ReqVerifyCodeForSecure) (*ResVerfiyCodeForSecure, error) + type Mail struct + Attachments []*RewardSlot + Content string + CreateTime uint32 + ExpireTime uint32 + MailId uint32 + ReferenceId uint32 + State uint32 + TakeAttachment bool + Title string + func (*Mail) Descriptor() ([]byte, []int) + func (*Mail) ProtoMessage() + func (m *Mail) GetAttachments() []*RewardSlot + func (m *Mail) GetContent() string + func (m *Mail) GetCreateTime() uint32 + func (m *Mail) GetExpireTime() uint32 + func (m *Mail) GetMailId() uint32 + func (m *Mail) GetReferenceId() uint32 + func (m *Mail) GetState() uint32 + func (m *Mail) GetTakeAttachment() bool + func (m *Mail) GetTitle() string + func (m *Mail) Reset() + func (m *Mail) String() string + type MonthTicketInfo struct + EndTime uint32 + Id uint32 + LastPayTime uint32 + func (*MonthTicketInfo) Descriptor() ([]byte, []int) + func (*MonthTicketInfo) ProtoMessage() + func (m *MonthTicketInfo) GetEndTime() uint32 + func (m *MonthTicketInfo) GetId() uint32 + func (m *MonthTicketInfo) GetLastPayTime() uint32 + func (m *MonthTicketInfo) Reset() + func (m *MonthTicketInfo) String() string + type NetworkEndpoint struct + Address string + Family string + Port uint32 + func (*NetworkEndpoint) Descriptor() ([]byte, []int) + func (*NetworkEndpoint) ProtoMessage() + func (m *NetworkEndpoint) GetAddress() string + func (m *NetworkEndpoint) GetFamily() string + func (m *NetworkEndpoint) GetPort() uint32 + func (m *NetworkEndpoint) Reset() + func (m *NetworkEndpoint) String() string + type NoTilePlayerInfo struct + Hand []string + Tingpai bool + Tings []*TingPaiInfo + func (*NoTilePlayerInfo) Descriptor() ([]byte, []int) + func (*NoTilePlayerInfo) ProtoMessage() + func (m *NoTilePlayerInfo) GetHand() []string + func (m *NoTilePlayerInfo) GetTingpai() bool + func (m *NoTilePlayerInfo) GetTings() []*TingPaiInfo + func (m *NoTilePlayerInfo) Reset() + func (m *NoTilePlayerInfo) String() string + type NoTileScoreInfo struct + DeltaScores []int32 + Doras []string + Hand []string + Ming []string + OldScores []int32 + Score uint32 + Seat uint32 + func (*NoTileScoreInfo) Descriptor() ([]byte, []int) + func (*NoTileScoreInfo) ProtoMessage() + func (m *NoTileScoreInfo) GetDeltaScores() []int32 + func (m *NoTileScoreInfo) GetDoras() []string + func (m *NoTileScoreInfo) GetHand() []string + func (m *NoTileScoreInfo) GetMing() []string + func (m *NoTileScoreInfo) GetOldScores() []int32 + func (m *NoTileScoreInfo) GetScore() uint32 + func (m *NoTileScoreInfo) GetSeat() uint32 + func (m *NoTileScoreInfo) Reset() + func (m *NoTileScoreInfo) String() string + type NotifyAccountLevelChange struct + Final *AccountLevel + Origin *AccountLevel + Type uint32 + func (*NotifyAccountLevelChange) Descriptor() ([]byte, []int) + func (*NotifyAccountLevelChange) ProtoMessage() + func (m *NotifyAccountLevelChange) GetFinal() *AccountLevel + func (m *NotifyAccountLevelChange) GetOrigin() *AccountLevel + func (m *NotifyAccountLevelChange) GetType() uint32 + func (m *NotifyAccountLevelChange) Reset() + func (m *NotifyAccountLevelChange) String() string + type NotifyAccountLogout struct + func (*NotifyAccountLogout) Descriptor() ([]byte, []int) + func (*NotifyAccountLogout) ProtoMessage() + func (m *NotifyAccountLogout) Reset() + func (m *NotifyAccountLogout) String() string + type NotifyAccountUpdate struct + Update *AccountUpdate + func (*NotifyAccountUpdate) Descriptor() ([]byte, []int) + func (*NotifyAccountUpdate) ProtoMessage() + func (m *NotifyAccountUpdate) GetUpdate() *AccountUpdate + func (m *NotifyAccountUpdate) Reset() + func (m *NotifyAccountUpdate) String() string + type NotifyActivityChange struct + EndActivities []uint32 + NewActivities []*Activity + func (*NotifyActivityChange) Descriptor() ([]byte, []int) + func (*NotifyActivityChange) ProtoMessage() + func (m *NotifyActivityChange) GetEndActivities() []uint32 + func (m *NotifyActivityChange) GetNewActivities() []*Activity + func (m *NotifyActivityChange) Reset() + func (m *NotifyActivityChange) String() string + type NotifyActivityPoint struct + ActivityPoints []*NotifyActivityPoint_ActivityPoint + func (*NotifyActivityPoint) Descriptor() ([]byte, []int) + func (*NotifyActivityPoint) ProtoMessage() + func (m *NotifyActivityPoint) GetActivityPoints() []*NotifyActivityPoint_ActivityPoint + func (m *NotifyActivityPoint) Reset() + func (m *NotifyActivityPoint) String() string + type NotifyActivityPoint_ActivityPoint struct + ActivityId uint32 + Point uint32 + func (*NotifyActivityPoint_ActivityPoint) Descriptor() ([]byte, []int) + func (*NotifyActivityPoint_ActivityPoint) ProtoMessage() + func (m *NotifyActivityPoint_ActivityPoint) GetActivityId() uint32 + func (m *NotifyActivityPoint_ActivityPoint) GetPoint() uint32 + func (m *NotifyActivityPoint_ActivityPoint) Reset() + func (m *NotifyActivityPoint_ActivityPoint) String() string + type NotifyActivityReward struct + ActivityReward []*NotifyActivityReward_ActivityReward + func (*NotifyActivityReward) Descriptor() ([]byte, []int) + func (*NotifyActivityReward) ProtoMessage() + func (m *NotifyActivityReward) GetActivityReward() []*NotifyActivityReward_ActivityReward + func (m *NotifyActivityReward) Reset() + func (m *NotifyActivityReward) String() string + type NotifyActivityReward_ActivityReward struct + ActivityId uint32 + Rewards []*RewardSlot + func (*NotifyActivityReward_ActivityReward) Descriptor() ([]byte, []int) + func (*NotifyActivityReward_ActivityReward) ProtoMessage() + func (m *NotifyActivityReward_ActivityReward) GetActivityId() uint32 + func (m *NotifyActivityReward_ActivityReward) GetRewards() []*RewardSlot + func (m *NotifyActivityReward_ActivityReward) Reset() + func (m *NotifyActivityReward_ActivityReward) String() string + type NotifyActivityTaskUpdate struct + Progresses []*TaskProgress + func (*NotifyActivityTaskUpdate) Descriptor() ([]byte, []int) + func (*NotifyActivityTaskUpdate) ProtoMessage() + func (m *NotifyActivityTaskUpdate) GetProgresses() []*TaskProgress + func (m *NotifyActivityTaskUpdate) Reset() + func (m *NotifyActivityTaskUpdate) String() string + type NotifyAnnouncementUpdate struct + Announcements []*Announcement + Sort []uint32 + func (*NotifyAnnouncementUpdate) Descriptor() ([]byte, []int) + func (*NotifyAnnouncementUpdate) ProtoMessage() + func (m *NotifyAnnouncementUpdate) GetAnnouncements() []*Announcement + func (m *NotifyAnnouncementUpdate) GetSort() []uint32 + func (m *NotifyAnnouncementUpdate) Reset() + func (m *NotifyAnnouncementUpdate) String() string + type NotifyAnotherLogin struct + func (*NotifyAnotherLogin) Descriptor() ([]byte, []int) + func (*NotifyAnotherLogin) ProtoMessage() + func (m *NotifyAnotherLogin) Reset() + func (m *NotifyAnotherLogin) String() string + type NotifyClientMessage struct + Content string + Sender *PlayerBaseView + Type uint32 + func (*NotifyClientMessage) Descriptor() ([]byte, []int) + func (*NotifyClientMessage) ProtoMessage() + func (m *NotifyClientMessage) GetContent() string + func (m *NotifyClientMessage) GetSender() *PlayerBaseView + func (m *NotifyClientMessage) GetType() uint32 + func (m *NotifyClientMessage) Reset() + func (m *NotifyClientMessage) String() string + type NotifyCustomContestAccountMsg struct + AccountId uint32 + Content string + Sender string + UniqueId uint32 + func (*NotifyCustomContestAccountMsg) Descriptor() ([]byte, []int) + func (*NotifyCustomContestAccountMsg) ProtoMessage() + func (m *NotifyCustomContestAccountMsg) GetAccountId() uint32 + func (m *NotifyCustomContestAccountMsg) GetContent() string + func (m *NotifyCustomContestAccountMsg) GetSender() string + func (m *NotifyCustomContestAccountMsg) GetUniqueId() uint32 + func (m *NotifyCustomContestAccountMsg) Reset() + func (m *NotifyCustomContestAccountMsg) String() string + type NotifyCustomContestState struct + State uint32 + UniqueId uint32 + func (*NotifyCustomContestState) Descriptor() ([]byte, []int) + func (*NotifyCustomContestState) ProtoMessage() + func (m *NotifyCustomContestState) GetState() uint32 + func (m *NotifyCustomContestState) GetUniqueId() uint32 + func (m *NotifyCustomContestState) Reset() + func (m *NotifyCustomContestState) String() string + type NotifyCustomContestSystemMsg struct + GameEnd *CustomizedContestGameEnd + GameStart *CustomizedContestGameStart + Type uint32 + UniqueId uint32 + Uuid string + func (*NotifyCustomContestSystemMsg) Descriptor() ([]byte, []int) + func (*NotifyCustomContestSystemMsg) ProtoMessage() + func (m *NotifyCustomContestSystemMsg) GetGameEnd() *CustomizedContestGameEnd + func (m *NotifyCustomContestSystemMsg) GetGameStart() *CustomizedContestGameStart + func (m *NotifyCustomContestSystemMsg) GetType() uint32 + func (m *NotifyCustomContestSystemMsg) GetUniqueId() uint32 + func (m *NotifyCustomContestSystemMsg) GetUuid() string + func (m *NotifyCustomContestSystemMsg) Reset() + func (m *NotifyCustomContestSystemMsg) String() string + type NotifyDailyTaskUpdate struct + MaxDailyTaskCount uint32 + Progresses []*TaskProgress + RefreshCount uint32 + func (*NotifyDailyTaskUpdate) Descriptor() ([]byte, []int) + func (*NotifyDailyTaskUpdate) ProtoMessage() + func (m *NotifyDailyTaskUpdate) GetMaxDailyTaskCount() uint32 + func (m *NotifyDailyTaskUpdate) GetProgresses() []*TaskProgress + func (m *NotifyDailyTaskUpdate) GetRefreshCount() uint32 + func (m *NotifyDailyTaskUpdate) Reset() + func (m *NotifyDailyTaskUpdate) String() string + type NotifyDeleteMail struct + MailIdList []uint32 + func (*NotifyDeleteMail) Descriptor() ([]byte, []int) + func (*NotifyDeleteMail) ProtoMessage() + func (m *NotifyDeleteMail) GetMailIdList() []uint32 + func (m *NotifyDeleteMail) Reset() + func (m *NotifyDeleteMail) String() string + type NotifyFriendChange struct + AccountId uint32 + Friend *Friend + Type uint32 + func (*NotifyFriendChange) Descriptor() ([]byte, []int) + func (*NotifyFriendChange) ProtoMessage() + func (m *NotifyFriendChange) GetAccountId() uint32 + func (m *NotifyFriendChange) GetFriend() *Friend + func (m *NotifyFriendChange) GetType() uint32 + func (m *NotifyFriendChange) Reset() + func (m *NotifyFriendChange) String() string + type NotifyFriendStateChange struct + ActiveState *AccountActiveState + TargetId uint32 + func (*NotifyFriendStateChange) Descriptor() ([]byte, []int) + func (*NotifyFriendStateChange) ProtoMessage() + func (m *NotifyFriendStateChange) GetActiveState() *AccountActiveState + func (m *NotifyFriendStateChange) GetTargetId() uint32 + func (m *NotifyFriendStateChange) Reset() + func (m *NotifyFriendStateChange) String() string + type NotifyFriendViewChange struct + Base *PlayerBaseView + TargetId uint32 + func (*NotifyFriendViewChange) Descriptor() ([]byte, []int) + func (*NotifyFriendViewChange) ProtoMessage() + func (m *NotifyFriendViewChange) GetBase() *PlayerBaseView + func (m *NotifyFriendViewChange) GetTargetId() uint32 + func (m *NotifyFriendViewChange) Reset() + func (m *NotifyFriendViewChange) String() string + type NotifyGameBroadcast struct + Content string + Seat uint32 + func (*NotifyGameBroadcast) Descriptor() ([]byte, []int) + func (*NotifyGameBroadcast) ProtoMessage() + func (m *NotifyGameBroadcast) GetContent() string + func (m *NotifyGameBroadcast) GetSeat() uint32 + func (m *NotifyGameBroadcast) Reset() + func (m *NotifyGameBroadcast) String() string + type NotifyGameEndResult struct + Result *GameEndResult + func (*NotifyGameEndResult) Descriptor() ([]byte, []int) + func (*NotifyGameEndResult) ProtoMessage() + func (m *NotifyGameEndResult) GetResult() *GameEndResult + func (m *NotifyGameEndResult) Reset() + func (m *NotifyGameEndResult) String() string + type NotifyGameFinishReward struct + CharacterGift *NotifyGameFinishReward_CharacterGift + LevelChange *NotifyGameFinishReward_LevelChange + MainCharacter *NotifyGameFinishReward_MainCharacter + MatchChest *NotifyGameFinishReward_MatchChest + ModeId uint32 + func (*NotifyGameFinishReward) Descriptor() ([]byte, []int) + func (*NotifyGameFinishReward) ProtoMessage() + func (m *NotifyGameFinishReward) GetCharacterGift() *NotifyGameFinishReward_CharacterGift + func (m *NotifyGameFinishReward) GetLevelChange() *NotifyGameFinishReward_LevelChange + func (m *NotifyGameFinishReward) GetMainCharacter() *NotifyGameFinishReward_MainCharacter + func (m *NotifyGameFinishReward) GetMatchChest() *NotifyGameFinishReward_MatchChest + func (m *NotifyGameFinishReward) GetModeId() uint32 + func (m *NotifyGameFinishReward) Reset() + func (m *NotifyGameFinishReward) String() string + type NotifyGameFinishReward_CharacterGift struct + Add uint32 + Final uint32 + IsGraded bool + Origin uint32 + func (*NotifyGameFinishReward_CharacterGift) Descriptor() ([]byte, []int) + func (*NotifyGameFinishReward_CharacterGift) ProtoMessage() + func (m *NotifyGameFinishReward_CharacterGift) GetAdd() uint32 + func (m *NotifyGameFinishReward_CharacterGift) GetFinal() uint32 + func (m *NotifyGameFinishReward_CharacterGift) GetIsGraded() bool + func (m *NotifyGameFinishReward_CharacterGift) GetOrigin() uint32 + func (m *NotifyGameFinishReward_CharacterGift) Reset() + func (m *NotifyGameFinishReward_CharacterGift) String() string + type NotifyGameFinishReward_LevelChange struct + Final *AccountLevel + Origin *AccountLevel + Type uint32 + func (*NotifyGameFinishReward_LevelChange) Descriptor() ([]byte, []int) + func (*NotifyGameFinishReward_LevelChange) ProtoMessage() + func (m *NotifyGameFinishReward_LevelChange) GetFinal() *AccountLevel + func (m *NotifyGameFinishReward_LevelChange) GetOrigin() *AccountLevel + func (m *NotifyGameFinishReward_LevelChange) GetType() uint32 + func (m *NotifyGameFinishReward_LevelChange) Reset() + func (m *NotifyGameFinishReward_LevelChange) String() string + type NotifyGameFinishReward_MainCharacter struct + Add uint32 + Exp uint32 + Level uint32 + func (*NotifyGameFinishReward_MainCharacter) Descriptor() ([]byte, []int) + func (*NotifyGameFinishReward_MainCharacter) ProtoMessage() + func (m *NotifyGameFinishReward_MainCharacter) GetAdd() uint32 + func (m *NotifyGameFinishReward_MainCharacter) GetExp() uint32 + func (m *NotifyGameFinishReward_MainCharacter) GetLevel() uint32 + func (m *NotifyGameFinishReward_MainCharacter) Reset() + func (m *NotifyGameFinishReward_MainCharacter) String() string + type NotifyGameFinishReward_MatchChest struct + ChestId uint32 + Final uint32 + IsGraded bool + Origin uint32 + Rewards []*RewardSlot + func (*NotifyGameFinishReward_MatchChest) Descriptor() ([]byte, []int) + func (*NotifyGameFinishReward_MatchChest) ProtoMessage() + func (m *NotifyGameFinishReward_MatchChest) GetChestId() uint32 + func (m *NotifyGameFinishReward_MatchChest) GetFinal() uint32 + func (m *NotifyGameFinishReward_MatchChest) GetIsGraded() bool + func (m *NotifyGameFinishReward_MatchChest) GetOrigin() uint32 + func (m *NotifyGameFinishReward_MatchChest) GetRewards() []*RewardSlot + func (m *NotifyGameFinishReward_MatchChest) Reset() + func (m *NotifyGameFinishReward_MatchChest) String() string + type NotifyGamePause struct + Paused bool + func (*NotifyGamePause) Descriptor() ([]byte, []int) + func (*NotifyGamePause) ProtoMessage() + func (m *NotifyGamePause) GetPaused() bool + func (m *NotifyGamePause) Reset() + func (m *NotifyGamePause) String() string + type NotifyGameTerminate struct + Reason string + func (*NotifyGameTerminate) Descriptor() ([]byte, []int) + func (*NotifyGameTerminate) ProtoMessage() + func (m *NotifyGameTerminate) GetReason() string + func (m *NotifyGameTerminate) Reset() + func (m *NotifyGameTerminate) String() string + type NotifyGiftSendRefresh struct + func (*NotifyGiftSendRefresh) Descriptor() ([]byte, []int) + func (*NotifyGiftSendRefresh) ProtoMessage() + func (m *NotifyGiftSendRefresh) Reset() + func (m *NotifyGiftSendRefresh) String() string + type NotifyLeaderboardPoint struct + LeaderboardPoints []*NotifyLeaderboardPoint_LeaderboardPoint + func (*NotifyLeaderboardPoint) Descriptor() ([]byte, []int) + func (*NotifyLeaderboardPoint) ProtoMessage() + func (m *NotifyLeaderboardPoint) GetLeaderboardPoints() []*NotifyLeaderboardPoint_LeaderboardPoint + func (m *NotifyLeaderboardPoint) Reset() + func (m *NotifyLeaderboardPoint) String() string + type NotifyLeaderboardPoint_LeaderboardPoint struct + LeaderboardId uint32 + Point uint32 + func (*NotifyLeaderboardPoint_LeaderboardPoint) Descriptor() ([]byte, []int) + func (*NotifyLeaderboardPoint_LeaderboardPoint) ProtoMessage() + func (m *NotifyLeaderboardPoint_LeaderboardPoint) GetLeaderboardId() uint32 + func (m *NotifyLeaderboardPoint_LeaderboardPoint) GetPoint() uint32 + func (m *NotifyLeaderboardPoint_LeaderboardPoint) Reset() + func (m *NotifyLeaderboardPoint_LeaderboardPoint) String() string + type NotifyMatchGameStart struct + ConnectToken string + GameUrl string + GameUuid string + Location string + MatchModeId uint32 + func (*NotifyMatchGameStart) Descriptor() ([]byte, []int) + func (*NotifyMatchGameStart) ProtoMessage() + func (m *NotifyMatchGameStart) GetConnectToken() string + func (m *NotifyMatchGameStart) GetGameUrl() string + func (m *NotifyMatchGameStart) GetGameUuid() string + func (m *NotifyMatchGameStart) GetLocation() string + func (m *NotifyMatchGameStart) GetMatchModeId() uint32 + func (m *NotifyMatchGameStart) Reset() + func (m *NotifyMatchGameStart) String() string + type NotifyMatchTimeout struct + func (*NotifyMatchTimeout) Descriptor() ([]byte, []int) + func (*NotifyMatchTimeout) ProtoMessage() + func (m *NotifyMatchTimeout) Reset() + func (m *NotifyMatchTimeout) String() string + type NotifyNewComment struct + func (*NotifyNewComment) Descriptor() ([]byte, []int) + func (*NotifyNewComment) ProtoMessage() + func (m *NotifyNewComment) Reset() + func (m *NotifyNewComment) String() string + type NotifyNewFriendApply struct + AccountId uint32 + ApplyTime uint32 + RemovedId uint32 + func (*NotifyNewFriendApply) Descriptor() ([]byte, []int) + func (*NotifyNewFriendApply) ProtoMessage() + func (m *NotifyNewFriendApply) GetAccountId() uint32 + func (m *NotifyNewFriendApply) GetApplyTime() uint32 + func (m *NotifyNewFriendApply) GetRemovedId() uint32 + func (m *NotifyNewFriendApply) Reset() + func (m *NotifyNewFriendApply) String() string + type NotifyNewGame struct + GameUuid string + PlayerList []string + func (*NotifyNewGame) Descriptor() ([]byte, []int) + func (*NotifyNewGame) ProtoMessage() + func (m *NotifyNewGame) GetGameUuid() string + func (m *NotifyNewGame) GetPlayerList() []string + func (m *NotifyNewGame) Reset() + func (m *NotifyNewGame) String() string + type NotifyNewMail struct + Mail *Mail + func (*NotifyNewMail) Descriptor() ([]byte, []int) + func (*NotifyNewMail) ProtoMessage() + func (m *NotifyNewMail) GetMail() *Mail + func (m *NotifyNewMail) Reset() + func (m *NotifyNewMail) String() string + type NotifyPayResult struct + GoodsId uint32 + OrderId string + PayResult uint32 + func (*NotifyPayResult) Descriptor() ([]byte, []int) + func (*NotifyPayResult) ProtoMessage() + func (m *NotifyPayResult) GetGoodsId() uint32 + func (m *NotifyPayResult) GetOrderId() string + func (m *NotifyPayResult) GetPayResult() uint32 + func (m *NotifyPayResult) Reset() + func (m *NotifyPayResult) String() string + type NotifyPlayerConnectionState struct + Seat uint32 + State GamePlayerState + func (*NotifyPlayerConnectionState) Descriptor() ([]byte, []int) + func (*NotifyPlayerConnectionState) ProtoMessage() + func (m *NotifyPlayerConnectionState) GetSeat() uint32 + func (m *NotifyPlayerConnectionState) GetState() GamePlayerState + func (m *NotifyPlayerConnectionState) Reset() + func (m *NotifyPlayerConnectionState) String() string + type NotifyPlayerLoadGameReady struct + ReadyIdList []uint32 + func (*NotifyPlayerLoadGameReady) Descriptor() ([]byte, []int) + func (*NotifyPlayerLoadGameReady) ProtoMessage() + func (m *NotifyPlayerLoadGameReady) GetReadyIdList() []uint32 + func (m *NotifyPlayerLoadGameReady) Reset() + func (m *NotifyPlayerLoadGameReady) String() string + type NotifyReviveCoinUpdate struct + HasGained bool + func (*NotifyReviveCoinUpdate) Descriptor() ([]byte, []int) + func (*NotifyReviveCoinUpdate) ProtoMessage() + func (m *NotifyReviveCoinUpdate) GetHasGained() bool + func (m *NotifyReviveCoinUpdate) Reset() + func (m *NotifyReviveCoinUpdate) String() string + type NotifyRollingNotice struct + Notice *RollingNotice + func (*NotifyRollingNotice) Descriptor() ([]byte, []int) + func (*NotifyRollingNotice) ProtoMessage() + func (m *NotifyRollingNotice) GetNotice() *RollingNotice + func (m *NotifyRollingNotice) Reset() + func (m *NotifyRollingNotice) String() string + type NotifyRoomGameStart struct + ConnectToken string + GameUrl string + GameUuid string + Location string + func (*NotifyRoomGameStart) Descriptor() ([]byte, []int) + func (*NotifyRoomGameStart) ProtoMessage() + func (m *NotifyRoomGameStart) GetConnectToken() string + func (m *NotifyRoomGameStart) GetGameUrl() string + func (m *NotifyRoomGameStart) GetGameUuid() string + func (m *NotifyRoomGameStart) GetLocation() string + func (m *NotifyRoomGameStart) Reset() + func (m *NotifyRoomGameStart) String() string + type NotifyRoomKickOut struct + func (*NotifyRoomKickOut) Descriptor() ([]byte, []int) + func (*NotifyRoomKickOut) ProtoMessage() + func (m *NotifyRoomKickOut) Reset() + func (m *NotifyRoomKickOut) String() string + type NotifyRoomPlayerReady struct + AccountId uint32 + Ready bool + func (*NotifyRoomPlayerReady) Descriptor() ([]byte, []int) + func (*NotifyRoomPlayerReady) ProtoMessage() + func (m *NotifyRoomPlayerReady) GetAccountId() uint32 + func (m *NotifyRoomPlayerReady) GetReady() bool + func (m *NotifyRoomPlayerReady) Reset() + func (m *NotifyRoomPlayerReady) String() string + type NotifyRoomPlayerUpdate struct + OwnerId uint32 + RemoveList []uint32 + RobotCount uint32 + UpdateList []*PlayerBaseView + func (*NotifyRoomPlayerUpdate) Descriptor() ([]byte, []int) + func (*NotifyRoomPlayerUpdate) ProtoMessage() + func (m *NotifyRoomPlayerUpdate) GetOwnerId() uint32 + func (m *NotifyRoomPlayerUpdate) GetRemoveList() []uint32 + func (m *NotifyRoomPlayerUpdate) GetRobotCount() uint32 + func (m *NotifyRoomPlayerUpdate) GetUpdateList() []*PlayerBaseView + func (m *NotifyRoomPlayerUpdate) Reset() + func (m *NotifyRoomPlayerUpdate) String() string + type NotifyServerSetting struct + Settings *ServerSettings + func (*NotifyServerSetting) Descriptor() ([]byte, []int) + func (*NotifyServerSetting) ProtoMessage() + func (m *NotifyServerSetting) GetSettings() *ServerSettings + func (m *NotifyServerSetting) Reset() + func (m *NotifyServerSetting) String() string + type NotifyShopUpdate struct + ShopInfo *ShopInfo + func (*NotifyShopUpdate) Descriptor() ([]byte, []int) + func (*NotifyShopUpdate) ProtoMessage() + func (m *NotifyShopUpdate) GetShopInfo() *ShopInfo + func (m *NotifyShopUpdate) Reset() + func (m *NotifyShopUpdate) String() string + type NotifyVipLevelChange struct + BuddyBonus float32 + FriendMaxCount uint32 + GiftLimit uint32 + RecordCollectLimit uint32 + ZhpCostRefreshLimit uint32 + ZhpFreeRefreshLimit uint32 + func (*NotifyVipLevelChange) Descriptor() ([]byte, []int) + func (*NotifyVipLevelChange) ProtoMessage() + func (m *NotifyVipLevelChange) GetBuddyBonus() float32 + func (m *NotifyVipLevelChange) GetFriendMaxCount() uint32 + func (m *NotifyVipLevelChange) GetGiftLimit() uint32 + func (m *NotifyVipLevelChange) GetRecordCollectLimit() uint32 + func (m *NotifyVipLevelChange) GetZhpCostRefreshLimit() uint32 + func (m *NotifyVipLevelChange) GetZhpFreeRefreshLimit() uint32 + func (m *NotifyVipLevelChange) Reset() + func (m *NotifyVipLevelChange) String() string + type OpenResult struct + Replace *RewardSlot + Reward *RewardSlot + func (*OpenResult) Descriptor() ([]byte, []int) + func (*OpenResult) ProtoMessage() + func (m *OpenResult) GetReplace() *RewardSlot + func (m *OpenResult) GetReward() *RewardSlot + func (m *OpenResult) Reset() + func (m *OpenResult) String() string + type OptionalOperation struct + Combination []string + Type uint32 + func (*OptionalOperation) Descriptor() ([]byte, []int) + func (*OptionalOperation) ProtoMessage() + func (m *OptionalOperation) GetCombination() []string + func (m *OptionalOperation) GetType() uint32 + func (m *OptionalOperation) Reset() + func (m *OptionalOperation) String() string + type OptionalOperationList struct + OperationList []*OptionalOperation + Seat uint32 + TimeAdd uint32 + TimeFixed uint32 + func (*OptionalOperationList) Descriptor() ([]byte, []int) + func (*OptionalOperationList) ProtoMessage() + func (m *OptionalOperationList) GetOperationList() []*OptionalOperation + func (m *OptionalOperationList) GetSeat() uint32 + func (m *OptionalOperationList) GetTimeAdd() uint32 + func (m *OptionalOperationList) GetTimeFixed() uint32 + func (m *OptionalOperationList) Reset() + func (m *OptionalOperationList) String() string + type PaymentSetting struct + Alipay *PaymentSetting_AlipayData + OpenPayment uint32 + PaymentInfo string + PaymentInfoShowType uint32 + Wechat *PaymentSetting_WechatData + func (*PaymentSetting) Descriptor() ([]byte, []int) + func (*PaymentSetting) ProtoMessage() + func (m *PaymentSetting) GetAlipay() *PaymentSetting_AlipayData + func (m *PaymentSetting) GetOpenPayment() uint32 + func (m *PaymentSetting) GetPaymentInfo() string + func (m *PaymentSetting) GetPaymentInfoShowType() uint32 + func (m *PaymentSetting) GetWechat() *PaymentSetting_WechatData + func (m *PaymentSetting) Reset() + func (m *PaymentSetting) String() string + type PaymentSetting_AlipayData struct + DisableCreate bool + PaymentSourcePlatform uint32 + func (*PaymentSetting_AlipayData) Descriptor() ([]byte, []int) + func (*PaymentSetting_AlipayData) ProtoMessage() + func (m *PaymentSetting_AlipayData) GetDisableCreate() bool + func (m *PaymentSetting_AlipayData) GetPaymentSourcePlatform() uint32 + func (m *PaymentSetting_AlipayData) Reset() + func (m *PaymentSetting_AlipayData) String() string + type PaymentSetting_WechatData struct + DisableCreate bool + EnableCredit bool + PaymentSourcePlatform uint32 + func (*PaymentSetting_WechatData) Descriptor() ([]byte, []int) + func (*PaymentSetting_WechatData) ProtoMessage() + func (m *PaymentSetting_WechatData) GetDisableCreate() bool + func (m *PaymentSetting_WechatData) GetEnableCredit() bool + func (m *PaymentSetting_WechatData) GetPaymentSourcePlatform() uint32 + func (m *PaymentSetting_WechatData) Reset() + func (m *PaymentSetting_WechatData) String() string + type PlayerBaseView struct + AccountId uint32 + AvatarFrame uint32 + AvatarId uint32 + Level *AccountLevel + Level3 *AccountLevel + Nickname string + Title uint32 + func (*PlayerBaseView) Descriptor() ([]byte, []int) + func (*PlayerBaseView) ProtoMessage() + func (m *PlayerBaseView) GetAccountId() uint32 + func (m *PlayerBaseView) GetAvatarFrame() uint32 + func (m *PlayerBaseView) GetAvatarId() uint32 + func (m *PlayerBaseView) GetLevel() *AccountLevel + func (m *PlayerBaseView) GetLevel3() *AccountLevel + func (m *PlayerBaseView) GetNickname() string + func (m *PlayerBaseView) GetTitle() uint32 + func (m *PlayerBaseView) Reset() + func (m *PlayerBaseView) String() string + type PlayerGameView struct + AccountId uint32 + AvatarFrame uint32 + AvatarId uint32 + Character *Character + Level *AccountLevel + Level3 *AccountLevel + Nickname string + Title uint32 + func (*PlayerGameView) Descriptor() ([]byte, []int) + func (*PlayerGameView) ProtoMessage() + func (m *PlayerGameView) GetAccountId() uint32 + func (m *PlayerGameView) GetAvatarFrame() uint32 + func (m *PlayerGameView) GetAvatarId() uint32 + func (m *PlayerGameView) GetCharacter() *Character + func (m *PlayerGameView) GetLevel() *AccountLevel + func (m *PlayerGameView) GetLevel3() *AccountLevel + func (m *PlayerGameView) GetNickname() string + func (m *PlayerGameView) GetTitle() uint32 + func (m *PlayerGameView) Reset() + func (m *PlayerGameView) String() string + type RecordAnGangAddGang struct + Doras []string + Operations []*OptionalOperationList + Seat uint32 + Tiles string + Type uint32 + func (*RecordAnGangAddGang) Descriptor() ([]byte, []int) + func (*RecordAnGangAddGang) ProtoMessage() + func (m *RecordAnGangAddGang) GetDoras() []string + func (m *RecordAnGangAddGang) GetOperations() []*OptionalOperationList + func (m *RecordAnGangAddGang) GetSeat() uint32 + func (m *RecordAnGangAddGang) GetTiles() string + func (m *RecordAnGangAddGang) GetType() uint32 + func (m *RecordAnGangAddGang) Reset() + func (m *RecordAnGangAddGang) String() string + type RecordBaBei struct + Doras []string + Moqie bool + Operations []*OptionalOperationList + Seat uint32 + func (*RecordBaBei) Descriptor() ([]byte, []int) + func (*RecordBaBei) ProtoMessage() + func (m *RecordBaBei) GetDoras() []string + func (m *RecordBaBei) GetMoqie() bool + func (m *RecordBaBei) GetOperations() []*OptionalOperationList + func (m *RecordBaBei) GetSeat() uint32 + func (m *RecordBaBei) Reset() + func (m *RecordBaBei) String() string + type RecordChiPengGang struct + Froms []uint32 + Liqi *LiQiSuccess + Operation *OptionalOperationList + Seat uint32 + Tiles []string + Type uint32 + Zhenting []bool + func (*RecordChiPengGang) Descriptor() ([]byte, []int) + func (*RecordChiPengGang) ProtoMessage() + func (m *RecordChiPengGang) GetFroms() []uint32 + func (m *RecordChiPengGang) GetLiqi() *LiQiSuccess + func (m *RecordChiPengGang) GetOperation() *OptionalOperationList + func (m *RecordChiPengGang) GetSeat() uint32 + func (m *RecordChiPengGang) GetTiles() []string + func (m *RecordChiPengGang) GetType() uint32 + func (m *RecordChiPengGang) GetZhenting() []bool + func (m *RecordChiPengGang) Reset() + func (m *RecordChiPengGang) String() string + type RecordCollectedData struct + EndTime uint32 + Remarks string + StartTime uint32 + Uuid string + func (*RecordCollectedData) Descriptor() ([]byte, []int) + func (*RecordCollectedData) ProtoMessage() + func (m *RecordCollectedData) GetEndTime() uint32 + func (m *RecordCollectedData) GetRemarks() string + func (m *RecordCollectedData) GetStartTime() uint32 + func (m *RecordCollectedData) GetUuid() string + func (m *RecordCollectedData) Reset() + func (m *RecordCollectedData) String() string + type RecordDealTile struct + Doras []string + LeftTileCount uint32 + Liqi *LiQiSuccess + Operation *OptionalOperationList + Seat uint32 + Tile string + Zhenting []bool + func (*RecordDealTile) Descriptor() ([]byte, []int) + func (*RecordDealTile) ProtoMessage() + func (m *RecordDealTile) GetDoras() []string + func (m *RecordDealTile) GetLeftTileCount() uint32 + func (m *RecordDealTile) GetLiqi() *LiQiSuccess + func (m *RecordDealTile) GetOperation() *OptionalOperationList + func (m *RecordDealTile) GetSeat() uint32 + func (m *RecordDealTile) GetTile() string + func (m *RecordDealTile) GetZhenting() []bool + func (m *RecordDealTile) Reset() + func (m *RecordDealTile) String() string + type RecordDiscardTile struct + Doras []string + IsLiqi bool + IsWliqi bool + Moqie bool + Operations []*OptionalOperationList + Seat uint32 + Tile string + Tingpais []*TingPaiInfo + Zhenting []bool + func (*RecordDiscardTile) Descriptor() ([]byte, []int) + func (*RecordDiscardTile) ProtoMessage() + func (m *RecordDiscardTile) GetDoras() []string + func (m *RecordDiscardTile) GetIsLiqi() bool + func (m *RecordDiscardTile) GetIsWliqi() bool + func (m *RecordDiscardTile) GetMoqie() bool + func (m *RecordDiscardTile) GetOperations() []*OptionalOperationList + func (m *RecordDiscardTile) GetSeat() uint32 + func (m *RecordDiscardTile) GetTile() string + func (m *RecordDiscardTile) GetTingpais() []*TingPaiInfo + func (m *RecordDiscardTile) GetZhenting() []bool + func (m *RecordDiscardTile) Reset() + func (m *RecordDiscardTile) String() string + type RecordGame struct + Accounts []*RecordGame_AccountInfo + Config *GameConfig + EndTime uint32 + Result *GameEndResult + StartTime uint32 + Uuid string + func (*RecordGame) Descriptor() ([]byte, []int) + func (*RecordGame) ProtoMessage() + func (m *RecordGame) GetAccounts() []*RecordGame_AccountInfo + func (m *RecordGame) GetConfig() *GameConfig + func (m *RecordGame) GetEndTime() uint32 + func (m *RecordGame) GetResult() *GameEndResult + func (m *RecordGame) GetStartTime() uint32 + func (m *RecordGame) GetUuid() string + func (m *RecordGame) Reset() + func (m *RecordGame) String() string + type RecordGame_AccountInfo struct + AccountId uint32 + AvatarFrame uint32 + AvatarId uint32 + Character *Character + Level *AccountLevel + Level3 *AccountLevel + Nickname string + Seat uint32 + Title uint32 + func (*RecordGame_AccountInfo) Descriptor() ([]byte, []int) + func (*RecordGame_AccountInfo) ProtoMessage() + func (m *RecordGame_AccountInfo) GetAccountId() uint32 + func (m *RecordGame_AccountInfo) GetAvatarFrame() uint32 + func (m *RecordGame_AccountInfo) GetAvatarId() uint32 + func (m *RecordGame_AccountInfo) GetCharacter() *Character + func (m *RecordGame_AccountInfo) GetLevel() *AccountLevel + func (m *RecordGame_AccountInfo) GetLevel3() *AccountLevel + func (m *RecordGame_AccountInfo) GetNickname() string + func (m *RecordGame_AccountInfo) GetSeat() uint32 + func (m *RecordGame_AccountInfo) GetTitle() uint32 + func (m *RecordGame_AccountInfo) Reset() + func (m *RecordGame_AccountInfo) String() string + type RecordHule struct + DeltaScores []int32 + Doras []string + Gameend *GameEnd + Hules []*HuleInfo + OldScores []int32 + Scores []int32 + WaitTimeout uint32 + func (*RecordHule) Descriptor() ([]byte, []int) + func (*RecordHule) ProtoMessage() + func (m *RecordHule) GetDeltaScores() []int32 + func (m *RecordHule) GetDoras() []string + func (m *RecordHule) GetGameend() *GameEnd + func (m *RecordHule) GetHules() []*HuleInfo + func (m *RecordHule) GetOldScores() []int32 + func (m *RecordHule) GetScores() []int32 + func (m *RecordHule) GetWaitTimeout() uint32 + func (m *RecordHule) Reset() + func (m *RecordHule) String() string + type RecordLiuJu struct + Allplayertiles []string + Gameend *GameEnd + Liqi *LiQiSuccess + Seat uint32 + Tiles []string + Type uint32 + func (*RecordLiuJu) Descriptor() ([]byte, []int) + func (*RecordLiuJu) ProtoMessage() + func (m *RecordLiuJu) GetAllplayertiles() []string + func (m *RecordLiuJu) GetGameend() *GameEnd + func (m *RecordLiuJu) GetLiqi() *LiQiSuccess + func (m *RecordLiuJu) GetSeat() uint32 + func (m *RecordLiuJu) GetTiles() []string + func (m *RecordLiuJu) GetType() uint32 + func (m *RecordLiuJu) Reset() + func (m *RecordLiuJu) String() string + type RecordNewRound struct + Ben uint32 + Chang uint32 + Dora string + Doras []string + Ju uint32 + LeftTileCount uint32 + Liqibang uint32 + Md5 string + Operation *OptionalOperationList + Paishan string + Scores []int32 + Tiles0 []string + Tiles1 []string + Tiles2 []string + Tiles3 []string + Tingpai []*RecordNewRound_TingPai + func (*RecordNewRound) Descriptor() ([]byte, []int) + func (*RecordNewRound) ProtoMessage() + func (m *RecordNewRound) GetBen() uint32 + func (m *RecordNewRound) GetChang() uint32 + func (m *RecordNewRound) GetDora() string + func (m *RecordNewRound) GetDoras() []string + func (m *RecordNewRound) GetJu() uint32 + func (m *RecordNewRound) GetLeftTileCount() uint32 + func (m *RecordNewRound) GetLiqibang() uint32 + func (m *RecordNewRound) GetMd5() string + func (m *RecordNewRound) GetOperation() *OptionalOperationList + func (m *RecordNewRound) GetPaishan() string + func (m *RecordNewRound) GetScores() []int32 + func (m *RecordNewRound) GetTiles0() []string + func (m *RecordNewRound) GetTiles1() []string + func (m *RecordNewRound) GetTiles2() []string + func (m *RecordNewRound) GetTiles3() []string + func (m *RecordNewRound) GetTingpai() []*RecordNewRound_TingPai + func (m *RecordNewRound) Reset() + func (m *RecordNewRound) String() string + type RecordNewRound_TingPai struct + Seat uint32 + Tingpais1 []*TingPaiInfo + func (*RecordNewRound_TingPai) Descriptor() ([]byte, []int) + func (*RecordNewRound_TingPai) ProtoMessage() + func (m *RecordNewRound_TingPai) GetSeat() uint32 + func (m *RecordNewRound_TingPai) GetTingpais1() []*TingPaiInfo + func (m *RecordNewRound_TingPai) Reset() + func (m *RecordNewRound_TingPai) String() string + type RecordNoTile struct + Gameend bool + Liujumanguan bool + Players []*NoTilePlayerInfo + Scores []*NoTileScoreInfo + func (*RecordNoTile) Descriptor() ([]byte, []int) + func (*RecordNoTile) ProtoMessage() + func (m *RecordNoTile) GetGameend() bool + func (m *RecordNoTile) GetLiujumanguan() bool + func (m *RecordNoTile) GetPlayers() []*NoTilePlayerInfo + func (m *RecordNoTile) GetScores() []*NoTileScoreInfo + func (m *RecordNoTile) Reset() + func (m *RecordNoTile) String() string + type ReqAccountInfo struct + AccountId uint32 + func (*ReqAccountInfo) Descriptor() ([]byte, []int) + func (*ReqAccountInfo) ProtoMessage() + func (m *ReqAccountInfo) GetAccountId() uint32 + func (m *ReqAccountInfo) Reset() + func (m *ReqAccountInfo) String() string + type ReqAccountList struct + AccountIdList []uint32 + func (*ReqAccountList) Descriptor() ([]byte, []int) + func (*ReqAccountList) ProtoMessage() + func (m *ReqAccountList) GetAccountIdList() []uint32 + func (m *ReqAccountList) Reset() + func (m *ReqAccountList) String() string + type ReqAccountStatisticInfo struct + AccountId uint32 + func (*ReqAccountStatisticInfo) Descriptor() ([]byte, []int) + func (*ReqAccountStatisticInfo) ProtoMessage() + func (m *ReqAccountStatisticInfo) GetAccountId() uint32 + func (m *ReqAccountStatisticInfo) Reset() + func (m *ReqAccountStatisticInfo) String() string + type ReqAddCollectedGameRecord struct + EndTime uint32 + Remarks string + StartTime uint32 + Uuid string + func (*ReqAddCollectedGameRecord) Descriptor() ([]byte, []int) + func (*ReqAddCollectedGameRecord) ProtoMessage() + func (m *ReqAddCollectedGameRecord) GetEndTime() uint32 + func (m *ReqAddCollectedGameRecord) GetRemarks() string + func (m *ReqAddCollectedGameRecord) GetStartTime() uint32 + func (m *ReqAddCollectedGameRecord) GetUuid() string + func (m *ReqAddCollectedGameRecord) Reset() + func (m *ReqAddCollectedGameRecord) String() string + type ReqApplyFriend struct + TargetId uint32 + func (*ReqApplyFriend) Descriptor() ([]byte, []int) + func (*ReqApplyFriend) ProtoMessage() + func (m *ReqApplyFriend) GetTargetId() uint32 + func (m *ReqApplyFriend) Reset() + func (m *ReqApplyFriend) String() string + type ReqAuthGame struct + AccountId uint32 + GameUuid string + Token string + func (*ReqAuthGame) Descriptor() ([]byte, []int) + func (*ReqAuthGame) ProtoMessage() + func (m *ReqAuthGame) GetAccountId() uint32 + func (m *ReqAuthGame) GetGameUuid() string + func (m *ReqAuthGame) GetToken() string + func (m *ReqAuthGame) Reset() + func (m *ReqAuthGame) String() string + type ReqBindAccount struct + Account string + Password string + func (*ReqBindAccount) Descriptor() ([]byte, []int) + func (*ReqBindAccount) ProtoMessage() + func (m *ReqBindAccount) GetAccount() string + func (m *ReqBindAccount) GetPassword() string + func (m *ReqBindAccount) Reset() + func (m *ReqBindAccount) String() string + type ReqBindEmail struct + Code string + Email string + Password string + func (*ReqBindEmail) Descriptor() ([]byte, []int) + func (*ReqBindEmail) ProtoMessage() + func (m *ReqBindEmail) GetCode() string + func (m *ReqBindEmail) GetEmail() string + func (m *ReqBindEmail) GetPassword() string + func (m *ReqBindEmail) Reset() + func (m *ReqBindEmail) String() string + type ReqBindPhoneNumber struct + Code string + Password string + Phone string + func (*ReqBindPhoneNumber) Descriptor() ([]byte, []int) + func (*ReqBindPhoneNumber) ProtoMessage() + func (m *ReqBindPhoneNumber) GetCode() string + func (m *ReqBindPhoneNumber) GetPassword() string + func (m *ReqBindPhoneNumber) GetPhone() string + func (m *ReqBindPhoneNumber) Reset() + func (m *ReqBindPhoneNumber) String() string + type ReqBroadcastInGame struct + Content string + ExceptSelf bool + func (*ReqBroadcastInGame) Descriptor() ([]byte, []int) + func (*ReqBroadcastInGame) ProtoMessage() + func (m *ReqBroadcastInGame) GetContent() string + func (m *ReqBroadcastInGame) GetExceptSelf() bool + func (m *ReqBroadcastInGame) Reset() + func (m *ReqBroadcastInGame) String() string + type ReqBuyFromChestShop struct + Count uint32 + GoodsId uint32 + func (*ReqBuyFromChestShop) Descriptor() ([]byte, []int) + func (*ReqBuyFromChestShop) ProtoMessage() + func (m *ReqBuyFromChestShop) GetCount() uint32 + func (m *ReqBuyFromChestShop) GetGoodsId() uint32 + func (m *ReqBuyFromChestShop) Reset() + func (m *ReqBuyFromChestShop) String() string + type ReqBuyFromShop struct + BillShortCut []*BillShortcut + Count uint32 + DealPrice uint32 + GoodsId uint32 + func (*ReqBuyFromShop) Descriptor() ([]byte, []int) + func (*ReqBuyFromShop) ProtoMessage() + func (m *ReqBuyFromShop) GetBillShortCut() []*BillShortcut + func (m *ReqBuyFromShop) GetCount() uint32 + func (m *ReqBuyFromShop) GetDealPrice() uint32 + func (m *ReqBuyFromShop) GetGoodsId() uint32 + func (m *ReqBuyFromShop) Reset() + func (m *ReqBuyFromShop) String() string + type ReqBuyFromZHP struct + Count uint32 + GoodsId uint32 + func (*ReqBuyFromZHP) Descriptor() ([]byte, []int) + func (*ReqBuyFromZHP) ProtoMessage() + func (m *ReqBuyFromZHP) GetCount() uint32 + func (m *ReqBuyFromZHP) GetGoodsId() uint32 + func (m *ReqBuyFromZHP) Reset() + func (m *ReqBuyFromZHP) String() string + type ReqBuyShiLian struct + Type uint32 + func (*ReqBuyShiLian) Descriptor() ([]byte, []int) + func (*ReqBuyShiLian) ProtoMessage() + func (m *ReqBuyShiLian) GetType() uint32 + func (m *ReqBuyShiLian) Reset() + func (m *ReqBuyShiLian) String() string + type ReqCancelGooglePlayOrder struct + OrderId string + func (*ReqCancelGooglePlayOrder) Descriptor() ([]byte, []int) + func (*ReqCancelGooglePlayOrder) ProtoMessage() + func (m *ReqCancelGooglePlayOrder) GetOrderId() string + func (m *ReqCancelGooglePlayOrder) Reset() + func (m *ReqCancelGooglePlayOrder) String() string + type ReqCancelMatchQueue struct + MatchMode uint32 + func (*ReqCancelMatchQueue) Descriptor() ([]byte, []int) + func (*ReqCancelMatchQueue) ProtoMessage() + func (m *ReqCancelMatchQueue) GetMatchMode() uint32 + func (m *ReqCancelMatchQueue) Reset() + func (m *ReqCancelMatchQueue) String() string + type ReqChangeAvatar struct + AvatarId uint32 + func (*ReqChangeAvatar) Descriptor() ([]byte, []int) + func (*ReqChangeAvatar) ProtoMessage() + func (m *ReqChangeAvatar) GetAvatarId() uint32 + func (m *ReqChangeAvatar) Reset() + func (m *ReqChangeAvatar) String() string + type ReqChangeCharacterSkin struct + CharacterId uint32 + Skin uint32 + func (*ReqChangeCharacterSkin) Descriptor() ([]byte, []int) + func (*ReqChangeCharacterSkin) ProtoMessage() + func (m *ReqChangeCharacterSkin) GetCharacterId() uint32 + func (m *ReqChangeCharacterSkin) GetSkin() uint32 + func (m *ReqChangeCharacterSkin) Reset() + func (m *ReqChangeCharacterSkin) String() string + type ReqChangeCharacterView struct + CharacterId uint32 + ItemId uint32 + Slot uint32 + func (*ReqChangeCharacterView) Descriptor() ([]byte, []int) + func (*ReqChangeCharacterView) ProtoMessage() + func (m *ReqChangeCharacterView) GetCharacterId() uint32 + func (m *ReqChangeCharacterView) GetItemId() uint32 + func (m *ReqChangeCharacterView) GetSlot() uint32 + func (m *ReqChangeCharacterView) Reset() + func (m *ReqChangeCharacterView) String() string + type ReqChangeCollectedGameRecordRemarks struct + Remarks string + Uuid string + func (*ReqChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int) + func (*ReqChangeCollectedGameRecordRemarks) ProtoMessage() + func (m *ReqChangeCollectedGameRecordRemarks) GetRemarks() string + func (m *ReqChangeCollectedGameRecordRemarks) GetUuid() string + func (m *ReqChangeCollectedGameRecordRemarks) Reset() + func (m *ReqChangeCollectedGameRecordRemarks) String() string + type ReqChangeCommonView struct + Slot uint32 + Value uint32 + func (*ReqChangeCommonView) Descriptor() ([]byte, []int) + func (*ReqChangeCommonView) ProtoMessage() + func (m *ReqChangeCommonView) GetSlot() uint32 + func (m *ReqChangeCommonView) GetValue() uint32 + func (m *ReqChangeCommonView) Reset() + func (m *ReqChangeCommonView) String() string + type ReqChangeMainCharacter struct + CharacterId uint32 + func (*ReqChangeMainCharacter) Descriptor() ([]byte, []int) + func (*ReqChangeMainCharacter) ProtoMessage() + func (m *ReqChangeMainCharacter) GetCharacterId() uint32 + func (m *ReqChangeMainCharacter) Reset() + func (m *ReqChangeMainCharacter) String() string + type ReqChiPengGang struct + CancelOperation bool + Index uint32 + Timeuse uint32 + Type uint32 + func (*ReqChiPengGang) Descriptor() ([]byte, []int) + func (*ReqChiPengGang) ProtoMessage() + func (m *ReqChiPengGang) GetCancelOperation() bool + func (m *ReqChiPengGang) GetIndex() uint32 + func (m *ReqChiPengGang) GetTimeuse() uint32 + func (m *ReqChiPengGang) GetType() uint32 + func (m *ReqChiPengGang) Reset() + func (m *ReqChiPengGang) String() string + type ReqClientMessage struct + Message string + Timestamp uint32 + func (*ReqClientMessage) Descriptor() ([]byte, []int) + func (*ReqClientMessage) ProtoMessage() + func (m *ReqClientMessage) GetMessage() string + func (m *ReqClientMessage) GetTimestamp() uint32 + func (m *ReqClientMessage) Reset() + func (m *ReqClientMessage) String() string + type ReqCommon struct + func (*ReqCommon) Descriptor() ([]byte, []int) + func (*ReqCommon) ProtoMessage() + func (m *ReqCommon) Reset() + func (m *ReqCommon) String() string + type ReqCompleteActivityTask struct + TaskId uint32 + func (*ReqCompleteActivityTask) Descriptor() ([]byte, []int) + func (*ReqCompleteActivityTask) ProtoMessage() + func (m *ReqCompleteActivityTask) GetTaskId() uint32 + func (m *ReqCompleteActivityTask) Reset() + func (m *ReqCompleteActivityTask) String() string + type ReqComposeShard struct + ItemId uint32 + func (*ReqComposeShard) Descriptor() ([]byte, []int) + func (*ReqComposeShard) ProtoMessage() + func (m *ReqComposeShard) GetItemId() uint32 + func (m *ReqComposeShard) Reset() + func (m *ReqComposeShard) String() string + type ReqCreateAlipayAppOrder struct + AccountId uint32 + ClientType uint32 + GoodsId uint32 + func (*ReqCreateAlipayAppOrder) Descriptor() ([]byte, []int) + func (*ReqCreateAlipayAppOrder) ProtoMessage() + func (m *ReqCreateAlipayAppOrder) GetAccountId() uint32 + func (m *ReqCreateAlipayAppOrder) GetClientType() uint32 + func (m *ReqCreateAlipayAppOrder) GetGoodsId() uint32 + func (m *ReqCreateAlipayAppOrder) Reset() + func (m *ReqCreateAlipayAppOrder) String() string + type ReqCreateAlipayOrder struct + AccountId uint32 + AlipayTradeType string + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateAlipayOrder) Descriptor() ([]byte, []int) + func (*ReqCreateAlipayOrder) ProtoMessage() + func (m *ReqCreateAlipayOrder) GetAccountId() uint32 + func (m *ReqCreateAlipayOrder) GetAlipayTradeType() string + func (m *ReqCreateAlipayOrder) GetClientType() uint32 + func (m *ReqCreateAlipayOrder) GetGoodsId() uint32 + func (m *ReqCreateAlipayOrder) GetReturnUrl() string + func (m *ReqCreateAlipayOrder) Reset() + func (m *ReqCreateAlipayOrder) String() string + type ReqCreateAlipayScanOrder struct + AccountId uint32 + ClientType uint32 + GoodsId uint32 + func (*ReqCreateAlipayScanOrder) Descriptor() ([]byte, []int) + func (*ReqCreateAlipayScanOrder) ProtoMessage() + func (m *ReqCreateAlipayScanOrder) GetAccountId() uint32 + func (m *ReqCreateAlipayScanOrder) GetClientType() uint32 + func (m *ReqCreateAlipayScanOrder) GetGoodsId() uint32 + func (m *ReqCreateAlipayScanOrder) Reset() + func (m *ReqCreateAlipayScanOrder) String() string + type ReqCreateBillingOrder struct + AccountId uint32 + ClientType uint32 + GoodsId uint32 + PaymentPlatform uint32 + func (*ReqCreateBillingOrder) Descriptor() ([]byte, []int) + func (*ReqCreateBillingOrder) ProtoMessage() + func (m *ReqCreateBillingOrder) GetAccountId() uint32 + func (m *ReqCreateBillingOrder) GetClientType() uint32 + func (m *ReqCreateBillingOrder) GetGoodsId() uint32 + func (m *ReqCreateBillingOrder) GetPaymentPlatform() uint32 + func (m *ReqCreateBillingOrder) Reset() + func (m *ReqCreateBillingOrder) String() string + type ReqCreateENAlipayOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateENAlipayOrder) Descriptor() ([]byte, []int) + func (*ReqCreateENAlipayOrder) ProtoMessage() + func (m *ReqCreateENAlipayOrder) GetAccessToken() string + func (m *ReqCreateENAlipayOrder) GetAccountId() uint32 + func (m *ReqCreateENAlipayOrder) GetClientType() uint32 + func (m *ReqCreateENAlipayOrder) GetGoodsId() uint32 + func (m *ReqCreateENAlipayOrder) GetReturnUrl() string + func (m *ReqCreateENAlipayOrder) Reset() + func (m *ReqCreateENAlipayOrder) String() string + type ReqCreateENJCBOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateENJCBOrder) Descriptor() ([]byte, []int) + func (*ReqCreateENJCBOrder) ProtoMessage() + func (m *ReqCreateENJCBOrder) GetAccessToken() string + func (m *ReqCreateENJCBOrder) GetAccountId() uint32 + func (m *ReqCreateENJCBOrder) GetClientType() uint32 + func (m *ReqCreateENJCBOrder) GetGoodsId() uint32 + func (m *ReqCreateENJCBOrder) GetReturnUrl() string + func (m *ReqCreateENJCBOrder) Reset() + func (m *ReqCreateENJCBOrder) String() string + type ReqCreateENMasterCardOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateENMasterCardOrder) Descriptor() ([]byte, []int) + func (*ReqCreateENMasterCardOrder) ProtoMessage() + func (m *ReqCreateENMasterCardOrder) GetAccessToken() string + func (m *ReqCreateENMasterCardOrder) GetAccountId() uint32 + func (m *ReqCreateENMasterCardOrder) GetClientType() uint32 + func (m *ReqCreateENMasterCardOrder) GetGoodsId() uint32 + func (m *ReqCreateENMasterCardOrder) GetReturnUrl() string + func (m *ReqCreateENMasterCardOrder) Reset() + func (m *ReqCreateENMasterCardOrder) String() string + type ReqCreateENPaypalOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateENPaypalOrder) Descriptor() ([]byte, []int) + func (*ReqCreateENPaypalOrder) ProtoMessage() + func (m *ReqCreateENPaypalOrder) GetAccessToken() string + func (m *ReqCreateENPaypalOrder) GetAccountId() uint32 + func (m *ReqCreateENPaypalOrder) GetClientType() uint32 + func (m *ReqCreateENPaypalOrder) GetGoodsId() uint32 + func (m *ReqCreateENPaypalOrder) GetReturnUrl() string + func (m *ReqCreateENPaypalOrder) Reset() + func (m *ReqCreateENPaypalOrder) String() string + type ReqCreateENVisaOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateENVisaOrder) Descriptor() ([]byte, []int) + func (*ReqCreateENVisaOrder) ProtoMessage() + func (m *ReqCreateENVisaOrder) GetAccessToken() string + func (m *ReqCreateENVisaOrder) GetAccountId() uint32 + func (m *ReqCreateENVisaOrder) GetClientType() uint32 + func (m *ReqCreateENVisaOrder) GetGoodsId() uint32 + func (m *ReqCreateENVisaOrder) GetReturnUrl() string + func (m *ReqCreateENVisaOrder) Reset() + func (m *ReqCreateENVisaOrder) String() string + type ReqCreateEmailVerifyCode struct + Email string + Usage uint32 + func (*ReqCreateEmailVerifyCode) Descriptor() ([]byte, []int) + func (*ReqCreateEmailVerifyCode) ProtoMessage() + func (m *ReqCreateEmailVerifyCode) GetEmail() string + func (m *ReqCreateEmailVerifyCode) GetUsage() uint32 + func (m *ReqCreateEmailVerifyCode) Reset() + func (m *ReqCreateEmailVerifyCode) String() string + type ReqCreateJPAuOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateJPAuOrder) Descriptor() ([]byte, []int) + func (*ReqCreateJPAuOrder) ProtoMessage() + func (m *ReqCreateJPAuOrder) GetAccessToken() string + func (m *ReqCreateJPAuOrder) GetAccountId() uint32 + func (m *ReqCreateJPAuOrder) GetClientType() uint32 + func (m *ReqCreateJPAuOrder) GetGoodsId() uint32 + func (m *ReqCreateJPAuOrder) GetReturnUrl() string + func (m *ReqCreateJPAuOrder) Reset() + func (m *ReqCreateJPAuOrder) String() string + type ReqCreateJPCreditCardOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateJPCreditCardOrder) Descriptor() ([]byte, []int) + func (*ReqCreateJPCreditCardOrder) ProtoMessage() + func (m *ReqCreateJPCreditCardOrder) GetAccessToken() string + func (m *ReqCreateJPCreditCardOrder) GetAccountId() uint32 + func (m *ReqCreateJPCreditCardOrder) GetClientType() uint32 + func (m *ReqCreateJPCreditCardOrder) GetGoodsId() uint32 + func (m *ReqCreateJPCreditCardOrder) GetReturnUrl() string + func (m *ReqCreateJPCreditCardOrder) Reset() + func (m *ReqCreateJPCreditCardOrder) String() string + type ReqCreateJPDocomoOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateJPDocomoOrder) Descriptor() ([]byte, []int) + func (*ReqCreateJPDocomoOrder) ProtoMessage() + func (m *ReqCreateJPDocomoOrder) GetAccessToken() string + func (m *ReqCreateJPDocomoOrder) GetAccountId() uint32 + func (m *ReqCreateJPDocomoOrder) GetClientType() uint32 + func (m *ReqCreateJPDocomoOrder) GetGoodsId() uint32 + func (m *ReqCreateJPDocomoOrder) GetReturnUrl() string + func (m *ReqCreateJPDocomoOrder) Reset() + func (m *ReqCreateJPDocomoOrder) String() string + type ReqCreateJPPaypalOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateJPPaypalOrder) Descriptor() ([]byte, []int) + func (*ReqCreateJPPaypalOrder) ProtoMessage() + func (m *ReqCreateJPPaypalOrder) GetAccessToken() string + func (m *ReqCreateJPPaypalOrder) GetAccountId() uint32 + func (m *ReqCreateJPPaypalOrder) GetClientType() uint32 + func (m *ReqCreateJPPaypalOrder) GetGoodsId() uint32 + func (m *ReqCreateJPPaypalOrder) GetReturnUrl() string + func (m *ReqCreateJPPaypalOrder) Reset() + func (m *ReqCreateJPPaypalOrder) String() string + type ReqCreateJPSoftbankOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateJPSoftbankOrder) Descriptor() ([]byte, []int) + func (*ReqCreateJPSoftbankOrder) ProtoMessage() + func (m *ReqCreateJPSoftbankOrder) GetAccessToken() string + func (m *ReqCreateJPSoftbankOrder) GetAccountId() uint32 + func (m *ReqCreateJPSoftbankOrder) GetClientType() uint32 + func (m *ReqCreateJPSoftbankOrder) GetGoodsId() uint32 + func (m *ReqCreateJPSoftbankOrder) GetReturnUrl() string + func (m *ReqCreateJPSoftbankOrder) Reset() + func (m *ReqCreateJPSoftbankOrder) String() string + type ReqCreateJPWebMoneyOrder struct + AccessToken string + AccountId uint32 + ClientType uint32 + GoodsId uint32 + ReturnUrl string + func (*ReqCreateJPWebMoneyOrder) Descriptor() ([]byte, []int) + func (*ReqCreateJPWebMoneyOrder) ProtoMessage() + func (m *ReqCreateJPWebMoneyOrder) GetAccessToken() string + func (m *ReqCreateJPWebMoneyOrder) GetAccountId() uint32 + func (m *ReqCreateJPWebMoneyOrder) GetClientType() uint32 + func (m *ReqCreateJPWebMoneyOrder) GetGoodsId() uint32 + func (m *ReqCreateJPWebMoneyOrder) GetReturnUrl() string + func (m *ReqCreateJPWebMoneyOrder) Reset() + func (m *ReqCreateJPWebMoneyOrder) String() string + type ReqCreateNickname struct + AdvertiseStr string + Nickname string + func (*ReqCreateNickname) Descriptor() ([]byte, []int) + func (*ReqCreateNickname) ProtoMessage() + func (m *ReqCreateNickname) GetAdvertiseStr() string + func (m *ReqCreateNickname) GetNickname() string + func (m *ReqCreateNickname) Reset() + func (m *ReqCreateNickname) String() string + type ReqCreatePhoneVerifyCode struct + Phone string + Usage uint32 + func (*ReqCreatePhoneVerifyCode) Descriptor() ([]byte, []int) + func (*ReqCreatePhoneVerifyCode) ProtoMessage() + func (m *ReqCreatePhoneVerifyCode) GetPhone() string + func (m *ReqCreatePhoneVerifyCode) GetUsage() uint32 + func (m *ReqCreatePhoneVerifyCode) Reset() + func (m *ReqCreatePhoneVerifyCode) String() string + type ReqCreateRoom struct + Mode *GameMode + PlayerCount uint32 + PublicLive bool + func (*ReqCreateRoom) Descriptor() ([]byte, []int) + func (*ReqCreateRoom) ProtoMessage() + func (m *ReqCreateRoom) GetMode() *GameMode + func (m *ReqCreateRoom) GetPlayerCount() uint32 + func (m *ReqCreateRoom) GetPublicLive() bool + func (m *ReqCreateRoom) Reset() + func (m *ReqCreateRoom) String() string + type ReqCreateWechatAppOrder struct + AccountId uint32 + AccountIp string + ClientType uint32 + GoodsId uint32 + func (*ReqCreateWechatAppOrder) Descriptor() ([]byte, []int) + func (*ReqCreateWechatAppOrder) ProtoMessage() + func (m *ReqCreateWechatAppOrder) GetAccountId() uint32 + func (m *ReqCreateWechatAppOrder) GetAccountIp() string + func (m *ReqCreateWechatAppOrder) GetClientType() uint32 + func (m *ReqCreateWechatAppOrder) GetGoodsId() uint32 + func (m *ReqCreateWechatAppOrder) Reset() + func (m *ReqCreateWechatAppOrder) String() string + type ReqCreateWechatNativeOrder struct + AccountId uint32 + AccountIp string + ClientType uint32 + GoodsId uint32 + func (*ReqCreateWechatNativeOrder) Descriptor() ([]byte, []int) + func (*ReqCreateWechatNativeOrder) ProtoMessage() + func (m *ReqCreateWechatNativeOrder) GetAccountId() uint32 + func (m *ReqCreateWechatNativeOrder) GetAccountIp() string + func (m *ReqCreateWechatNativeOrder) GetClientType() uint32 + func (m *ReqCreateWechatNativeOrder) GetGoodsId() uint32 + func (m *ReqCreateWechatNativeOrder) Reset() + func (m *ReqCreateWechatNativeOrder) String() string + type ReqCurrentMatchInfo struct + ModeList []uint32 + func (*ReqCurrentMatchInfo) Descriptor() ([]byte, []int) + func (*ReqCurrentMatchInfo) ProtoMessage() + func (m *ReqCurrentMatchInfo) GetModeList() []uint32 + func (m *ReqCurrentMatchInfo) Reset() + func (m *ReqCurrentMatchInfo) String() string + type ReqDeleteComment struct + DeleteList []uint32 + TargetId uint32 + func (*ReqDeleteComment) Descriptor() ([]byte, []int) + func (*ReqDeleteComment) ProtoMessage() + func (m *ReqDeleteComment) GetDeleteList() []uint32 + func (m *ReqDeleteComment) GetTargetId() uint32 + func (m *ReqDeleteComment) Reset() + func (m *ReqDeleteComment) String() string + type ReqDeleteMail struct + MailId uint32 + func (*ReqDeleteMail) Descriptor() ([]byte, []int) + func (*ReqDeleteMail) ProtoMessage() + func (m *ReqDeleteMail) GetMailId() uint32 + func (m *ReqDeleteMail) Reset() + func (m *ReqDeleteMail) String() string + type ReqDoActivitySignIn struct + ActivityId uint32 + func (*ReqDoActivitySignIn) Descriptor() ([]byte, []int) + func (*ReqDoActivitySignIn) ProtoMessage() + func (m *ReqDoActivitySignIn) GetActivityId() uint32 + func (m *ReqDoActivitySignIn) Reset() + func (m *ReqDoActivitySignIn) String() string + type ReqEmailLogin struct + ClientVersion string + CurrencyPlatforms []uint32 + Device *ClientDeviceInfo + Email string + GenAccessToken bool + Password string + RandomKey string + Reconnect bool + func (*ReqEmailLogin) Descriptor() ([]byte, []int) + func (*ReqEmailLogin) ProtoMessage() + func (m *ReqEmailLogin) GetClientVersion() string + func (m *ReqEmailLogin) GetCurrencyPlatforms() []uint32 + func (m *ReqEmailLogin) GetDevice() *ClientDeviceInfo + func (m *ReqEmailLogin) GetEmail() string + func (m *ReqEmailLogin) GetGenAccessToken() bool + func (m *ReqEmailLogin) GetPassword() string + func (m *ReqEmailLogin) GetRandomKey() string + func (m *ReqEmailLogin) GetReconnect() bool + func (m *ReqEmailLogin) Reset() + func (m *ReqEmailLogin) String() string + type ReqEnterCustomizedContest struct + UniqueId uint32 + func (*ReqEnterCustomizedContest) Descriptor() ([]byte, []int) + func (*ReqEnterCustomizedContest) ProtoMessage() + func (m *ReqEnterCustomizedContest) GetUniqueId() uint32 + func (m *ReqEnterCustomizedContest) Reset() + func (m *ReqEnterCustomizedContest) String() string + type ReqExchangeActivityItem struct + ExchangeId uint32 + func (*ReqExchangeActivityItem) Descriptor() ([]byte, []int) + func (*ReqExchangeActivityItem) ProtoMessage() + func (m *ReqExchangeActivityItem) GetExchangeId() uint32 + func (m *ReqExchangeActivityItem) Reset() + func (m *ReqExchangeActivityItem) String() string + type ReqExchangeCurrency struct + Count uint32 + Id uint32 + func (*ReqExchangeCurrency) Descriptor() ([]byte, []int) + func (*ReqExchangeCurrency) ProtoMessage() + func (m *ReqExchangeCurrency) GetCount() uint32 + func (m *ReqExchangeCurrency) GetId() uint32 + func (m *ReqExchangeCurrency) Reset() + func (m *ReqExchangeCurrency) String() string + type ReqFetchActivityFlipInfo struct + ActivityId uint32 + func (*ReqFetchActivityFlipInfo) Descriptor() ([]byte, []int) + func (*ReqFetchActivityFlipInfo) ProtoMessage() + func (m *ReqFetchActivityFlipInfo) GetActivityId() uint32 + func (m *ReqFetchActivityFlipInfo) Reset() + func (m *ReqFetchActivityFlipInfo) String() string + type ReqFetchCommentContent struct + CommentIdList []uint32 + TargetId uint32 + func (*ReqFetchCommentContent) Descriptor() ([]byte, []int) + func (*ReqFetchCommentContent) ProtoMessage() + func (m *ReqFetchCommentContent) GetCommentIdList() []uint32 + func (m *ReqFetchCommentContent) GetTargetId() uint32 + func (m *ReqFetchCommentContent) Reset() + func (m *ReqFetchCommentContent) String() string + type ReqFetchCommentList struct + TargetId uint32 + func (*ReqFetchCommentList) Descriptor() ([]byte, []int) + func (*ReqFetchCommentList) ProtoMessage() + func (m *ReqFetchCommentList) GetTargetId() uint32 + func (m *ReqFetchCommentList) Reset() + func (m *ReqFetchCommentList) String() string + type ReqFetchCustomizedContestByContestId struct + ContestId uint32 + func (*ReqFetchCustomizedContestByContestId) Descriptor() ([]byte, []int) + func (*ReqFetchCustomizedContestByContestId) ProtoMessage() + func (m *ReqFetchCustomizedContestByContestId) GetContestId() uint32 + func (m *ReqFetchCustomizedContestByContestId) Reset() + func (m *ReqFetchCustomizedContestByContestId) String() string + type ReqFetchCustomizedContestExtendInfo struct + UidList []uint32 + func (*ReqFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int) + func (*ReqFetchCustomizedContestExtendInfo) ProtoMessage() + func (m *ReqFetchCustomizedContestExtendInfo) GetUidList() []uint32 + func (m *ReqFetchCustomizedContestExtendInfo) Reset() + func (m *ReqFetchCustomizedContestExtendInfo) String() string + type ReqFetchCustomizedContestGameLiveList struct + UniqueId uint32 + func (*ReqFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int) + func (*ReqFetchCustomizedContestGameLiveList) ProtoMessage() + func (m *ReqFetchCustomizedContestGameLiveList) GetUniqueId() uint32 + func (m *ReqFetchCustomizedContestGameLiveList) Reset() + func (m *ReqFetchCustomizedContestGameLiveList) String() string + type ReqFetchCustomizedContestGameRecords struct + LastIndex uint32 + UniqueId uint32 + func (*ReqFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int) + func (*ReqFetchCustomizedContestGameRecords) ProtoMessage() + func (m *ReqFetchCustomizedContestGameRecords) GetLastIndex() uint32 + func (m *ReqFetchCustomizedContestGameRecords) GetUniqueId() uint32 + func (m *ReqFetchCustomizedContestGameRecords) Reset() + func (m *ReqFetchCustomizedContestGameRecords) String() string + type ReqFetchCustomizedContestList struct + Count uint32 + Start uint32 + func (*ReqFetchCustomizedContestList) Descriptor() ([]byte, []int) + func (*ReqFetchCustomizedContestList) ProtoMessage() + func (m *ReqFetchCustomizedContestList) GetCount() uint32 + func (m *ReqFetchCustomizedContestList) GetStart() uint32 + func (m *ReqFetchCustomizedContestList) Reset() + func (m *ReqFetchCustomizedContestList) String() string + type ReqFetchCustomizedContestOnlineInfo struct + UniqueId uint32 + func (*ReqFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int) + func (*ReqFetchCustomizedContestOnlineInfo) ProtoMessage() + func (m *ReqFetchCustomizedContestOnlineInfo) GetUniqueId() uint32 + func (m *ReqFetchCustomizedContestOnlineInfo) Reset() + func (m *ReqFetchCustomizedContestOnlineInfo) String() string + type ReqFetchRankPointLeaderboard struct + LeaderboardId uint32 + func (*ReqFetchRankPointLeaderboard) Descriptor() ([]byte, []int) + func (*ReqFetchRankPointLeaderboard) ProtoMessage() + func (m *ReqFetchRankPointLeaderboard) GetLeaderboardId() uint32 + func (m *ReqFetchRankPointLeaderboard) Reset() + func (m *ReqFetchRankPointLeaderboard) String() string + type ReqGMCommand struct + Command string + func (*ReqGMCommand) Descriptor() ([]byte, []int) + func (*ReqGMCommand) ProtoMessage() + func (m *ReqGMCommand) GetCommand() string + func (m *ReqGMCommand) Reset() + func (m *ReqGMCommand) String() string + type ReqGMCommandInGaming struct + JsonData string + func (*ReqGMCommandInGaming) Descriptor() ([]byte, []int) + func (*ReqGMCommandInGaming) ProtoMessage() + func (m *ReqGMCommandInGaming) GetJsonData() string + func (m *ReqGMCommandInGaming) Reset() + func (m *ReqGMCommandInGaming) String() string + type ReqGainAccumulatedPointActivityReward struct + ActivityId uint32 + RewardId uint32 + func (*ReqGainAccumulatedPointActivityReward) Descriptor() ([]byte, []int) + func (*ReqGainAccumulatedPointActivityReward) ProtoMessage() + func (m *ReqGainAccumulatedPointActivityReward) GetActivityId() uint32 + func (m *ReqGainAccumulatedPointActivityReward) GetRewardId() uint32 + func (m *ReqGainAccumulatedPointActivityReward) Reset() + func (m *ReqGainAccumulatedPointActivityReward) String() string + type ReqGainRankPointReward struct + ActivityId uint32 + LeaderboardId uint32 + func (*ReqGainRankPointReward) Descriptor() ([]byte, []int) + func (*ReqGainRankPointReward) ProtoMessage() + func (m *ReqGainRankPointReward) GetActivityId() uint32 + func (m *ReqGainRankPointReward) GetLeaderboardId() uint32 + func (m *ReqGainRankPointReward) Reset() + func (m *ReqGainRankPointReward) String() string + type ReqGainVipReward struct + VipLevel uint32 + func (*ReqGainVipReward) Descriptor() ([]byte, []int) + func (*ReqGainVipReward) ProtoMessage() + func (m *ReqGainVipReward) GetVipLevel() uint32 + func (m *ReqGainVipReward) Reset() + func (m *ReqGainVipReward) String() string + type ReqGameLiveInfo struct + GameUuid string + func (*ReqGameLiveInfo) Descriptor() ([]byte, []int) + func (*ReqGameLiveInfo) ProtoMessage() + func (m *ReqGameLiveInfo) GetGameUuid() string + func (m *ReqGameLiveInfo) Reset() + func (m *ReqGameLiveInfo) String() string + type ReqGameLiveLeftSegment struct + GameUuid string + LastSegmentId uint32 + func (*ReqGameLiveLeftSegment) Descriptor() ([]byte, []int) + func (*ReqGameLiveLeftSegment) ProtoMessage() + func (m *ReqGameLiveLeftSegment) GetGameUuid() string + func (m *ReqGameLiveLeftSegment) GetLastSegmentId() uint32 + func (m *ReqGameLiveLeftSegment) Reset() + func (m *ReqGameLiveLeftSegment) String() string + type ReqGameLiveList struct + FilterId uint32 + func (*ReqGameLiveList) Descriptor() ([]byte, []int) + func (*ReqGameLiveList) ProtoMessage() + func (m *ReqGameLiveList) GetFilterId() uint32 + func (m *ReqGameLiveList) Reset() + func (m *ReqGameLiveList) String() string + type ReqGameRecord struct + GameUuid string + func (*ReqGameRecord) Descriptor() ([]byte, []int) + func (*ReqGameRecord) ProtoMessage() + func (m *ReqGameRecord) GetGameUuid() string + func (m *ReqGameRecord) Reset() + func (m *ReqGameRecord) String() string + type ReqGameRecordList struct + Count uint32 + Start uint32 + Type uint32 + func (*ReqGameRecordList) Descriptor() ([]byte, []int) + func (*ReqGameRecordList) ProtoMessage() + func (m *ReqGameRecordList) GetCount() uint32 + func (m *ReqGameRecordList) GetStart() uint32 + func (m *ReqGameRecordList) GetType() uint32 + func (m *ReqGameRecordList) Reset() + func (m *ReqGameRecordList) String() string + type ReqGameRecordsDetail struct + UuidList []string + func (*ReqGameRecordsDetail) Descriptor() ([]byte, []int) + func (*ReqGameRecordsDetail) ProtoMessage() + func (m *ReqGameRecordsDetail) GetUuidList() []string + func (m *ReqGameRecordsDetail) Reset() + func (m *ReqGameRecordsDetail) String() string + type ReqHandleFriendApply struct + Method uint32 + TargetId uint32 + func (*ReqHandleFriendApply) Descriptor() ([]byte, []int) + func (*ReqHandleFriendApply) ProtoMessage() + func (m *ReqHandleFriendApply) GetMethod() uint32 + func (m *ReqHandleFriendApply) GetTargetId() uint32 + func (m *ReqHandleFriendApply) Reset() + func (m *ReqHandleFriendApply) String() string + type ReqHeatBeat struct + NoOperationCounter uint32 + func (*ReqHeatBeat) Descriptor() ([]byte, []int) + func (*ReqHeatBeat) ProtoMessage() + func (m *ReqHeatBeat) GetNoOperationCounter() uint32 + func (m *ReqHeatBeat) Reset() + func (m *ReqHeatBeat) String() string + type ReqJoinCustomizedContestChatRoom struct + UniqueId uint32 + func (*ReqJoinCustomizedContestChatRoom) Descriptor() ([]byte, []int) + func (*ReqJoinCustomizedContestChatRoom) ProtoMessage() + func (m *ReqJoinCustomizedContestChatRoom) GetUniqueId() uint32 + func (m *ReqJoinCustomizedContestChatRoom) Reset() + func (m *ReqJoinCustomizedContestChatRoom) String() string + type ReqJoinMatchQueue struct + MatchMode uint32 + func (*ReqJoinMatchQueue) Descriptor() ([]byte, []int) + func (*ReqJoinMatchQueue) ProtoMessage() + func (m *ReqJoinMatchQueue) GetMatchMode() uint32 + func (m *ReqJoinMatchQueue) Reset() + func (m *ReqJoinMatchQueue) String() string + type ReqJoinRoom struct + RoomId uint32 + func (*ReqJoinRoom) Descriptor() ([]byte, []int) + func (*ReqJoinRoom) ProtoMessage() + func (m *ReqJoinRoom) GetRoomId() uint32 + func (m *ReqJoinRoom) Reset() + func (m *ReqJoinRoom) String() string + type ReqLeaveComment struct + Content string + TargetId uint32 + func (*ReqLeaveComment) Descriptor() ([]byte, []int) + func (*ReqLeaveComment) ProtoMessage() + func (m *ReqLeaveComment) GetContent() string + func (m *ReqLeaveComment) GetTargetId() uint32 + func (m *ReqLeaveComment) Reset() + func (m *ReqLeaveComment) String() string + type ReqLevelLeaderboard struct + Type uint32 + func (*ReqLevelLeaderboard) Descriptor() ([]byte, []int) + func (*ReqLevelLeaderboard) ProtoMessage() + func (m *ReqLevelLeaderboard) GetType() uint32 + func (m *ReqLevelLeaderboard) Reset() + func (m *ReqLevelLeaderboard) String() string + type ReqLogin struct + Account string + ClientVersion string + CurrencyPlatforms []uint32 + Device *ClientDeviceInfo + GenAccessToken bool + Password string + RandomKey string + Reconnect bool + Type uint32 + func (*ReqLogin) Descriptor() ([]byte, []int) + func (*ReqLogin) ProtoMessage() + func (m *ReqLogin) GetAccount() string + func (m *ReqLogin) GetClientVersion() string + func (m *ReqLogin) GetCurrencyPlatforms() []uint32 + func (m *ReqLogin) GetDevice() *ClientDeviceInfo + func (m *ReqLogin) GetGenAccessToken() bool + func (m *ReqLogin) GetPassword() string + func (m *ReqLogin) GetRandomKey() string + func (m *ReqLogin) GetReconnect() bool + func (m *ReqLogin) GetType() uint32 + func (m *ReqLogin) Reset() + func (m *ReqLogin) String() string + type ReqLoginBeat struct + Contract string + func (*ReqLoginBeat) Descriptor() ([]byte, []int) + func (*ReqLoginBeat) ProtoMessage() + func (m *ReqLoginBeat) GetContract() string + func (m *ReqLoginBeat) Reset() + func (m *ReqLoginBeat) String() string + type ReqLogout struct + func (*ReqLogout) Descriptor() ([]byte, []int) + func (*ReqLogout) ProtoMessage() + func (m *ReqLogout) Reset() + func (m *ReqLogout) String() string + type ReqModifyBirthday struct + Birthday int32 + func (*ReqModifyBirthday) Descriptor() ([]byte, []int) + func (*ReqModifyBirthday) ProtoMessage() + func (m *ReqModifyBirthday) GetBirthday() int32 + func (m *ReqModifyBirthday) Reset() + func (m *ReqModifyBirthday) String() string + type ReqModifyNickname struct + Nickname string + UseItemId uint32 + func (*ReqModifyNickname) Descriptor() ([]byte, []int) + func (*ReqModifyNickname) ProtoMessage() + func (m *ReqModifyNickname) GetNickname() string + func (m *ReqModifyNickname) GetUseItemId() uint32 + func (m *ReqModifyNickname) Reset() + func (m *ReqModifyNickname) String() string + type ReqModifyPassword struct + NewPassword string + OldPassword string + SecureToken string + func (*ReqModifyPassword) Descriptor() ([]byte, []int) + func (*ReqModifyPassword) ProtoMessage() + func (m *ReqModifyPassword) GetNewPassword() string + func (m *ReqModifyPassword) GetOldPassword() string + func (m *ReqModifyPassword) GetSecureToken() string + func (m *ReqModifyPassword) Reset() + func (m *ReqModifyPassword) String() string + type ReqModifyRoom struct + RobotCount uint32 + func (*ReqModifyRoom) Descriptor() ([]byte, []int) + func (*ReqModifyRoom) ProtoMessage() + func (m *ReqModifyRoom) GetRobotCount() uint32 + func (m *ReqModifyRoom) Reset() + func (m *ReqModifyRoom) String() string + type ReqModifySignature struct + Signature string + func (*ReqModifySignature) Descriptor() ([]byte, []int) + func (*ReqModifySignature) ProtoMessage() + func (m *ReqModifySignature) GetSignature() string + func (m *ReqModifySignature) Reset() + func (m *ReqModifySignature) String() string + type ReqMultiAccountId struct + AccountIdList []uint32 + func (*ReqMultiAccountId) Descriptor() ([]byte, []int) + func (*ReqMultiAccountId) ProtoMessage() + func (m *ReqMultiAccountId) GetAccountIdList() []uint32 + func (m *ReqMultiAccountId) Reset() + func (m *ReqMultiAccountId) String() string + type ReqOauth2Auth struct + Code string + Type uint32 + Uid string + func (*ReqOauth2Auth) Descriptor() ([]byte, []int) + func (*ReqOauth2Auth) ProtoMessage() + func (m *ReqOauth2Auth) GetCode() string + func (m *ReqOauth2Auth) GetType() uint32 + func (m *ReqOauth2Auth) GetUid() string + func (m *ReqOauth2Auth) Reset() + func (m *ReqOauth2Auth) String() string + type ReqOauth2Check struct + AccessToken string + Type uint32 + func (*ReqOauth2Check) Descriptor() ([]byte, []int) + func (*ReqOauth2Check) ProtoMessage() + func (m *ReqOauth2Check) GetAccessToken() string + func (m *ReqOauth2Check) GetType() uint32 + func (m *ReqOauth2Check) Reset() + func (m *ReqOauth2Check) String() string + type ReqOauth2Login struct + AccessToken string + ClientVersion string + CurrencyPlatforms []uint32 + Device *ClientDeviceInfo + RandomKey string + Reconnect bool + Type uint32 + func (*ReqOauth2Login) Descriptor() ([]byte, []int) + func (*ReqOauth2Login) ProtoMessage() + func (m *ReqOauth2Login) GetAccessToken() string + func (m *ReqOauth2Login) GetClientVersion() string + func (m *ReqOauth2Login) GetCurrencyPlatforms() []uint32 + func (m *ReqOauth2Login) GetDevice() *ClientDeviceInfo + func (m *ReqOauth2Login) GetRandomKey() string + func (m *ReqOauth2Login) GetReconnect() bool + func (m *ReqOauth2Login) GetType() uint32 + func (m *ReqOauth2Login) Reset() + func (m *ReqOauth2Login) String() string + type ReqOauth2Signup struct + AccessToken string + AdvertiseStr string + Email string + Type uint32 + func (*ReqOauth2Signup) Descriptor() ([]byte, []int) + func (*ReqOauth2Signup) ProtoMessage() + func (m *ReqOauth2Signup) GetAccessToken() string + func (m *ReqOauth2Signup) GetAdvertiseStr() string + func (m *ReqOauth2Signup) GetEmail() string + func (m *ReqOauth2Signup) GetType() uint32 + func (m *ReqOauth2Signup) Reset() + func (m *ReqOauth2Signup) String() string + type ReqOpenChest struct + ChestId uint32 + Count uint32 + UseTicket bool + func (*ReqOpenChest) Descriptor() ([]byte, []int) + func (*ReqOpenChest) ProtoMessage() + func (m *ReqOpenChest) GetChestId() uint32 + func (m *ReqOpenChest) GetCount() uint32 + func (m *ReqOpenChest) GetUseTicket() bool + func (m *ReqOpenChest) Reset() + func (m *ReqOpenChest) String() string + type ReqOpenManualItem struct + Count uint32 + ItemId uint32 + SelectId uint32 + func (*ReqOpenManualItem) Descriptor() ([]byte, []int) + func (*ReqOpenManualItem) ProtoMessage() + func (m *ReqOpenManualItem) GetCount() uint32 + func (m *ReqOpenManualItem) GetItemId() uint32 + func (m *ReqOpenManualItem) GetSelectId() uint32 + func (m *ReqOpenManualItem) Reset() + func (m *ReqOpenManualItem) String() string + type ReqOpenRandomRewardItem struct + ItemId uint32 + func (*ReqOpenRandomRewardItem) Descriptor() ([]byte, []int) + func (*ReqOpenRandomRewardItem) ProtoMessage() + func (m *ReqOpenRandomRewardItem) GetItemId() uint32 + func (m *ReqOpenRandomRewardItem) Reset() + func (m *ReqOpenRandomRewardItem) String() string + type ReqPayMonthTicket struct + TicketId uint32 + func (*ReqPayMonthTicket) Descriptor() ([]byte, []int) + func (*ReqPayMonthTicket) ProtoMessage() + func (m *ReqPayMonthTicket) GetTicketId() uint32 + func (m *ReqPayMonthTicket) Reset() + func (m *ReqPayMonthTicket) String() string + type ReqPlatformBillingProducts struct + ShelvesId uint32 + func (*ReqPlatformBillingProducts) Descriptor() ([]byte, []int) + func (*ReqPlatformBillingProducts) ProtoMessage() + func (m *ReqPlatformBillingProducts) GetShelvesId() uint32 + func (m *ReqPlatformBillingProducts) Reset() + func (m *ReqPlatformBillingProducts) String() string + type ReqReadAnnouncement struct + AnnouncementId uint32 + func (*ReqReadAnnouncement) Descriptor() ([]byte, []int) + func (*ReqReadAnnouncement) ProtoMessage() + func (m *ReqReadAnnouncement) GetAnnouncementId() uint32 + func (m *ReqReadAnnouncement) Reset() + func (m *ReqReadAnnouncement) String() string + type ReqReadMail struct + MailId uint32 + func (*ReqReadMail) Descriptor() ([]byte, []int) + func (*ReqReadMail) ProtoMessage() + func (m *ReqReadMail) GetMailId() uint32 + func (m *ReqReadMail) Reset() + func (m *ReqReadMail) String() string + type ReqRecieveActivityFlipTask struct + TaskId uint32 + func (*ReqRecieveActivityFlipTask) Descriptor() ([]byte, []int) + func (*ReqRecieveActivityFlipTask) ProtoMessage() + func (m *ReqRecieveActivityFlipTask) GetTaskId() uint32 + func (m *ReqRecieveActivityFlipTask) Reset() + func (m *ReqRecieveActivityFlipTask) String() string + type ReqRefreshDailyTask struct + TaskId uint32 + func (*ReqRefreshDailyTask) Descriptor() ([]byte, []int) + func (*ReqRefreshDailyTask) ProtoMessage() + func (m *ReqRefreshDailyTask) GetTaskId() uint32 + func (m *ReqRefreshDailyTask) Reset() + func (m *ReqRefreshDailyTask) String() string + type ReqRemoveCollectedGameRecord struct + Uuid string + func (*ReqRemoveCollectedGameRecord) Descriptor() ([]byte, []int) + func (*ReqRemoveCollectedGameRecord) ProtoMessage() + func (m *ReqRemoveCollectedGameRecord) GetUuid() string + func (m *ReqRemoveCollectedGameRecord) Reset() + func (m *ReqRemoveCollectedGameRecord) String() string + type ReqRemoveFriend struct + TargetId uint32 + func (*ReqRemoveFriend) Descriptor() ([]byte, []int) + func (*ReqRemoveFriend) ProtoMessage() + func (m *ReqRemoveFriend) GetTargetId() uint32 + func (m *ReqRemoveFriend) Reset() + func (m *ReqRemoveFriend) String() string + type ReqRollingNotice struct + Notice *RollingNotice + func (*ReqRollingNotice) Descriptor() ([]byte, []int) + func (*ReqRollingNotice) ProtoMessage() + func (m *ReqRollingNotice) GetNotice() *RollingNotice + func (m *ReqRollingNotice) Reset() + func (m *ReqRollingNotice) String() string + type ReqRoomKick struct + AccountId uint32 + func (*ReqRoomKick) Descriptor() ([]byte, []int) + func (*ReqRoomKick) ProtoMessage() + func (m *ReqRoomKick) GetAccountId() uint32 + func (m *ReqRoomKick) Reset() + func (m *ReqRoomKick) String() string + type ReqRoomReady struct + Ready bool + func (*ReqRoomReady) Descriptor() ([]byte, []int) + func (*ReqRoomReady) ProtoMessage() + func (m *ReqRoomReady) GetReady() bool + func (m *ReqRoomReady) Reset() + func (m *ReqRoomReady) String() string + type ReqRoomStart struct + func (*ReqRoomStart) Descriptor() ([]byte, []int) + func (*ReqRoomStart) ProtoMessage() + func (m *ReqRoomStart) Reset() + func (m *ReqRoomStart) String() string + type ReqSayChatMessage struct + Content string + func (*ReqSayChatMessage) Descriptor() ([]byte, []int) + func (*ReqSayChatMessage) ProtoMessage() + func (m *ReqSayChatMessage) GetContent() string + func (m *ReqSayChatMessage) Reset() + func (m *ReqSayChatMessage) String() string + type ReqSearchAccountById struct + AccountId uint32 + func (*ReqSearchAccountById) Descriptor() ([]byte, []int) + func (*ReqSearchAccountById) ProtoMessage() + func (m *ReqSearchAccountById) GetAccountId() uint32 + func (m *ReqSearchAccountById) Reset() + func (m *ReqSearchAccountById) String() string + type ReqSearchAccountByPattern struct + Pattern string + SearchNext bool + func (*ReqSearchAccountByPattern) Descriptor() ([]byte, []int) + func (*ReqSearchAccountByPattern) ProtoMessage() + func (m *ReqSearchAccountByPattern) GetPattern() string + func (m *ReqSearchAccountByPattern) GetSearchNext() bool + func (m *ReqSearchAccountByPattern) Reset() + func (m *ReqSearchAccountByPattern) String() string + type ReqSelfOperation struct + CancelOperation bool + Index uint32 + Moqie bool + Tile string + Timeuse uint32 + Type uint32 + func (*ReqSelfOperation) Descriptor() ([]byte, []int) + func (*ReqSelfOperation) ProtoMessage() + func (m *ReqSelfOperation) GetCancelOperation() bool + func (m *ReqSelfOperation) GetIndex() uint32 + func (m *ReqSelfOperation) GetMoqie() bool + func (m *ReqSelfOperation) GetTile() string + func (m *ReqSelfOperation) GetTimeuse() uint32 + func (m *ReqSelfOperation) GetType() uint32 + func (m *ReqSelfOperation) Reset() + func (m *ReqSelfOperation) String() string + type ReqSellItem struct + Sells []*ReqSellItem_Item + func (*ReqSellItem) Descriptor() ([]byte, []int) + func (*ReqSellItem) ProtoMessage() + func (m *ReqSellItem) GetSells() []*ReqSellItem_Item + func (m *ReqSellItem) Reset() + func (m *ReqSellItem) String() string + type ReqSellItem_Item struct + Count uint32 + ItemId uint32 + func (*ReqSellItem_Item) Descriptor() ([]byte, []int) + func (*ReqSellItem_Item) ProtoMessage() + func (m *ReqSellItem_Item) GetCount() uint32 + func (m *ReqSellItem_Item) GetItemId() uint32 + func (m *ReqSellItem_Item) Reset() + func (m *ReqSellItem_Item) String() string + type ReqSendClientMessage struct + Content string + TargetId uint32 + Type uint32 + func (*ReqSendClientMessage) Descriptor() ([]byte, []int) + func (*ReqSendClientMessage) ProtoMessage() + func (m *ReqSendClientMessage) GetContent() string + func (m *ReqSendClientMessage) GetTargetId() uint32 + func (m *ReqSendClientMessage) GetType() uint32 + func (m *ReqSendClientMessage) Reset() + func (m *ReqSendClientMessage) String() string + type ReqSendGiftToCharacter struct + CharacterId uint32 + Gifts []*ReqSendGiftToCharacter_Gift + func (*ReqSendGiftToCharacter) Descriptor() ([]byte, []int) + func (*ReqSendGiftToCharacter) ProtoMessage() + func (m *ReqSendGiftToCharacter) GetCharacterId() uint32 + func (m *ReqSendGiftToCharacter) GetGifts() []*ReqSendGiftToCharacter_Gift + func (m *ReqSendGiftToCharacter) Reset() + func (m *ReqSendGiftToCharacter) String() string + type ReqSendGiftToCharacter_Gift struct + Count uint32 + ItemId uint32 + func (*ReqSendGiftToCharacter_Gift) Descriptor() ([]byte, []int) + func (*ReqSendGiftToCharacter_Gift) ProtoMessage() + func (m *ReqSendGiftToCharacter_Gift) GetCount() uint32 + func (m *ReqSendGiftToCharacter_Gift) GetItemId() uint32 + func (m *ReqSendGiftToCharacter_Gift) Reset() + func (m *ReqSendGiftToCharacter_Gift) String() string + type ReqShopPurchase struct + Id uint32 + Type string + func (*ReqShopPurchase) Descriptor() ([]byte, []int) + func (*ReqShopPurchase) ProtoMessage() + func (m *ReqShopPurchase) GetId() uint32 + func (m *ReqShopPurchase) GetType() string + func (m *ReqShopPurchase) Reset() + func (m *ReqShopPurchase) String() string + type ReqSignupAccount struct + Account string + Code string + Password string + Type uint32 + func (*ReqSignupAccount) Descriptor() ([]byte, []int) + func (*ReqSignupAccount) ProtoMessage() + func (m *ReqSignupAccount) GetAccount() string + func (m *ReqSignupAccount) GetCode() string + func (m *ReqSignupAccount) GetPassword() string + func (m *ReqSignupAccount) GetType() uint32 + func (m *ReqSignupAccount) Reset() + func (m *ReqSignupAccount) String() string + type ReqSolveGooglePlayOrder struct + InappDataSignature string + InappPurchaseData string + func (*ReqSolveGooglePlayOrder) Descriptor() ([]byte, []int) + func (*ReqSolveGooglePlayOrder) ProtoMessage() + func (m *ReqSolveGooglePlayOrder) GetInappDataSignature() string + func (m *ReqSolveGooglePlayOrder) GetInappPurchaseData() string + func (m *ReqSolveGooglePlayOrder) Reset() + func (m *ReqSolveGooglePlayOrder) String() string + type ReqStartCustomizedContest struct + UniqueId uint32 + func (*ReqStartCustomizedContest) Descriptor() ([]byte, []int) + func (*ReqStartCustomizedContest) ProtoMessage() + func (m *ReqStartCustomizedContest) GetUniqueId() uint32 + func (m *ReqStartCustomizedContest) Reset() + func (m *ReqStartCustomizedContest) String() string + type ReqSyncGame struct + RoundId string + Step uint32 + func (*ReqSyncGame) Descriptor() ([]byte, []int) + func (*ReqSyncGame) ProtoMessage() + func (m *ReqSyncGame) GetRoundId() string + func (m *ReqSyncGame) GetStep() uint32 + func (m *ReqSyncGame) Reset() + func (m *ReqSyncGame) String() string + type ReqTakeAttachment struct + MailId uint32 + func (*ReqTakeAttachment) Descriptor() ([]byte, []int) + func (*ReqTakeAttachment) ProtoMessage() + func (m *ReqTakeAttachment) GetMailId() uint32 + func (m *ReqTakeAttachment) Reset() + func (m *ReqTakeAttachment) String() string + type ReqTargetCustomizedContest struct + UniqueId uint32 + func (*ReqTargetCustomizedContest) Descriptor() ([]byte, []int) + func (*ReqTargetCustomizedContest) ProtoMessage() + func (m *ReqTargetCustomizedContest) GetUniqueId() uint32 + func (m *ReqTargetCustomizedContest) Reset() + func (m *ReqTargetCustomizedContest) String() string + type ReqUpdateAccountSettings struct + Setting *AccountSetting + func (*ReqUpdateAccountSettings) Descriptor() ([]byte, []int) + func (*ReqUpdateAccountSettings) ProtoMessage() + func (m *ReqUpdateAccountSettings) GetSetting() *AccountSetting + func (m *ReqUpdateAccountSettings) Reset() + func (m *ReqUpdateAccountSettings) String() string + type ReqUpdateClientValue struct + Key uint32 + Value uint32 + func (*ReqUpdateClientValue) Descriptor() ([]byte, []int) + func (*ReqUpdateClientValue) ProtoMessage() + func (m *ReqUpdateClientValue) GetKey() uint32 + func (m *ReqUpdateClientValue) GetValue() uint32 + func (m *ReqUpdateClientValue) Reset() + func (m *ReqUpdateClientValue) String() string + type ReqUpdateCommentSetting struct + CommentAllow uint32 + func (*ReqUpdateCommentSetting) Descriptor() ([]byte, []int) + func (*ReqUpdateCommentSetting) ProtoMessage() + func (m *ReqUpdateCommentSetting) GetCommentAllow() uint32 + func (m *ReqUpdateCommentSetting) Reset() + func (m *ReqUpdateCommentSetting) String() string + type ReqUpdateIDCardInfo struct + CardNo string + Fullname string + func (*ReqUpdateIDCardInfo) Descriptor() ([]byte, []int) + func (*ReqUpdateIDCardInfo) ProtoMessage() + func (m *ReqUpdateIDCardInfo) GetCardNo() string + func (m *ReqUpdateIDCardInfo) GetFullname() string + func (m *ReqUpdateIDCardInfo) Reset() + func (m *ReqUpdateIDCardInfo) String() string + type ReqUpdateReadComment struct + ReadId uint32 + func (*ReqUpdateReadComment) Descriptor() ([]byte, []int) + func (*ReqUpdateReadComment) ProtoMessage() + func (m *ReqUpdateReadComment) GetReadId() uint32 + func (m *ReqUpdateReadComment) Reset() + func (m *ReqUpdateReadComment) String() string + type ReqUpgradeCharacter struct + CharacterId uint32 + func (*ReqUpgradeCharacter) Descriptor() ([]byte, []int) + func (*ReqUpgradeCharacter) ProtoMessage() + func (m *ReqUpgradeCharacter) GetCharacterId() uint32 + func (m *ReqUpgradeCharacter) Reset() + func (m *ReqUpgradeCharacter) String() string + type ReqUseBagItem struct + ItemId uint32 + func (*ReqUseBagItem) Descriptor() ([]byte, []int) + func (*ReqUseBagItem) ProtoMessage() + func (m *ReqUseBagItem) GetItemId() uint32 + func (m *ReqUseBagItem) Reset() + func (m *ReqUseBagItem) String() string + type ReqUseGiftCode struct + Code string + func (*ReqUseGiftCode) Descriptor() ([]byte, []int) + func (*ReqUseGiftCode) ProtoMessage() + func (m *ReqUseGiftCode) GetCode() string + func (m *ReqUseGiftCode) Reset() + func (m *ReqUseGiftCode) String() string + type ReqUseTitle struct + Title uint32 + func (*ReqUseTitle) Descriptor() ([]byte, []int) + func (*ReqUseTitle) ProtoMessage() + func (m *ReqUseTitle) GetTitle() uint32 + func (m *ReqUseTitle) Reset() + func (m *ReqUseTitle) String() string + type ReqVerifyCodeForSecure struct + Code string + Operation uint32 + func (*ReqVerifyCodeForSecure) Descriptor() ([]byte, []int) + func (*ReqVerifyCodeForSecure) ProtoMessage() + func (m *ReqVerifyCodeForSecure) GetCode() string + func (m *ReqVerifyCodeForSecure) GetOperation() uint32 + func (m *ReqVerifyCodeForSecure) Reset() + func (m *ReqVerifyCodeForSecure) String() string + type ResAccountActivityData struct + AccumulatedPointList []*ActivityAccumulatedPointData + Error *Error + ExchangeRecords []*ExchangeRecord + FlipTaskProgressList []*TaskProgress + RankDataList []*ActivityRankPointData + SignInData []*ResAccountActivityData_ActivitySignInData + TaskProgressList []*TaskProgress + func (*ResAccountActivityData) Descriptor() ([]byte, []int) + func (*ResAccountActivityData) ProtoMessage() + func (m *ResAccountActivityData) GetAccumulatedPointList() []*ActivityAccumulatedPointData + func (m *ResAccountActivityData) GetError() *Error + func (m *ResAccountActivityData) GetExchangeRecords() []*ExchangeRecord + func (m *ResAccountActivityData) GetFlipTaskProgressList() []*TaskProgress + func (m *ResAccountActivityData) GetRankDataList() []*ActivityRankPointData + func (m *ResAccountActivityData) GetSignInData() []*ResAccountActivityData_ActivitySignInData + func (m *ResAccountActivityData) GetTaskProgressList() []*TaskProgress + func (m *ResAccountActivityData) Reset() + func (m *ResAccountActivityData) String() string + type ResAccountActivityData_ActivitySignInData struct + ActivityId uint32 + SignInCount uint32 + func (*ResAccountActivityData_ActivitySignInData) Descriptor() ([]byte, []int) + func (*ResAccountActivityData_ActivitySignInData) ProtoMessage() + func (m *ResAccountActivityData_ActivitySignInData) GetActivityId() uint32 + func (m *ResAccountActivityData_ActivitySignInData) GetSignInCount() uint32 + func (m *ResAccountActivityData_ActivitySignInData) Reset() + func (m *ResAccountActivityData_ActivitySignInData) String() string + type ResAccountCharacterInfo struct + UnlockList []uint32 + func (*ResAccountCharacterInfo) Descriptor() ([]byte, []int) + func (*ResAccountCharacterInfo) ProtoMessage() + func (m *ResAccountCharacterInfo) GetUnlockList() []uint32 + func (m *ResAccountCharacterInfo) Reset() + func (m *ResAccountCharacterInfo) String() string + type ResAccountInfo struct + Account *Account + Error *Error + Room *Room + func (*ResAccountInfo) Descriptor() ([]byte, []int) + func (*ResAccountInfo) ProtoMessage() + func (m *ResAccountInfo) GetAccount() *Account + func (m *ResAccountInfo) GetError() *Error + func (m *ResAccountInfo) GetRoom() *Room + func (m *ResAccountInfo) Reset() + func (m *ResAccountInfo) String() string + type ResAccountSettings struct + Error *Error + Settings []*AccountSetting + func (*ResAccountSettings) Descriptor() ([]byte, []int) + func (*ResAccountSettings) ProtoMessage() + func (m *ResAccountSettings) GetError() *Error + func (m *ResAccountSettings) GetSettings() []*AccountSetting + func (m *ResAccountSettings) Reset() + func (m *ResAccountSettings) String() string + type ResAccountStates struct + Error *Error + States []*AccountActiveState + func (*ResAccountStates) Descriptor() ([]byte, []int) + func (*ResAccountStates) ProtoMessage() + func (m *ResAccountStates) GetError() *Error + func (m *ResAccountStates) GetStates() []*AccountActiveState + func (m *ResAccountStates) Reset() + func (m *ResAccountStates) String() string + type ResAccountStatisticInfo struct + DetailData *AccountDetailStatisticV2 + Error *Error + StatisticData []*AccountStatisticData + func (*ResAccountStatisticInfo) Descriptor() ([]byte, []int) + func (*ResAccountStatisticInfo) ProtoMessage() + func (m *ResAccountStatisticInfo) GetDetailData() *AccountDetailStatisticV2 + func (m *ResAccountStatisticInfo) GetError() *Error + func (m *ResAccountStatisticInfo) GetStatisticData() []*AccountStatisticData + func (m *ResAccountStatisticInfo) Reset() + func (m *ResAccountStatisticInfo) String() string + type ResAccountUpdate struct + Error *Error + Update *AccountUpdate + func (*ResAccountUpdate) Descriptor() ([]byte, []int) + func (*ResAccountUpdate) ProtoMessage() + func (m *ResAccountUpdate) GetError() *Error + func (m *ResAccountUpdate) GetUpdate() *AccountUpdate + func (m *ResAccountUpdate) Reset() + func (m *ResAccountUpdate) String() string + type ResAchievement struct + Error *Error + Progresses []*AchievementProgress + func (*ResAchievement) Descriptor() ([]byte, []int) + func (*ResAchievement) ProtoMessage() + func (m *ResAchievement) GetError() *Error + func (m *ResAchievement) GetProgresses() []*AchievementProgress + func (m *ResAchievement) Reset() + func (m *ResAchievement) String() string + type ResActivityList struct + Activities []*Activity + Error *Error + func (*ResActivityList) Descriptor() ([]byte, []int) + func (*ResActivityList) ProtoMessage() + func (m *ResActivityList) GetActivities() []*Activity + func (m *ResActivityList) GetError() *Error + func (m *ResActivityList) Reset() + func (m *ResActivityList) String() string + type ResAddCollectedGameRecord struct + Error *Error + func (*ResAddCollectedGameRecord) Descriptor() ([]byte, []int) + func (*ResAddCollectedGameRecord) ProtoMessage() + func (m *ResAddCollectedGameRecord) GetError() *Error + func (m *ResAddCollectedGameRecord) Reset() + func (m *ResAddCollectedGameRecord) String() string + type ResAnnouncement struct + Announcements []*Announcement + Error *Error + ReadList []uint32 + Sort []uint32 + func (*ResAnnouncement) Descriptor() ([]byte, []int) + func (*ResAnnouncement) ProtoMessage() + func (m *ResAnnouncement) GetAnnouncements() []*Announcement + func (m *ResAnnouncement) GetError() *Error + func (m *ResAnnouncement) GetReadList() []uint32 + func (m *ResAnnouncement) GetSort() []uint32 + func (m *ResAnnouncement) Reset() + func (m *ResAnnouncement) String() string + type ResAuthGame struct + Error *Error + GameConfig *GameConfig + IsGameStart bool + Players []*PlayerGameView + ReadyIdList []uint32 + SeatList []uint32 + func (*ResAuthGame) Descriptor() ([]byte, []int) + func (*ResAuthGame) ProtoMessage() + func (m *ResAuthGame) GetError() *Error + func (m *ResAuthGame) GetGameConfig() *GameConfig + func (m *ResAuthGame) GetIsGameStart() bool + func (m *ResAuthGame) GetPlayers() []*PlayerGameView + func (m *ResAuthGame) GetReadyIdList() []uint32 + func (m *ResAuthGame) GetSeatList() []uint32 + func (m *ResAuthGame) Reset() + func (m *ResAuthGame) String() string + type ResBagInfo struct + Bag *Bag + Error *Error + func (*ResBagInfo) Descriptor() ([]byte, []int) + func (*ResBagInfo) ProtoMessage() + func (m *ResBagInfo) GetBag() *Bag + func (m *ResBagInfo) GetError() *Error + func (m *ResBagInfo) Reset() + func (m *ResBagInfo) String() string + type ResBuyFromChestShop struct + ChestId uint32 + ConsumeCount uint32 + Error *Error + func (*ResBuyFromChestShop) Descriptor() ([]byte, []int) + func (*ResBuyFromChestShop) ProtoMessage() + func (m *ResBuyFromChestShop) GetChestId() uint32 + func (m *ResBuyFromChestShop) GetConsumeCount() uint32 + func (m *ResBuyFromChestShop) GetError() *Error + func (m *ResBuyFromChestShop) Reset() + func (m *ResBuyFromChestShop) String() string + type ResBuyFromShop struct + Error *Error + Rewards []*RewardSlot + func (*ResBuyFromShop) Descriptor() ([]byte, []int) + func (*ResBuyFromShop) ProtoMessage() + func (m *ResBuyFromShop) GetError() *Error + func (m *ResBuyFromShop) GetRewards() []*RewardSlot + func (m *ResBuyFromShop) Reset() + func (m *ResBuyFromShop) String() string + type ResChangeCollectedGameRecordRemarks struct + Error *Error + func (*ResChangeCollectedGameRecordRemarks) Descriptor() ([]byte, []int) + func (*ResChangeCollectedGameRecordRemarks) ProtoMessage() + func (m *ResChangeCollectedGameRecordRemarks) GetError() *Error + func (m *ResChangeCollectedGameRecordRemarks) Reset() + func (m *ResChangeCollectedGameRecordRemarks) String() string + type ResCharacterInfo struct + Characters []*Character + Error *Error + MainCharacterId uint32 + SendGiftCount uint32 + SendGiftLimit uint32 + Skins []uint32 + func (*ResCharacterInfo) Descriptor() ([]byte, []int) + func (*ResCharacterInfo) ProtoMessage() + func (m *ResCharacterInfo) GetCharacters() []*Character + func (m *ResCharacterInfo) GetError() *Error + func (m *ResCharacterInfo) GetMainCharacterId() uint32 + func (m *ResCharacterInfo) GetSendGiftCount() uint32 + func (m *ResCharacterInfo) GetSendGiftLimit() uint32 + func (m *ResCharacterInfo) GetSkins() []uint32 + func (m *ResCharacterInfo) Reset() + func (m *ResCharacterInfo) String() string + type ResClientValue struct + Datas []*ResClientValue_Value + RechargedCount uint32 + func (*ResClientValue) Descriptor() ([]byte, []int) + func (*ResClientValue) ProtoMessage() + func (m *ResClientValue) GetDatas() []*ResClientValue_Value + func (m *ResClientValue) GetRechargedCount() uint32 + func (m *ResClientValue) Reset() + func (m *ResClientValue) String() string + type ResClientValue_Value struct + Key uint32 + Value uint32 + func (*ResClientValue_Value) Descriptor() ([]byte, []int) + func (*ResClientValue_Value) ProtoMessage() + func (m *ResClientValue_Value) GetKey() uint32 + func (m *ResClientValue_Value) GetValue() uint32 + func (m *ResClientValue_Value) Reset() + func (m *ResClientValue_Value) String() string + type ResCollectedGameRecordList struct + Error *Error + RecordCollectLimit uint32 + RecordList []*RecordCollectedData + func (*ResCollectedGameRecordList) Descriptor() ([]byte, []int) + func (*ResCollectedGameRecordList) ProtoMessage() + func (m *ResCollectedGameRecordList) GetError() *Error + func (m *ResCollectedGameRecordList) GetRecordCollectLimit() uint32 + func (m *ResCollectedGameRecordList) GetRecordList() []*RecordCollectedData + func (m *ResCollectedGameRecordList) Reset() + func (m *ResCollectedGameRecordList) String() string + type ResCommentSetting struct + CommentAllow uint32 + Error *Error + func (*ResCommentSetting) Descriptor() ([]byte, []int) + func (*ResCommentSetting) ProtoMessage() + func (m *ResCommentSetting) GetCommentAllow() uint32 + func (m *ResCommentSetting) GetError() *Error + func (m *ResCommentSetting) Reset() + func (m *ResCommentSetting) String() string + type ResCommon struct + Error *Error + func (*ResCommon) Descriptor() ([]byte, []int) + func (*ResCommon) ProtoMessage() + func (m *ResCommon) GetError() *Error + func (m *ResCommon) Reset() + func (m *ResCommon) String() string + type ResCommonView struct + Error *Error + Slots []*ResCommonView_Slot + func (*ResCommonView) Descriptor() ([]byte, []int) + func (*ResCommonView) ProtoMessage() + func (m *ResCommonView) GetError() *Error + func (m *ResCommonView) GetSlots() []*ResCommonView_Slot + func (m *ResCommonView) Reset() + func (m *ResCommonView) String() string + type ResCommonView_Slot struct + Slot uint32 + Value uint32 + func (*ResCommonView_Slot) Descriptor() ([]byte, []int) + func (*ResCommonView_Slot) ProtoMessage() + func (m *ResCommonView_Slot) GetSlot() uint32 + func (m *ResCommonView_Slot) GetValue() uint32 + func (m *ResCommonView_Slot) Reset() + func (m *ResCommonView_Slot) String() string + type ResConnectionInfo struct + ClientEndpoint *NetworkEndpoint + Error *Error + func (*ResConnectionInfo) Descriptor() ([]byte, []int) + func (*ResConnectionInfo) ProtoMessage() + func (m *ResConnectionInfo) GetClientEndpoint() *NetworkEndpoint + func (m *ResConnectionInfo) GetError() *Error + func (m *ResConnectionInfo) Reset() + func (m *ResConnectionInfo) String() string + type ResCreateAlipayAppOrder struct + AlipayUrl string + Error *Error + func (*ResCreateAlipayAppOrder) Descriptor() ([]byte, []int) + func (*ResCreateAlipayAppOrder) ProtoMessage() + func (m *ResCreateAlipayAppOrder) GetAlipayUrl() string + func (m *ResCreateAlipayAppOrder) GetError() *Error + func (m *ResCreateAlipayAppOrder) Reset() + func (m *ResCreateAlipayAppOrder) String() string + type ResCreateAlipayOrder struct + AlipayUrl string + Error *Error + func (*ResCreateAlipayOrder) Descriptor() ([]byte, []int) + func (*ResCreateAlipayOrder) ProtoMessage() + func (m *ResCreateAlipayOrder) GetAlipayUrl() string + func (m *ResCreateAlipayOrder) GetError() *Error + func (m *ResCreateAlipayOrder) Reset() + func (m *ResCreateAlipayOrder) String() string + type ResCreateAlipayScanOrder struct + Error *Error + OrderId string + QrCode string + QrcodeBuffer string + func (*ResCreateAlipayScanOrder) Descriptor() ([]byte, []int) + func (*ResCreateAlipayScanOrder) ProtoMessage() + func (m *ResCreateAlipayScanOrder) GetError() *Error + func (m *ResCreateAlipayScanOrder) GetOrderId() string + func (m *ResCreateAlipayScanOrder) GetQrCode() string + func (m *ResCreateAlipayScanOrder) GetQrcodeBuffer() string + func (m *ResCreateAlipayScanOrder) Reset() + func (m *ResCreateAlipayScanOrder) String() string + type ResCreateBillingOrder struct + Error *Error + OrderId string + func (*ResCreateBillingOrder) Descriptor() ([]byte, []int) + func (*ResCreateBillingOrder) ProtoMessage() + func (m *ResCreateBillingOrder) GetError() *Error + func (m *ResCreateBillingOrder) GetOrderId() string + func (m *ResCreateBillingOrder) Reset() + func (m *ResCreateBillingOrder) String() string + type ResCreateENAlipayOrder struct + Error *Error + OrderId string + func (*ResCreateENAlipayOrder) Descriptor() ([]byte, []int) + func (*ResCreateENAlipayOrder) ProtoMessage() + func (m *ResCreateENAlipayOrder) GetError() *Error + func (m *ResCreateENAlipayOrder) GetOrderId() string + func (m *ResCreateENAlipayOrder) Reset() + func (m *ResCreateENAlipayOrder) String() string + type ResCreateENJCBOrder struct + Error *Error + OrderId string + func (*ResCreateENJCBOrder) Descriptor() ([]byte, []int) + func (*ResCreateENJCBOrder) ProtoMessage() + func (m *ResCreateENJCBOrder) GetError() *Error + func (m *ResCreateENJCBOrder) GetOrderId() string + func (m *ResCreateENJCBOrder) Reset() + func (m *ResCreateENJCBOrder) String() string + type ResCreateENMasterCardOrder struct + Error *Error + OrderId string + func (*ResCreateENMasterCardOrder) Descriptor() ([]byte, []int) + func (*ResCreateENMasterCardOrder) ProtoMessage() + func (m *ResCreateENMasterCardOrder) GetError() *Error + func (m *ResCreateENMasterCardOrder) GetOrderId() string + func (m *ResCreateENMasterCardOrder) Reset() + func (m *ResCreateENMasterCardOrder) String() string + type ResCreateENPaypalOrder struct + Error *Error + OrderId string + func (*ResCreateENPaypalOrder) Descriptor() ([]byte, []int) + func (*ResCreateENPaypalOrder) ProtoMessage() + func (m *ResCreateENPaypalOrder) GetError() *Error + func (m *ResCreateENPaypalOrder) GetOrderId() string + func (m *ResCreateENPaypalOrder) Reset() + func (m *ResCreateENPaypalOrder) String() string + type ResCreateENVisaOrder struct + Error *Error + OrderId string + func (*ResCreateENVisaOrder) Descriptor() ([]byte, []int) + func (*ResCreateENVisaOrder) ProtoMessage() + func (m *ResCreateENVisaOrder) GetError() *Error + func (m *ResCreateENVisaOrder) GetOrderId() string + func (m *ResCreateENVisaOrder) Reset() + func (m *ResCreateENVisaOrder) String() string + type ResCreateJPAuOrder struct + Error *Error + OrderId string + func (*ResCreateJPAuOrder) Descriptor() ([]byte, []int) + func (*ResCreateJPAuOrder) ProtoMessage() + func (m *ResCreateJPAuOrder) GetError() *Error + func (m *ResCreateJPAuOrder) GetOrderId() string + func (m *ResCreateJPAuOrder) Reset() + func (m *ResCreateJPAuOrder) String() string + type ResCreateJPCreditCardOrder struct + Error *Error + OrderId string + func (*ResCreateJPCreditCardOrder) Descriptor() ([]byte, []int) + func (*ResCreateJPCreditCardOrder) ProtoMessage() + func (m *ResCreateJPCreditCardOrder) GetError() *Error + func (m *ResCreateJPCreditCardOrder) GetOrderId() string + func (m *ResCreateJPCreditCardOrder) Reset() + func (m *ResCreateJPCreditCardOrder) String() string + type ResCreateJPDocomoOrder struct + Error *Error + OrderId string + func (*ResCreateJPDocomoOrder) Descriptor() ([]byte, []int) + func (*ResCreateJPDocomoOrder) ProtoMessage() + func (m *ResCreateJPDocomoOrder) GetError() *Error + func (m *ResCreateJPDocomoOrder) GetOrderId() string + func (m *ResCreateJPDocomoOrder) Reset() + func (m *ResCreateJPDocomoOrder) String() string + type ResCreateJPPaypalOrder struct + Error *Error + OrderId string + func (*ResCreateJPPaypalOrder) Descriptor() ([]byte, []int) + func (*ResCreateJPPaypalOrder) ProtoMessage() + func (m *ResCreateJPPaypalOrder) GetError() *Error + func (m *ResCreateJPPaypalOrder) GetOrderId() string + func (m *ResCreateJPPaypalOrder) Reset() + func (m *ResCreateJPPaypalOrder) String() string + type ResCreateJPSoftbankOrder struct + Error *Error + OrderId string + func (*ResCreateJPSoftbankOrder) Descriptor() ([]byte, []int) + func (*ResCreateJPSoftbankOrder) ProtoMessage() + func (m *ResCreateJPSoftbankOrder) GetError() *Error + func (m *ResCreateJPSoftbankOrder) GetOrderId() string + func (m *ResCreateJPSoftbankOrder) Reset() + func (m *ResCreateJPSoftbankOrder) String() string + type ResCreateJPWebMoneyOrder struct + Error *Error + OrderId string + func (*ResCreateJPWebMoneyOrder) Descriptor() ([]byte, []int) + func (*ResCreateJPWebMoneyOrder) ProtoMessage() + func (m *ResCreateJPWebMoneyOrder) GetError() *Error + func (m *ResCreateJPWebMoneyOrder) GetOrderId() string + func (m *ResCreateJPWebMoneyOrder) Reset() + func (m *ResCreateJPWebMoneyOrder) String() string + type ResCreateRoom struct + Error *Error + Room *Room + func (*ResCreateRoom) Descriptor() ([]byte, []int) + func (*ResCreateRoom) ProtoMessage() + func (m *ResCreateRoom) GetError() *Error + func (m *ResCreateRoom) GetRoom() *Room + func (m *ResCreateRoom) Reset() + func (m *ResCreateRoom) String() string + type ResCreateWechatAppOrder struct + CallWechatAppParam *ResCreateWechatAppOrder_CallWechatAppParam + Error *Error + func (*ResCreateWechatAppOrder) Descriptor() ([]byte, []int) + func (*ResCreateWechatAppOrder) ProtoMessage() + func (m *ResCreateWechatAppOrder) GetCallWechatAppParam() *ResCreateWechatAppOrder_CallWechatAppParam + func (m *ResCreateWechatAppOrder) GetError() *Error + func (m *ResCreateWechatAppOrder) Reset() + func (m *ResCreateWechatAppOrder) String() string + type ResCreateWechatAppOrder_CallWechatAppParam struct + Appid string + Noncestr string + Package string + Partnerid string + Prepayid string + Sign string + Timestamp string + func (*ResCreateWechatAppOrder_CallWechatAppParam) Descriptor() ([]byte, []int) + func (*ResCreateWechatAppOrder_CallWechatAppParam) ProtoMessage() + func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetAppid() string + func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetNoncestr() string + func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPackage() string + func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPartnerid() string + func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetPrepayid() string + func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetSign() string + func (m *ResCreateWechatAppOrder_CallWechatAppParam) GetTimestamp() string + func (m *ResCreateWechatAppOrder_CallWechatAppParam) Reset() + func (m *ResCreateWechatAppOrder_CallWechatAppParam) String() string + type ResCreateWechatNativeOrder struct + Error *Error + OrderId string + QrcodeBuffer string + func (*ResCreateWechatNativeOrder) Descriptor() ([]byte, []int) + func (*ResCreateWechatNativeOrder) ProtoMessage() + func (m *ResCreateWechatNativeOrder) GetError() *Error + func (m *ResCreateWechatNativeOrder) GetOrderId() string + func (m *ResCreateWechatNativeOrder) GetQrcodeBuffer() string + func (m *ResCreateWechatNativeOrder) Reset() + func (m *ResCreateWechatNativeOrder) String() string + type ResCurrentMatchInfo struct + Error *Error + Matches []*ResCurrentMatchInfo_CurrentMatchInfo + func (*ResCurrentMatchInfo) Descriptor() ([]byte, []int) + func (*ResCurrentMatchInfo) ProtoMessage() + func (m *ResCurrentMatchInfo) GetError() *Error + func (m *ResCurrentMatchInfo) GetMatches() []*ResCurrentMatchInfo_CurrentMatchInfo + func (m *ResCurrentMatchInfo) Reset() + func (m *ResCurrentMatchInfo) String() string + type ResCurrentMatchInfo_CurrentMatchInfo struct + ModeId uint32 + PlayingCount uint32 + func (*ResCurrentMatchInfo_CurrentMatchInfo) Descriptor() ([]byte, []int) + func (*ResCurrentMatchInfo_CurrentMatchInfo) ProtoMessage() + func (m *ResCurrentMatchInfo_CurrentMatchInfo) GetModeId() uint32 + func (m *ResCurrentMatchInfo_CurrentMatchInfo) GetPlayingCount() uint32 + func (m *ResCurrentMatchInfo_CurrentMatchInfo) Reset() + func (m *ResCurrentMatchInfo_CurrentMatchInfo) String() string + type ResDailySignInInfo struct + Error *Error + SignInDays uint32 + func (*ResDailySignInInfo) Descriptor() ([]byte, []int) + func (*ResDailySignInInfo) ProtoMessage() + func (m *ResDailySignInInfo) GetError() *Error + func (m *ResDailySignInInfo) GetSignInDays() uint32 + func (m *ResDailySignInInfo) Reset() + func (m *ResDailySignInInfo) String() string + type ResDailyTask struct + Error *Error + HasRefreshCount bool + MaxDailyTaskCount uint32 + Progresses []*TaskProgress + RefreshCount uint32 + func (*ResDailyTask) Descriptor() ([]byte, []int) + func (*ResDailyTask) ProtoMessage() + func (m *ResDailyTask) GetError() *Error + func (m *ResDailyTask) GetHasRefreshCount() bool + func (m *ResDailyTask) GetMaxDailyTaskCount() uint32 + func (m *ResDailyTask) GetProgresses() []*TaskProgress + func (m *ResDailyTask) GetRefreshCount() uint32 + func (m *ResDailyTask) Reset() + func (m *ResDailyTask) String() string + type ResDoActivitySignIn struct + Error *Error + Rewards []*ResDoActivitySignIn_RewardData + SignInCount uint32 + func (*ResDoActivitySignIn) Descriptor() ([]byte, []int) + func (*ResDoActivitySignIn) ProtoMessage() + func (m *ResDoActivitySignIn) GetError() *Error + func (m *ResDoActivitySignIn) GetRewards() []*ResDoActivitySignIn_RewardData + func (m *ResDoActivitySignIn) GetSignInCount() uint32 + func (m *ResDoActivitySignIn) Reset() + func (m *ResDoActivitySignIn) String() string + type ResDoActivitySignIn_RewardData struct + Count uint32 + ResourceId uint32 + func (*ResDoActivitySignIn_RewardData) Descriptor() ([]byte, []int) + func (*ResDoActivitySignIn_RewardData) ProtoMessage() + func (m *ResDoActivitySignIn_RewardData) GetCount() uint32 + func (m *ResDoActivitySignIn_RewardData) GetResourceId() uint32 + func (m *ResDoActivitySignIn_RewardData) Reset() + func (m *ResDoActivitySignIn_RewardData) String() string + type ResEnterCustomizedContest struct + DetailInfo *CustomizedContestDetail + Error *Error + IsFollowed bool + PlayerReport *CustomizedContestPlayerReport + func (*ResEnterCustomizedContest) Descriptor() ([]byte, []int) + func (*ResEnterCustomizedContest) ProtoMessage() + func (m *ResEnterCustomizedContest) GetDetailInfo() *CustomizedContestDetail + func (m *ResEnterCustomizedContest) GetError() *Error + func (m *ResEnterCustomizedContest) GetIsFollowed() bool + func (m *ResEnterCustomizedContest) GetPlayerReport() *CustomizedContestPlayerReport + func (m *ResEnterCustomizedContest) Reset() + func (m *ResEnterCustomizedContest) String() string + type ResEnterGame struct + Error *Error + GameRestore *GameRestore + IsEnd bool + Step uint32 + func (*ResEnterGame) Descriptor() ([]byte, []int) + func (*ResEnterGame) ProtoMessage() + func (m *ResEnterGame) GetError() *Error + func (m *ResEnterGame) GetGameRestore() *GameRestore + func (m *ResEnterGame) GetIsEnd() bool + func (m *ResEnterGame) GetStep() uint32 + func (m *ResEnterGame) Reset() + func (m *ResEnterGame) String() string + type ResExchangeActivityItem struct + Error *Error + ExecuteReward []*ExecuteReward + func (*ResExchangeActivityItem) Descriptor() ([]byte, []int) + func (*ResExchangeActivityItem) ProtoMessage() + func (m *ResExchangeActivityItem) GetError() *Error + func (m *ResExchangeActivityItem) GetExecuteReward() []*ExecuteReward + func (m *ResExchangeActivityItem) Reset() + func (m *ResExchangeActivityItem) String() string + type ResFetchActivityFlipInfo struct + Count uint32 + Rewards []uint32 + func (*ResFetchActivityFlipInfo) Descriptor() ([]byte, []int) + func (*ResFetchActivityFlipInfo) ProtoMessage() + func (m *ResFetchActivityFlipInfo) GetCount() uint32 + func (m *ResFetchActivityFlipInfo) GetRewards() []uint32 + func (m *ResFetchActivityFlipInfo) Reset() + func (m *ResFetchActivityFlipInfo) String() string + type ResFetchCommentContent struct + Comments []*CommentItem + Error *Error + func (*ResFetchCommentContent) Descriptor() ([]byte, []int) + func (*ResFetchCommentContent) ProtoMessage() + func (m *ResFetchCommentContent) GetComments() []*CommentItem + func (m *ResFetchCommentContent) GetError() *Error + func (m *ResFetchCommentContent) Reset() + func (m *ResFetchCommentContent) String() string + type ResFetchCommentList struct + CommentAllow uint32 + CommentIdList []uint32 + Error *Error + LastReadId uint32 + func (*ResFetchCommentList) Descriptor() ([]byte, []int) + func (*ResFetchCommentList) ProtoMessage() + func (m *ResFetchCommentList) GetCommentAllow() uint32 + func (m *ResFetchCommentList) GetCommentIdList() []uint32 + func (m *ResFetchCommentList) GetError() *Error + func (m *ResFetchCommentList) GetLastReadId() uint32 + func (m *ResFetchCommentList) Reset() + func (m *ResFetchCommentList) String() string + type ResFetchCustomizedContestByContestId struct + ContestInfo *CustomizedContestAbstract + Error *Error + func (*ResFetchCustomizedContestByContestId) Descriptor() ([]byte, []int) + func (*ResFetchCustomizedContestByContestId) ProtoMessage() + func (m *ResFetchCustomizedContestByContestId) GetContestInfo() *CustomizedContestAbstract + func (m *ResFetchCustomizedContestByContestId) GetError() *Error + func (m *ResFetchCustomizedContestByContestId) Reset() + func (m *ResFetchCustomizedContestByContestId) String() string + type ResFetchCustomizedContestExtendInfo struct + Error *Error + ExtendList []*CustomizedContestExtend + func (*ResFetchCustomizedContestExtendInfo) Descriptor() ([]byte, []int) + func (*ResFetchCustomizedContestExtendInfo) ProtoMessage() + func (m *ResFetchCustomizedContestExtendInfo) GetError() *Error + func (m *ResFetchCustomizedContestExtendInfo) GetExtendList() []*CustomizedContestExtend + func (m *ResFetchCustomizedContestExtendInfo) Reset() + func (m *ResFetchCustomizedContestExtendInfo) String() string + type ResFetchCustomizedContestGameLiveList struct + Error *Error + LiveList []*GameLiveHead + func (*ResFetchCustomizedContestGameLiveList) Descriptor() ([]byte, []int) + func (*ResFetchCustomizedContestGameLiveList) ProtoMessage() + func (m *ResFetchCustomizedContestGameLiveList) GetError() *Error + func (m *ResFetchCustomizedContestGameLiveList) GetLiveList() []*GameLiveHead + func (m *ResFetchCustomizedContestGameLiveList) Reset() + func (m *ResFetchCustomizedContestGameLiveList) String() string + type ResFetchCustomizedContestGameRecords struct + Error *Error + NextIndex uint32 + RecordList []*RecordGame + func (*ResFetchCustomizedContestGameRecords) Descriptor() ([]byte, []int) + func (*ResFetchCustomizedContestGameRecords) ProtoMessage() + func (m *ResFetchCustomizedContestGameRecords) GetError() *Error + func (m *ResFetchCustomizedContestGameRecords) GetNextIndex() uint32 + func (m *ResFetchCustomizedContestGameRecords) GetRecordList() []*RecordGame + func (m *ResFetchCustomizedContestGameRecords) Reset() + func (m *ResFetchCustomizedContestGameRecords) String() string + type ResFetchCustomizedContestList struct + Contests []*CustomizedContestBase + Error *Error + FollowContests []*CustomizedContestBase + func (*ResFetchCustomizedContestList) Descriptor() ([]byte, []int) + func (*ResFetchCustomizedContestList) ProtoMessage() + func (m *ResFetchCustomizedContestList) GetContests() []*CustomizedContestBase + func (m *ResFetchCustomizedContestList) GetError() *Error + func (m *ResFetchCustomizedContestList) GetFollowContests() []*CustomizedContestBase + func (m *ResFetchCustomizedContestList) Reset() + func (m *ResFetchCustomizedContestList) String() string + type ResFetchCustomizedContestOnlineInfo struct + Error *Error + OnlinePlayer uint32 + func (*ResFetchCustomizedContestOnlineInfo) Descriptor() ([]byte, []int) + func (*ResFetchCustomizedContestOnlineInfo) ProtoMessage() + func (m *ResFetchCustomizedContestOnlineInfo) GetError() *Error + func (m *ResFetchCustomizedContestOnlineInfo) GetOnlinePlayer() uint32 + func (m *ResFetchCustomizedContestOnlineInfo) Reset() + func (m *ResFetchCustomizedContestOnlineInfo) String() string + type ResFetchRankPointLeaderboard struct + Error *Error + Items []*ResFetchRankPointLeaderboard_Item + LastRefreshTime uint32 + func (*ResFetchRankPointLeaderboard) Descriptor() ([]byte, []int) + func (*ResFetchRankPointLeaderboard) ProtoMessage() + func (m *ResFetchRankPointLeaderboard) GetError() *Error + func (m *ResFetchRankPointLeaderboard) GetItems() []*ResFetchRankPointLeaderboard_Item + func (m *ResFetchRankPointLeaderboard) GetLastRefreshTime() uint32 + func (m *ResFetchRankPointLeaderboard) Reset() + func (m *ResFetchRankPointLeaderboard) String() string + type ResFetchRankPointLeaderboard_Item struct + AccountId uint32 + Point uint32 + Rank uint32 + View *PlayerBaseView + func (*ResFetchRankPointLeaderboard_Item) Descriptor() ([]byte, []int) + func (*ResFetchRankPointLeaderboard_Item) ProtoMessage() + func (m *ResFetchRankPointLeaderboard_Item) GetAccountId() uint32 + func (m *ResFetchRankPointLeaderboard_Item) GetPoint() uint32 + func (m *ResFetchRankPointLeaderboard_Item) GetRank() uint32 + func (m *ResFetchRankPointLeaderboard_Item) GetView() *PlayerBaseView + func (m *ResFetchRankPointLeaderboard_Item) Reset() + func (m *ResFetchRankPointLeaderboard_Item) String() string + type ResFriendApplyList struct + Applies []*ResFriendApplyList_FriendApply + Error *Error + func (*ResFriendApplyList) Descriptor() ([]byte, []int) + func (*ResFriendApplyList) ProtoMessage() + func (m *ResFriendApplyList) GetApplies() []*ResFriendApplyList_FriendApply + func (m *ResFriendApplyList) GetError() *Error + func (m *ResFriendApplyList) Reset() + func (m *ResFriendApplyList) String() string + type ResFriendApplyList_FriendApply struct + AccountId uint32 + ApplyTime uint32 + func (*ResFriendApplyList_FriendApply) Descriptor() ([]byte, []int) + func (*ResFriendApplyList_FriendApply) ProtoMessage() + func (m *ResFriendApplyList_FriendApply) GetAccountId() uint32 + func (m *ResFriendApplyList_FriendApply) GetApplyTime() uint32 + func (m *ResFriendApplyList_FriendApply) Reset() + func (m *ResFriendApplyList_FriendApply) String() string + type ResFriendList struct + Error *Error + FriendMaxCount uint32 + Friends []*Friend + func (*ResFriendList) Descriptor() ([]byte, []int) + func (*ResFriendList) ProtoMessage() + func (m *ResFriendList) GetError() *Error + func (m *ResFriendList) GetFriendMaxCount() uint32 + func (m *ResFriendList) GetFriends() []*Friend + func (m *ResFriendList) Reset() + func (m *ResFriendList) String() string + type ResGameLiveInfo struct + Error *Error + LeftStartSeconds uint32 + LiveHead *GameLiveHead + NowMillisecond uint32 + Segments []*GameLiveSegmentUri + func (*ResGameLiveInfo) Descriptor() ([]byte, []int) + func (*ResGameLiveInfo) ProtoMessage() + func (m *ResGameLiveInfo) GetError() *Error + func (m *ResGameLiveInfo) GetLeftStartSeconds() uint32 + func (m *ResGameLiveInfo) GetLiveHead() *GameLiveHead + func (m *ResGameLiveInfo) GetNowMillisecond() uint32 + func (m *ResGameLiveInfo) GetSegments() []*GameLiveSegmentUri + func (m *ResGameLiveInfo) Reset() + func (m *ResGameLiveInfo) String() string + type ResGameLiveLeftSegment struct + Error *Error + LiveState uint32 + NowMillisecond uint32 + SegmentEndMillisecond uint32 + Segments []*GameLiveSegmentUri + func (*ResGameLiveLeftSegment) Descriptor() ([]byte, []int) + func (*ResGameLiveLeftSegment) ProtoMessage() + func (m *ResGameLiveLeftSegment) GetError() *Error + func (m *ResGameLiveLeftSegment) GetLiveState() uint32 + func (m *ResGameLiveLeftSegment) GetNowMillisecond() uint32 + func (m *ResGameLiveLeftSegment) GetSegmentEndMillisecond() uint32 + func (m *ResGameLiveLeftSegment) GetSegments() []*GameLiveSegmentUri + func (m *ResGameLiveLeftSegment) Reset() + func (m *ResGameLiveLeftSegment) String() string + type ResGameLiveList struct + Error *Error + LiveList []*GameLiveHead + func (*ResGameLiveList) Descriptor() ([]byte, []int) + func (*ResGameLiveList) ProtoMessage() + func (m *ResGameLiveList) GetError() *Error + func (m *ResGameLiveList) GetLiveList() []*GameLiveHead + func (m *ResGameLiveList) Reset() + func (m *ResGameLiveList) String() string + type ResGamePlayerState struct + Error *Error + StateList []GamePlayerState + func (*ResGamePlayerState) Descriptor() ([]byte, []int) + func (*ResGamePlayerState) ProtoMessage() + func (m *ResGamePlayerState) GetError() *Error + func (m *ResGamePlayerState) GetStateList() []GamePlayerState + func (m *ResGamePlayerState) Reset() + func (m *ResGamePlayerState) String() string + type ResGameRecord struct + Data []byte + DataUrl string + Error *Error + Head *RecordGame + func (*ResGameRecord) Descriptor() ([]byte, []int) + func (*ResGameRecord) ProtoMessage() + func (m *ResGameRecord) GetData() []byte + func (m *ResGameRecord) GetDataUrl() string + func (m *ResGameRecord) GetError() *Error + func (m *ResGameRecord) GetHead() *RecordGame + func (m *ResGameRecord) Reset() + func (m *ResGameRecord) String() string + type ResGameRecordList struct + Error *Error + RecordList []*RecordGame + TotalCount uint32 + func (*ResGameRecordList) Descriptor() ([]byte, []int) + func (*ResGameRecordList) ProtoMessage() + func (m *ResGameRecordList) GetError() *Error + func (m *ResGameRecordList) GetRecordList() []*RecordGame + func (m *ResGameRecordList) GetTotalCount() uint32 + func (m *ResGameRecordList) Reset() + func (m *ResGameRecordList) String() string + type ResGameRecordsDetail struct + Error *Error + RecordList []*RecordGame + func (*ResGameRecordsDetail) Descriptor() ([]byte, []int) + func (*ResGameRecordsDetail) ProtoMessage() + func (m *ResGameRecordsDetail) GetError() *Error + func (m *ResGameRecordsDetail) GetRecordList() []*RecordGame + func (m *ResGameRecordsDetail) Reset() + func (m *ResGameRecordsDetail) String() string + type ResIDCardInfo struct + Country string + Error *Error + IsAuthed bool + func (*ResIDCardInfo) Descriptor() ([]byte, []int) + func (*ResIDCardInfo) ProtoMessage() + func (m *ResIDCardInfo) GetCountry() string + func (m *ResIDCardInfo) GetError() *Error + func (m *ResIDCardInfo) GetIsAuthed() bool + func (m *ResIDCardInfo) Reset() + func (m *ResIDCardInfo) String() string + type ResJoinCustomizedContestChatRoom struct + ChatHistory [][]byte + Error *Error + func (*ResJoinCustomizedContestChatRoom) Descriptor() ([]byte, []int) + func (*ResJoinCustomizedContestChatRoom) ProtoMessage() + func (m *ResJoinCustomizedContestChatRoom) GetChatHistory() [][]byte + func (m *ResJoinCustomizedContestChatRoom) GetError() *Error + func (m *ResJoinCustomizedContestChatRoom) Reset() + func (m *ResJoinCustomizedContestChatRoom) String() string + type ResJoinRoom struct + Error *Error + Room *Room + func (*ResJoinRoom) Descriptor() ([]byte, []int) + func (*ResJoinRoom) ProtoMessage() + func (m *ResJoinRoom) GetError() *Error + func (m *ResJoinRoom) GetRoom() *Room + func (m *ResJoinRoom) Reset() + func (m *ResJoinRoom) String() string + type ResLevelLeaderboard struct + Error *Error + Items []*ResLevelLeaderboard_Item + SelfRank uint32 + func (*ResLevelLeaderboard) Descriptor() ([]byte, []int) + func (*ResLevelLeaderboard) ProtoMessage() + func (m *ResLevelLeaderboard) GetError() *Error + func (m *ResLevelLeaderboard) GetItems() []*ResLevelLeaderboard_Item + func (m *ResLevelLeaderboard) GetSelfRank() uint32 + func (m *ResLevelLeaderboard) Reset() + func (m *ResLevelLeaderboard) String() string + type ResLevelLeaderboard_Item struct + AccountId uint32 + Level *AccountLevel + func (*ResLevelLeaderboard_Item) Descriptor() ([]byte, []int) + func (*ResLevelLeaderboard_Item) ProtoMessage() + func (m *ResLevelLeaderboard_Item) GetAccountId() uint32 + func (m *ResLevelLeaderboard_Item) GetLevel() *AccountLevel + func (m *ResLevelLeaderboard_Item) Reset() + func (m *ResLevelLeaderboard_Item) String() string + type ResLogin struct + AccessToken string + Account *Account + AccountId uint32 + Error *Error + GameInfo *GameConnectInfo + HasUnreadAnnouncement bool + func (*ResLogin) Descriptor() ([]byte, []int) + func (*ResLogin) ProtoMessage() + func (m *ResLogin) GetAccessToken() string + func (m *ResLogin) GetAccount() *Account + func (m *ResLogin) GetAccountId() uint32 + func (m *ResLogin) GetError() *Error + func (m *ResLogin) GetGameInfo() *GameConnectInfo + func (m *ResLogin) GetHasUnreadAnnouncement() bool + func (m *ResLogin) Reset() + func (m *ResLogin) String() string + type ResLogout struct + Error *Error + func (*ResLogout) Descriptor() ([]byte, []int) + func (*ResLogout) ProtoMessage() + func (m *ResLogout) GetError() *Error + func (m *ResLogout) Reset() + func (m *ResLogout) String() string + type ResMailInfo struct + Error *Error + Mails []*Mail + func (*ResMailInfo) Descriptor() ([]byte, []int) + func (*ResMailInfo) ProtoMessage() + func (m *ResMailInfo) GetError() *Error + func (m *ResMailInfo) GetMails() []*Mail + func (m *ResMailInfo) Reset() + func (m *ResMailInfo) String() string + type ResMisc struct + Error *Error + Faiths []*FaithData + RechargedList []uint32 + func (*ResMisc) Descriptor() ([]byte, []int) + func (*ResMisc) ProtoMessage() + func (m *ResMisc) GetError() *Error + func (m *ResMisc) GetFaiths() []*FaithData + func (m *ResMisc) GetRechargedList() []uint32 + func (m *ResMisc) Reset() + func (m *ResMisc) String() string + type ResModNicknameTime struct + LastModTime uint32 + func (*ResModNicknameTime) Descriptor() ([]byte, []int) + func (*ResModNicknameTime) ProtoMessage() + func (m *ResModNicknameTime) GetLastModTime() uint32 + func (m *ResModNicknameTime) Reset() + func (m *ResModNicknameTime) String() string + type ResMonthTicketInfo struct + MonthTicketInfo []*MonthTicketInfo + func (*ResMonthTicketInfo) Descriptor() ([]byte, []int) + func (*ResMonthTicketInfo) ProtoMessage() + func (m *ResMonthTicketInfo) GetMonthTicketInfo() []*MonthTicketInfo + func (m *ResMonthTicketInfo) Reset() + func (m *ResMonthTicketInfo) String() string + type ResMultiAccountBrief struct + Error *Error + Players []*PlayerBaseView + func (*ResMultiAccountBrief) Descriptor() ([]byte, []int) + func (*ResMultiAccountBrief) ProtoMessage() + func (m *ResMultiAccountBrief) GetError() *Error + func (m *ResMultiAccountBrief) GetPlayers() []*PlayerBaseView + func (m *ResMultiAccountBrief) Reset() + func (m *ResMultiAccountBrief) String() string + type ResOauth2Auth struct + AccessToken string + Error *Error + func (*ResOauth2Auth) Descriptor() ([]byte, []int) + func (*ResOauth2Auth) ProtoMessage() + func (m *ResOauth2Auth) GetAccessToken() string + func (m *ResOauth2Auth) GetError() *Error + func (m *ResOauth2Auth) Reset() + func (m *ResOauth2Auth) String() string + type ResOauth2Check struct + Error *Error + HasAccount bool + func (*ResOauth2Check) Descriptor() ([]byte, []int) + func (*ResOauth2Check) ProtoMessage() + func (m *ResOauth2Check) GetError() *Error + func (m *ResOauth2Check) GetHasAccount() bool + func (m *ResOauth2Check) Reset() + func (m *ResOauth2Check) String() string + type ResOauth2Signup struct + Error *Error + func (*ResOauth2Signup) Descriptor() ([]byte, []int) + func (*ResOauth2Signup) ProtoMessage() + func (m *ResOauth2Signup) GetError() *Error + func (m *ResOauth2Signup) Reset() + func (m *ResOauth2Signup) String() string + type ResOpenChest struct + Error *Error + Results []*OpenResult + TotalOpenCount uint32 + func (*ResOpenChest) Descriptor() ([]byte, []int) + func (*ResOpenChest) ProtoMessage() + func (m *ResOpenChest) GetError() *Error + func (m *ResOpenChest) GetResults() []*OpenResult + func (m *ResOpenChest) GetTotalOpenCount() uint32 + func (m *ResOpenChest) Reset() + func (m *ResOpenChest) String() string + type ResOpenRandomRewardItem struct + Error *Error + Results []*OpenResult + func (*ResOpenRandomRewardItem) Descriptor() ([]byte, []int) + func (*ResOpenRandomRewardItem) ProtoMessage() + func (m *ResOpenRandomRewardItem) GetError() *Error + func (m *ResOpenRandomRewardItem) GetResults() []*OpenResult + func (m *ResOpenRandomRewardItem) Reset() + func (m *ResOpenRandomRewardItem) String() string + type ResPayMonthTicket struct + Error *Error + ResourceCount uint32 + ResourceId uint32 + func (*ResPayMonthTicket) Descriptor() ([]byte, []int) + func (*ResPayMonthTicket) ProtoMessage() + func (m *ResPayMonthTicket) GetError() *Error + func (m *ResPayMonthTicket) GetResourceCount() uint32 + func (m *ResPayMonthTicket) GetResourceId() uint32 + func (m *ResPayMonthTicket) Reset() + func (m *ResPayMonthTicket) String() string + type ResPlatformBillingProducts struct + Error *Error + Products []*BillingProduct + func (*ResPlatformBillingProducts) Descriptor() ([]byte, []int) + func (*ResPlatformBillingProducts) ProtoMessage() + func (m *ResPlatformBillingProducts) GetError() *Error + func (m *ResPlatformBillingProducts) GetProducts() []*BillingProduct + func (m *ResPlatformBillingProducts) Reset() + func (m *ResPlatformBillingProducts) String() string + type ResRecieveActivityFlipTask struct + Count uint32 + func (*ResRecieveActivityFlipTask) Descriptor() ([]byte, []int) + func (*ResRecieveActivityFlipTask) ProtoMessage() + func (m *ResRecieveActivityFlipTask) GetCount() uint32 + func (m *ResRecieveActivityFlipTask) Reset() + func (m *ResRecieveActivityFlipTask) String() string + type ResRefreshDailyTask struct + Error *Error + Progress *TaskProgress + RefreshCount uint32 + func (*ResRefreshDailyTask) Descriptor() ([]byte, []int) + func (*ResRefreshDailyTask) ProtoMessage() + func (m *ResRefreshDailyTask) GetError() *Error + func (m *ResRefreshDailyTask) GetProgress() *TaskProgress + func (m *ResRefreshDailyTask) GetRefreshCount() uint32 + func (m *ResRefreshDailyTask) Reset() + func (m *ResRefreshDailyTask) String() string + type ResRefreshZHPShop struct + Error *Error + Zhp *ZHPShop + func (*ResRefreshZHPShop) Descriptor() ([]byte, []int) + func (*ResRefreshZHPShop) ProtoMessage() + func (m *ResRefreshZHPShop) GetError() *Error + func (m *ResRefreshZHPShop) GetZhp() *ZHPShop + func (m *ResRefreshZHPShop) Reset() + func (m *ResRefreshZHPShop) String() string + type ResRemoveCollectedGameRecord struct + Error *Error + func (*ResRemoveCollectedGameRecord) Descriptor() ([]byte, []int) + func (*ResRemoveCollectedGameRecord) ProtoMessage() + func (m *ResRemoveCollectedGameRecord) GetError() *Error + func (m *ResRemoveCollectedGameRecord) Reset() + func (m *ResRemoveCollectedGameRecord) String() string + type ResReviveCoinInfo struct + Error *Error + HasGained bool + func (*ResReviveCoinInfo) Descriptor() ([]byte, []int) + func (*ResReviveCoinInfo) ProtoMessage() + func (m *ResReviveCoinInfo) GetError() *Error + func (m *ResReviveCoinInfo) GetHasGained() bool + func (m *ResReviveCoinInfo) Reset() + func (m *ResReviveCoinInfo) String() string + type ResSearchAccountById struct + Error *Error + Player *PlayerBaseView + func (*ResSearchAccountById) Descriptor() ([]byte, []int) + func (*ResSearchAccountById) ProtoMessage() + func (m *ResSearchAccountById) GetError() *Error + func (m *ResSearchAccountById) GetPlayer() *PlayerBaseView + func (m *ResSearchAccountById) Reset() + func (m *ResSearchAccountById) String() string + type ResSearchAccountByPattern struct + DecodeId uint32 + Error *Error + IsFinished bool + MatchAccounts []uint32 + func (*ResSearchAccountByPattern) Descriptor() ([]byte, []int) + func (*ResSearchAccountByPattern) ProtoMessage() + func (m *ResSearchAccountByPattern) GetDecodeId() uint32 + func (m *ResSearchAccountByPattern) GetError() *Error + func (m *ResSearchAccountByPattern) GetIsFinished() bool + func (m *ResSearchAccountByPattern) GetMatchAccounts() []uint32 + func (m *ResSearchAccountByPattern) Reset() + func (m *ResSearchAccountByPattern) String() string + type ResSelfRoom struct + Error *Error + Room *Room + func (*ResSelfRoom) Descriptor() ([]byte, []int) + func (*ResSelfRoom) ProtoMessage() + func (m *ResSelfRoom) GetError() *Error + func (m *ResSelfRoom) GetRoom() *Room + func (m *ResSelfRoom) Reset() + func (m *ResSelfRoom) String() string + type ResSendGiftToCharacter struct + Error *Error + Exp uint32 + Level uint32 + func (*ResSendGiftToCharacter) Descriptor() ([]byte, []int) + func (*ResSendGiftToCharacter) ProtoMessage() + func (m *ResSendGiftToCharacter) GetError() *Error + func (m *ResSendGiftToCharacter) GetExp() uint32 + func (m *ResSendGiftToCharacter) GetLevel() uint32 + func (m *ResSendGiftToCharacter) Reset() + func (m *ResSendGiftToCharacter) String() string + type ResServerSettings struct + Settings *ServerSettings + func (*ResServerSettings) Descriptor() ([]byte, []int) + func (*ResServerSettings) ProtoMessage() + func (m *ResServerSettings) GetSettings() *ServerSettings + func (m *ResServerSettings) Reset() + func (m *ResServerSettings) String() string + type ResServerTime struct + ServerTime uint32 + func (*ResServerTime) Descriptor() ([]byte, []int) + func (*ResServerTime) ProtoMessage() + func (m *ResServerTime) GetServerTime() uint32 + func (m *ResServerTime) Reset() + func (m *ResServerTime) String() string + type ResShopInfo struct + Error *Error + ShopInfo *ShopInfo + func (*ResShopInfo) Descriptor() ([]byte, []int) + func (*ResShopInfo) ProtoMessage() + func (m *ResShopInfo) GetError() *Error + func (m *ResShopInfo) GetShopInfo() *ShopInfo + func (m *ResShopInfo) Reset() + func (m *ResShopInfo) String() string + type ResShopPurchase struct + Error *Error + Update *AccountUpdate + func (*ResShopPurchase) Descriptor() ([]byte, []int) + func (*ResShopPurchase) ProtoMessage() + func (m *ResShopPurchase) GetError() *Error + func (m *ResShopPurchase) GetUpdate() *AccountUpdate + func (m *ResShopPurchase) Reset() + func (m *ResShopPurchase) String() string + type ResSignupAccount struct + Error *Error + func (*ResSignupAccount) Descriptor() ([]byte, []int) + func (*ResSignupAccount) ProtoMessage() + func (m *ResSignupAccount) GetError() *Error + func (m *ResSignupAccount) Reset() + func (m *ResSignupAccount) String() string + type ResSyncGame struct + Error *Error + GameRestore *GameRestore + IsEnd bool + Step uint32 + func (*ResSyncGame) Descriptor() ([]byte, []int) + func (*ResSyncGame) ProtoMessage() + func (m *ResSyncGame) GetError() *Error + func (m *ResSyncGame) GetGameRestore() *GameRestore + func (m *ResSyncGame) GetIsEnd() bool + func (m *ResSyncGame) GetStep() uint32 + func (m *ResSyncGame) Reset() + func (m *ResSyncGame) String() string + type ResTitleList struct + Error *Error + TitleList []uint32 + func (*ResTitleList) Descriptor() ([]byte, []int) + func (*ResTitleList) ProtoMessage() + func (m *ResTitleList) GetError() *Error + func (m *ResTitleList) GetTitleList() []uint32 + func (m *ResTitleList) Reset() + func (m *ResTitleList) String() string + type ResUpgradeCharacter struct + Character *Character + Error *Error + func (*ResUpgradeCharacter) Descriptor() ([]byte, []int) + func (*ResUpgradeCharacter) ProtoMessage() + func (m *ResUpgradeCharacter) GetCharacter() *Character + func (m *ResUpgradeCharacter) GetError() *Error + func (m *ResUpgradeCharacter) Reset() + func (m *ResUpgradeCharacter) String() string + type ResUseGiftCode struct + Error *Error + Rewards []*RewardSlot + func (*ResUseGiftCode) Descriptor() ([]byte, []int) + func (*ResUseGiftCode) ProtoMessage() + func (m *ResUseGiftCode) GetError() *Error + func (m *ResUseGiftCode) GetRewards() []*RewardSlot + func (m *ResUseGiftCode) Reset() + func (m *ResUseGiftCode) String() string + type ResVerfiyCodeForSecure struct + Error *Error + SecureToken string + func (*ResVerfiyCodeForSecure) Descriptor() ([]byte, []int) + func (*ResVerfiyCodeForSecure) ProtoMessage() + func (m *ResVerfiyCodeForSecure) GetError() *Error + func (m *ResVerfiyCodeForSecure) GetSecureToken() string + func (m *ResVerfiyCodeForSecure) Reset() + func (m *ResVerfiyCodeForSecure) String() string + type ResVipReward struct + Error *Error + GainedVipLevels []uint32 + func (*ResVipReward) Descriptor() ([]byte, []int) + func (*ResVipReward) ProtoMessage() + func (m *ResVipReward) GetError() *Error + func (m *ResVipReward) GetGainedVipLevels() []uint32 + func (m *ResVipReward) Reset() + func (m *ResVipReward) String() string + type RewardPlusResult struct + Count uint32 + Exchange *RewardPlusResult_Exchange + Id uint32 + func (*RewardPlusResult) Descriptor() ([]byte, []int) + func (*RewardPlusResult) ProtoMessage() + func (m *RewardPlusResult) GetCount() uint32 + func (m *RewardPlusResult) GetExchange() *RewardPlusResult_Exchange + func (m *RewardPlusResult) GetId() uint32 + func (m *RewardPlusResult) Reset() + func (m *RewardPlusResult) String() string + type RewardPlusResult_Exchange struct + Count uint32 + Exchange uint32 + Id uint32 + func (*RewardPlusResult_Exchange) Descriptor() ([]byte, []int) + func (*RewardPlusResult_Exchange) ProtoMessage() + func (m *RewardPlusResult_Exchange) GetCount() uint32 + func (m *RewardPlusResult_Exchange) GetExchange() uint32 + func (m *RewardPlusResult_Exchange) GetId() uint32 + func (m *RewardPlusResult_Exchange) Reset() + func (m *RewardPlusResult_Exchange) String() string + type RewardSlot struct + Count uint32 + Id uint32 + func (*RewardSlot) Descriptor() ([]byte, []int) + func (*RewardSlot) ProtoMessage() + func (m *RewardSlot) GetCount() uint32 + func (m *RewardSlot) GetId() uint32 + func (m *RewardSlot) Reset() + func (m *RewardSlot) String() string + type RollingNotice struct + Content string + EndTime uint32 + Id uint32 + RepeatInterval uint32 + StartTime uint32 + func (*RollingNotice) Descriptor() ([]byte, []int) + func (*RollingNotice) ProtoMessage() + func (m *RollingNotice) GetContent() string + func (m *RollingNotice) GetEndTime() uint32 + func (m *RollingNotice) GetId() uint32 + func (m *RollingNotice) GetRepeatInterval() uint32 + func (m *RollingNotice) GetStartTime() uint32 + func (m *RollingNotice) Reset() + func (m *RollingNotice) String() string + type Room struct + IsPlaying bool + MaxPlayerCount uint32 + Mode *GameMode + OwnerId uint32 + Persons []*PlayerGameView + PublicLive bool + ReadyList []uint32 + RobotCount uint32 + RoomId uint32 + TournamentId uint32 + func (*Room) Descriptor() ([]byte, []int) + func (*Room) ProtoMessage() + func (m *Room) GetIsPlaying() bool + func (m *Room) GetMaxPlayerCount() uint32 + func (m *Room) GetMode() *GameMode + func (m *Room) GetOwnerId() uint32 + func (m *Room) GetPersons() []*PlayerGameView + func (m *Room) GetPublicLive() bool + func (m *Room) GetReadyList() []uint32 + func (m *Room) GetRobotCount() uint32 + func (m *Room) GetRoomId() uint32 + func (m *Room) GetTournamentId() uint32 + func (m *Room) Reset() + func (m *Room) String() string + type ServerSettings struct + PaymentSetting *PaymentSetting + func (*ServerSettings) Descriptor() ([]byte, []int) + func (*ServerSettings) ProtoMessage() + func (m *ServerSettings) GetPaymentSetting() *PaymentSetting + func (m *ServerSettings) Reset() + func (m *ServerSettings) String() string + type ShopInfo struct + BuyRecords []*BuyRecord + LastRefreshTime uint32 + Zhp *ZHPShop + func (*ShopInfo) Descriptor() ([]byte, []int) + func (*ShopInfo) ProtoMessage() + func (m *ShopInfo) GetBuyRecords() []*BuyRecord + func (m *ShopInfo) GetLastRefreshTime() uint32 + func (m *ShopInfo) GetZhp() *ZHPShop + func (m *ShopInfo) Reset() + func (m *ShopInfo) String() string + type TaskProgress struct + Achieved bool + Counter uint32 + Id uint32 + Rewarded bool + func (*TaskProgress) Descriptor() ([]byte, []int) + func (*TaskProgress) ProtoMessage() + func (m *TaskProgress) GetAchieved() bool + func (m *TaskProgress) GetCounter() uint32 + func (m *TaskProgress) GetId() uint32 + func (m *TaskProgress) GetRewarded() bool + func (m *TaskProgress) Reset() + func (m *TaskProgress) String() string + type TingPaiDiscardInfo struct + Infos []*TingPaiInfo + Tile string + Zhenting bool + func (*TingPaiDiscardInfo) Descriptor() ([]byte, []int) + func (*TingPaiDiscardInfo) ProtoMessage() + func (m *TingPaiDiscardInfo) GetInfos() []*TingPaiInfo + func (m *TingPaiDiscardInfo) GetTile() string + func (m *TingPaiDiscardInfo) GetZhenting() bool + func (m *TingPaiDiscardInfo) Reset() + func (m *TingPaiDiscardInfo) String() string + type TingPaiInfo struct + BiaoDoraCount uint32 + Count uint32 + Fu uint32 + Haveyi bool + Tile string + Yiman bool + func (*TingPaiInfo) Descriptor() ([]byte, []int) + func (*TingPaiInfo) ProtoMessage() + func (m *TingPaiInfo) GetBiaoDoraCount() uint32 + func (m *TingPaiInfo) GetCount() uint32 + func (m *TingPaiInfo) GetFu() uint32 + func (m *TingPaiInfo) GetHaveyi() bool + func (m *TingPaiInfo) GetTile() string + func (m *TingPaiInfo) GetYiman() bool + func (m *TingPaiInfo) Reset() + func (m *TingPaiInfo) String() string + type Wrapper struct + Data []byte + Name string + func (*Wrapper) Descriptor() ([]byte, []int) + func (*Wrapper) ProtoMessage() + func (m *Wrapper) GetData() []byte + func (m *Wrapper) GetName() string + func (m *Wrapper) Reset() + func (m *Wrapper) String() string + type ZHPShop struct + BuyRecords []*BuyRecord + CostRefresh *ZHPShop_RefreshCount + FreeRefresh *ZHPShop_RefreshCount + Goods []uint32 + func (*ZHPShop) Descriptor() ([]byte, []int) + func (*ZHPShop) ProtoMessage() + func (m *ZHPShop) GetBuyRecords() []*BuyRecord + func (m *ZHPShop) GetCostRefresh() *ZHPShop_RefreshCount + func (m *ZHPShop) GetFreeRefresh() *ZHPShop_RefreshCount + func (m *ZHPShop) GetGoods() []uint32 + func (m *ZHPShop) Reset() + func (m *ZHPShop) String() string + type ZHPShop_RefreshCount struct + Count uint32 + Limit uint32 + func (*ZHPShop_RefreshCount) Descriptor() ([]byte, []int) + func (*ZHPShop_RefreshCount) ProtoMessage() + func (m *ZHPShop_RefreshCount) GetCount() uint32 + func (m *ZHPShop_RefreshCount) GetLimit() uint32 + func (m *ZHPShop_RefreshCount) Reset() + func (m *ZHPShop_RefreshCount) String() string