Documentation ¶
Index ¶
- type CleanUpDataCmdPayload
- type CleanUpDataCmdPayloadServer
- type CreateSnapshotsCmdPayload
- type EnnoblementsSyncedEventPayload
- type JSONMarshaler
- type Marshaler
- type PlayersSyncedEventPayload
- type ServerSyncedEventPayload
- type SnapshotsCreatedEventPayload
- type SyncEnnoblementsCmdPayload
- type SyncServersCmdPayload
- type TribesSyncedEventPayload
- type VillagesSyncedEventPayload
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type CleanUpDataCmdPayload ¶
type CleanUpDataCmdPayload struct {
Server CleanUpDataCmdPayloadServer `json:"server"`
}
type CleanUpDataCmdPayloadServer ¶
type CleanUpDataCmdPayloadServer struct { Key string `json:"key"` VersionCode string `json:"versionCode"` Open bool `json:"open"` Special bool `json:"special"` PlayerDataSyncedAt time.Time `json:"playerDataSyncedAt"` PlayerSnapshotsCreatedAt time.Time `json:"playerSnapshotsCreatedAt"` TribeDataSyncedAt time.Time `json:"tribeDataSyncedAt"` TribeSnapshotsCreatedAt time.Time `json:"tribeSnapshotsCreatedAt"` VillageDataSyncedAt time.Time `json:"villageDataSyncedAt"` EnnoblementDataSyncedAt time.Time `json:"ennoblementDataSyncedAt"` }
type JSONMarshaler ¶
type JSONMarshaler struct {
NewUUID func() string
}
type SyncServersCmdPayload ¶
type VillagesSyncedEventPayload ¶
type VillagesSyncedEventPayload struct { ServerKey string `json:"serverKey"` ServerURL *url.URL `json:"serverUrl"` VersionCode string `json:"versionCode"` NumVillages int `json:"numVillages"` NumPlayerVillages int `json:"numPlayerVillages"` NumBarbarianVillages int `json:"numBarbarianVillages"` NumBonusVillages int `json:"numBonusVillages"` }
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