Versions in this module Expand all Collapse all v0 v0.0.1 May 10, 2020 v0.0.0 May 10, 2020 Changes in this version + func Register() + type AddAIPlayer struct + type AssignPlayerNumber struct + Number int + type ErrorMessage struct + Message string + type PassTurn struct + type PlayCard struct + Index int + type PlayerConn struct + func (p *PlayerConn) Recv() ([]interface{}, error) + func (p *PlayerConn) Send(msg interface{}) error + func (p *PlayerConn) TakeTurn(playerNum int, gs *gamestate.GameState) error + type SetPlayerName struct + Name string + type StartGame struct