Versions in this module Expand all Collapse all v1 v1.0.1 Apr 23, 2020 Changes in this version + const AcceptPauseAndContinue — windows/amd64 + const AcceptShutdown — windows/amd64 + const AcceptStop — windows/amd64 + const Continue — windows/amd64 + const ContinuePending — windows/amd64 + const Interrogate — windows/amd64 + const Pause — windows/amd64 + const PausePending — windows/amd64 + const Paused — windows/amd64 + const Running — windows/amd64 + const Shutdown — windows/amd64 + const StartPending — windows/amd64 + const Stop — windows/amd64 + const StopPending — windows/amd64 + const Stopped — windows/amd64 + func IsAnIinteractiveSession() (bool, error) — windows/amd64 + func IsAnInteractiveSession() (bool, error) — windows/amd64 + func Run(name string, handler Handler) error — windows/amd64 + type Accepted uint32 — windows/amd64 + type ChangeRequest struct — windows/amd64 + Cmd Cmd + CurrentStatus Status + type Cmd uint32 — windows/amd64 + type Handler interface — windows/amd64 + Execute func(args []string, r <-chan ChangeRequest, s chan<- Status) (svcSpecificEC bool, exitCode uint32) + type State uint32 — windows/amd64 + type Status struct — windows/amd64 + Accepts Accepted + CheckPoint uint32 + State State + WaitHint uint32