Versions in this module Expand all Collapse all v1 v1.0.2 Jul 19, 2022 v1.0.1 Jun 13, 2022 v1.0.0 Jun 13, 2022 Changes in this version + const CreepLargeRock + const CreepMediumRock + const CreepSmallRock + const CreepSnowblower + type Creep struct + Active bool + DamageTicks int + FireAmount int + FireRate int + FireTicks int + Health int + Movement int + MovementTicks int + Movements [][3]float64 + Rand *rand.Rand + Type int + type CreepBullet struct + Invulnerable bool + type PlayerBullet struct + type Position struct + X float64 + Y float64 + Z int + type Rail struct + type Sprite struct + Angle float64 + ColorScale float64 + DamageTicks int + Frame int + FrameTime time.Duration + Frames []*ebiten.Image + HorizontalFlip bool + Image *ebiten.Image + Images []*ebiten.Image + LastFrame time.Time + NumFrames int + OffsetX float64 + OffsetY float64 + Overlay *ebiten.Image + OverlayX float64 + OverlayY float64 + OverrideColorScale bool + VerticalFlip bool + type Velocity struct + X float64 + Y float64 + type Weapon struct + BulletSpeed float64 + Damage int + Equipped bool + FireRate int + NextFire int