Versions in this module Expand all Collapse all v1 v1.1.0 Jul 19, 2022 v1.0.0 Jun 29, 2022 Changes in this version + type Game struct + func NewGame() (*Game, error) + func (g *Game) Draw(screen *ebiten.Image) + func (g *Game) Exit() + func (g *Game) Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int) + func (g *Game) Update() error