Versions in this module Expand all Collapse all v1 v1.0.0 Feb 1, 2023 Changes in this version + type MapSystem struct + func (s *MapSystem) Draw(e gohan.Entity, screen *ebiten.Image) error + func (s *MapSystem) Update(e gohan.Entity) error + type PlayerSystem struct + func (s *PlayerSystem) Draw(e gohan.Entity, screen *ebiten.Image) error + func (s *PlayerSystem) Update(e gohan.Entity) error + type UISystem struct + func (u *UISystem) Draw(e gohan.Entity, screen *ebiten.Image) error + func (u *UISystem) Update(e gohan.Entity) error