Versions in this module Expand all Collapse all v1 v1.0.0 Feb 1, 2023 Changes in this version + var FS embed.FS + var ImgPlayer = LoadImage("image/player.png") + var SoundHitP1 = LoadWAV(audioContext, "sound/hit.wav") + var SoundHitP2 = LoadWAV(audioContext, "sound/hit.wav") + var SoundMusic = LoadOGG(audioContext, "sound/an_individual_who_fights_on_roads.ogg", true) + func FrameAt(img *ebiten.Image, x int, y int) *ebiten.Image + func LoadBytes(p string) []byte + func LoadImage(p string) *ebiten.Image + func LoadOGG(context *audio.Context, p string, loop bool) *audio.Player + func LoadWAV(context *audio.Context, p string) *audio.Player