Versions in this module Expand all Collapse all v0 v0.0.1 Jun 24, 2021 Changes in this version + type Group struct + func (g *Group) Add(geo ...object.Object) *Group + func (g *Group) IterObjects(iter func(o object.Object, modelMatrix math.Matrix) bool) + func (g *Group) Type() object.Type + type Scene struct + func NewScene() *Scene + func (s *Scene) Add(geo ...object.Object) *Group + func (s *Scene) Center() math.Vector + func (s *Scene) GetCamera() camera.Interface + func (s *Scene) IterObjects(iter func(o object.Object, modelMatrix math.Matrix) bool) + func (s *Scene) SetCamera(c camera.Interface)