Documentation ¶
Overview ¶
This package has the automatically generated typed clients.
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AllocationV1Client ¶
type AllocationV1Client struct {
// contains filtered or unexported fields
}
AllocationV1Client is used to interact with features provided by the allocation.agones.dev group.
func New ¶
func New(c rest.Interface) *AllocationV1Client
New creates a new AllocationV1Client for the given RESTClient.
func NewForConfig ¶
func NewForConfig(c *rest.Config) (*AllocationV1Client, error)
NewForConfig creates a new AllocationV1Client for the given config.
func NewForConfigOrDie ¶
func NewForConfigOrDie(c *rest.Config) *AllocationV1Client
NewForConfigOrDie creates a new AllocationV1Client for the given config and panics if there is an error in the config.
func (*AllocationV1Client) GameServerAllocations ¶
func (c *AllocationV1Client) GameServerAllocations(namespace string) GameServerAllocationInterface
func (*AllocationV1Client) RESTClient ¶
func (c *AllocationV1Client) RESTClient() rest.Interface
RESTClient returns a RESTClient that is used to communicate with API server by this client implementation.
type AllocationV1Interface ¶
type AllocationV1Interface interface { RESTClient() rest.Interface GameServerAllocationsGetter }
type GameServerAllocationExpansion ¶
type GameServerAllocationExpansion interface{}
type GameServerAllocationInterface ¶
type GameServerAllocationInterface interface { Create(*v1.GameServerAllocation) (*v1.GameServerAllocation, error) GameServerAllocationExpansion }
GameServerAllocationInterface has methods to work with GameServerAllocation resources.
type GameServerAllocationsGetter ¶
type GameServerAllocationsGetter interface {
GameServerAllocations(namespace string) GameServerAllocationInterface
}
GameServerAllocationsGetter has a method to return a GameServerAllocationInterface. A group's client should implement this interface.